remove debug print from helping something with graphics issues

pull/8813/head
rhodes-b 2025-09-22 21:30:03 -05:00
parent f36ccc4866
commit 36e09cdbe1
1 changed files with 0 additions and 1 deletions

View File

@ -23,7 +23,6 @@ pub inline fn create(typ: c.GLenum) errors.Error!Shader {
/// Set the source and compile a shader. /// Set the source and compile a shader.
pub inline fn setSourceAndCompile(s: Shader, source: [:0]const u8) !void { pub inline fn setSourceAndCompile(s: Shader, source: [:0]const u8) !void {
log.info("shader source:{s}", .{source});
glad.context.ShaderSource.?(s.id, 1, &@as([*c]const u8, @ptrCast(source)), null); glad.context.ShaderSource.?(s.id, 1, &@as([*c]const u8, @ptrCast(source)), null);
glad.context.CompileShader.?(s.id); glad.context.CompileShader.?(s.id);