Merge branch 'ghostty-org:main' into main

pull/7397/head
Alan Moyano 2025-06-29 15:59:29 -03:00 committed by GitHub
commit 43a3338491
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
380 changed files with 26816 additions and 14410 deletions

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@ -36,7 +36,7 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix

View File

@ -47,7 +47,7 @@ jobs:
sentry-cli dif upload --project ghostty --wait dsym.zip
build-macos:
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
timeout-minutes: 90
steps:
- name: Checkout code
@ -94,7 +94,7 @@ jobs:
- name: Build Ghostty.app
run: |
cd macos
sudo xcode-select -s /Applications/Xcode_16.0.app
sudo xcode-select -s /Applications/Xcode_26.0.app
xcodebuild -target Ghostty -configuration Release
# We inject the "build number" as simply the number of commits since HEAD.
@ -199,7 +199,7 @@ jobs:
destination-dir: ./
build-macos-debug:
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
timeout-minutes: 90
steps:
- name: Checkout code
@ -246,7 +246,7 @@ jobs:
- name: Build Ghostty.app
run: |
cd macos
sudo xcode-select -s /Applications/Xcode_16.0.app
sudo xcode-select -s /Applications/Xcode_26.0.app
xcodebuild -target Ghostty -configuration Release
# We inject the "build number" as simply the number of commits since HEAD.

View File

@ -83,7 +83,7 @@ jobs:
- uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -120,7 +120,7 @@ jobs:
build-macos:
needs: [setup]
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
timeout-minutes: 90
env:
GHOSTTY_VERSION: ${{ needs.setup.outputs.version }}
@ -139,7 +139,7 @@ jobs:
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
run: sudo xcode-select -s /Applications/Xcode_16.4.app
- name: Setup Sparkle
env:
@ -288,7 +288,7 @@ jobs:
appcast:
needs: [setup, build-macos]
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
env:
GHOSTTY_VERSION: ${{ needs.setup.outputs.version }}
GHOSTTY_BUILD: ${{ needs.setup.outputs.build }}

View File

@ -107,7 +107,7 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -132,7 +132,7 @@ jobs:
nix develop -c minisign -S -m ghostty-source.tar.gz -s minisign.key < minisign.password
- name: Update Release
uses: softprops/action-gh-release@v2
uses: softprops/action-gh-release@v2.3.2
with:
name: 'Ghostty Tip ("Nightly")'
prerelease: true
@ -154,7 +154,7 @@ jobs:
)
}}
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
timeout-minutes: 90
steps:
- name: Checkout code
@ -173,7 +173,7 @@ jobs:
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
run: sudo xcode-select -s /Applications/Xcode_26.0.app
# Setup Sparkle
- name: Setup Sparkle
@ -299,7 +299,7 @@ jobs:
# Update Release
- name: Release
uses: softprops/action-gh-release@v2
uses: softprops/action-gh-release@v2.3.2
with:
name: 'Ghostty Tip ("Nightly")'
prerelease: true
@ -369,7 +369,7 @@ jobs:
)
}}
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
timeout-minutes: 90
steps:
- name: Checkout code
@ -388,7 +388,7 @@ jobs:
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
run: sudo xcode-select -s /Applications/Xcode_26.0.app
# Setup Sparkle
- name: Setup Sparkle
@ -507,7 +507,7 @@ jobs:
# Update Release
- name: Release
uses: softprops/action-gh-release@v2
uses: softprops/action-gh-release@v2.3.2
with:
name: 'Ghostty Tip ("Nightly")'
prerelease: true
@ -544,7 +544,7 @@ jobs:
)
}}
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
timeout-minutes: 90
steps:
- name: Checkout code
@ -563,7 +563,7 @@ jobs:
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
run: sudo xcode-select -s /Applications/Xcode_26.0.app
# Setup Sparkle
- name: Setup Sparkle
@ -682,7 +682,7 @@ jobs:
# Update Release
- name: Release
uses: softprops/action-gh-release@v2
uses: softprops/action-gh-release@v2.3.2
with:
name: 'Ghostty Tip ("Nightly")'
prerelease: true

View File

@ -18,6 +18,7 @@ jobs:
- build-nix
- build-snap
- build-macos
- build-macos-tahoe
- build-macos-matrix
- build-windows
- build-windows-cross
@ -67,7 +68,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -98,7 +99,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -134,7 +135,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -163,7 +164,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -196,7 +197,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -240,7 +241,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -269,7 +270,7 @@ jobs:
ghostty-source.tar.gz
build-macos:
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
needs: test
steps:
- name: Checkout code
@ -284,8 +285,8 @@ jobs:
name: ghostty
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
- name: Xcode Select
run: sudo xcode-select -s /Applications/Xcode_26.0.app
- name: get the Zig deps
id: deps
@ -296,7 +297,47 @@ jobs:
- name: Build GhosttyKit
run: nix develop -c zig build --system ${{ steps.deps.outputs.deps }}
# The native app is built with native XCode tooling. This also does
# The native app is built with native Xcode tooling. This also does
# codesigning. IMPORTANT: this must NOT run in a Nix environment.
# Nix breaks xcodebuild so this has to be run outside.
- name: Build Ghostty.app
run: cd macos && xcodebuild -target Ghostty
# Build the iOS target without code signing just to verify it works.
- name: Build Ghostty iOS
run: |
cd macos
xcodebuild -target Ghostty-iOS "CODE_SIGNING_ALLOWED=NO"
build-macos-tahoe:
runs-on: namespace-profile-ghostty-macos-tahoe
needs: test
steps:
- name: Checkout code
uses: actions/checkout@v4
# TODO(tahoe): https://github.com/NixOS/nix/issues/13342
- uses: DeterminateSystems/nix-installer-action@main
with:
determinate: true
- uses: cachix/cachix-action@v16
with:
name: ghostty
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: Xcode Select
run: sudo xcode-select -s /Applications/Xcode_26.0.app
- name: get the Zig deps
id: deps
run: nix build -L .#deps && echo "deps=$(readlink ./result)" >> $GITHUB_OUTPUT
# GhosttyKit is the framework that is built from Zig for our native
# Mac app to access.
- name: Build GhosttyKit
run: nix develop -c zig build --system ${{ steps.deps.outputs.deps }}
# The native app is built with native Xcode tooling. This also does
# codesigning. IMPORTANT: this must NOT run in a Nix environment.
# Nix breaks xcodebuild so this has to be run outside.
- name: Build Ghostty.app
@ -309,7 +350,7 @@ jobs:
xcodebuild -target Ghostty-iOS "CODE_SIGNING_ALLOWED=NO"
build-macos-matrix:
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
needs: test
steps:
- name: Checkout code
@ -324,8 +365,8 @@ jobs:
name: ghostty
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
- name: Xcode Select
run: sudo xcode-select -s /Applications/Xcode_26.0.app
- name: get the Zig deps
id: deps
@ -382,7 +423,7 @@ jobs:
mkdir dist
tar --verbose --extract --strip-components 1 --directory dist --file ghostty-source.tar.gz
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -492,7 +533,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -523,7 +564,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -568,7 +609,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -607,7 +648,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -627,7 +668,7 @@ jobs:
nix develop -c zig build -Dsentry=${{ matrix.sentry }}
test-macos:
runs-on: namespace-profile-ghostty-macos
runs-on: namespace-profile-ghostty-macos-sequoia
needs: test
steps:
- name: Checkout code
@ -642,8 +683,8 @@ jobs:
name: ghostty
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
- name: XCode Select
run: sudo xcode-select -s /Applications/Xcode_16.0.app
- name: Xcode Select
run: sudo xcode-select -s /Applications/Xcode_26.0.app
- name: get the Zig deps
id: deps
@ -662,7 +703,7 @@ jobs:
steps:
- uses: actions/checkout@v4 # Check out repo so we can lint it
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -689,7 +730,7 @@ jobs:
steps:
- uses: actions/checkout@v4 # Check out repo so we can lint it
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -716,7 +757,7 @@ jobs:
steps:
- uses: actions/checkout@v4 # Check out repo so we can lint it
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -743,7 +784,7 @@ jobs:
steps:
- uses: actions/checkout@v4 # Check out repo so we can lint it
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -770,7 +811,7 @@ jobs:
steps:
- uses: actions/checkout@v4 # Check out repo so we can lint it
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -797,7 +838,7 @@ jobs:
steps:
- uses: actions/checkout@v4 # Check out repo so we can lint it
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -832,7 +873,7 @@ jobs:
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix
@ -890,7 +931,7 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix

View File

@ -22,7 +22,7 @@ jobs:
fetch-depth: 0
- name: Setup Cache
uses: namespacelabs/nscloud-cache-action@v1.2.7
uses: namespacelabs/nscloud-cache-action@v1.2.8
with:
path: |
/nix

View File

@ -11,6 +11,9 @@ zig-out/
# macos is managed by XCode GUI
macos/
# produced by Icon Composer on macOS
images/Ghostty.icon/icon.json
# website dev run
website/.next

View File

@ -81,6 +81,10 @@
# - @ghostty-org/localization/* - Anything related to localization
# for a specific locale.
#
# - @ghosty-org/localization/manager - Manage all localization tasks
# and tooling. They are not responsible for any specific locale but
# are responsible for the overall localization process and tooling.
#
# - @ghostty-org/macos - The Ghostty macOS app and any macOS-specific
# features, configurations, etc.
#

View File

@ -1,6 +1,6 @@
MIT License
Copyright (c) 2024 Mitchell Hashimoto
Copyright (c) 2024 Mitchell Hashimoto, Ghostty contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -224,6 +224,28 @@ macOS users don't require any additional dependencies.
> source tarballs, see the
> [website](http://ghostty.org/docs/install/build).
### Xcode Version and SDKs
Building the Ghostty macOS app requires that Xcode, the macOS SDK,
and the iOS SDK are all installed.
A common issue is that the incorrect version of Xcode is either
installed or selected. Use the `xcode-select` command to
ensure that the correct version of Xcode is selected:
```shell-session
sudo xcode-select --switch /Applications/Xcode-beta.app
```
> [!IMPORTANT]
>
> Main branch development of Ghostty is preparing for the next major
> macOS release, Tahoe (macOS 26). Therefore, the main branch requires
> **Xcode 26 and the macOS 26 SDK**.
>
> You do not need to be running on macOS 26 to build Ghostty, you can
> still use Xcode 26 beta on macOS 15 stable.
### Linting
#### Prettier

21
TODO.md
View File

@ -1,21 +0,0 @@
Performance:
- Loading fonts on startups should probably happen in multiple threads
Correctness:
- test wrap against wraptest: https://github.com/mattiase/wraptest
- automate this in some way
- Charsets: UTF-8 vs. ASCII mode
- we only support UTF-8 input right now
- need fallback glyphs if they're not supported
- can effect a crash using `vttest` menu `3 10` since it tries to parse
ASCII as UTF-8.
Mac:
- Preferences window
Major Features:
- Bell

View File

@ -8,8 +8,8 @@
.libxev = .{
// mitchellh/libxev
.url = "https://github.com/mitchellh/libxev/archive/3df9337a9e84450a58a2c4af434ec1a036f7b494.tar.gz",
.hash = "libxev-0.0.0-86vtc-ziEgDbLP0vihUn1MhsxNKY4GJEga6BEr7oyHpz",
.url = "https://github.com/mitchellh/libxev/archive/9bc52324d4f0c036a3b244e992680a9fb217bbd3.tar.gz",
.hash = "libxev-0.0.0-86vtc5b1EgB7vFmt9Tk7ySteR5AeEHW7xcR6gK9dMUD3",
.lazy = true,
},
.vaxis = .{
@ -103,8 +103,8 @@
// Other
.apple_sdk = .{ .path = "./pkg/apple-sdk" },
.iterm2_themes = .{
.url = "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/f979d8b1959d004390acede9f298be389cb9a1e0.tar.gz",
.hash = "N-V-__8AANf-XQSCQIcmjPV_GQZLPBxaAgzzw_3UWOmkDUXn",
.url = "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/6fa671fdc1daf1fcfa025cb960ffa3e7373a2ed8.tar.gz",
.hash = "N-V-__8AAGHcWgTaKLjwmFkxToNT4jgz5VXUHR7hz8TQ2_AS",
.lazy = true,
},
},

12
build.zig.zon.json generated
View File

@ -54,20 +54,20 @@
"url": "https://deps.files.ghostty.org/imgui-1220bc6b9daceaf7c8c60f3c3998058045ba0c5c5f48ae255ff97776d9cd8bfc6402.tar.gz",
"hash": "sha256-oF/QHgTPEat4Hig4fGIdLkIPHmBEyOJ6JeYD6pnveGA="
},
"N-V-__8AANf-XQSCQIcmjPV_GQZLPBxaAgzzw_3UWOmkDUXn": {
"N-V-__8AAGHcWgTaKLjwmFkxToNT4jgz5VXUHR7hz8TQ2_AS": {
"name": "iterm2_themes",
"url": "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/f979d8b1959d004390acede9f298be389cb9a1e0.tar.gz",
"hash": "sha256-DKWVUxZEZA8x+3njPaTucr/u/Mmhef0YwhwOnOWn/N4="
"url": "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/6fa671fdc1daf1fcfa025cb960ffa3e7373a2ed8.tar.gz",
"hash": "sha256-g9o2CIc/TfWYoUS/l/HP5KZECD7qNsdQUlFruaKkVz4="
},
"N-V-__8AAJrvXQCqAT8Mg9o_tk6m0yf5Fz-gCNEOKLyTSerD": {
"name": "libpng",
"url": "https://deps.files.ghostty.org/libpng-1220aa013f0c83da3fb64ea6d327f9173fa008d10e28bc9349eac3463457723b1c66.tar.gz",
"hash": "sha256-/syVtGzwXo4/yKQUdQ4LparQDYnp/fF16U/wQcrxoDo="
},
"libxev-0.0.0-86vtc-ziEgDbLP0vihUn1MhsxNKY4GJEga6BEr7oyHpz": {
"libxev-0.0.0-86vtc5b1EgB7vFmt9Tk7ySteR5AeEHW7xcR6gK9dMUD3": {
"name": "libxev",
"url": "https://github.com/mitchellh/libxev/archive/3df9337a9e84450a58a2c4af434ec1a036f7b494.tar.gz",
"hash": "sha256-oKZqA9d79jHnp/HsqJWQE33Ffn5Ee5G4VnlQepQuY4o="
"url": "https://github.com/mitchellh/libxev/archive/9bc52324d4f0c036a3b244e992680a9fb217bbd3.tar.gz",
"hash": "sha256-VwFByDoptqiN5UkolFQ7TbRhwMERReD9Er2pjxTCYIU="
},
"N-V-__8AAG3RoQEyRC2Vw7Qoro5SYBf62IHn3HjqtNVY6aWK": {
"name": "libxml2",

12
build.zig.zon.nix generated
View File

@ -170,11 +170,11 @@ in
};
}
{
name = "N-V-__8AANf-XQSCQIcmjPV_GQZLPBxaAgzzw_3UWOmkDUXn";
name = "N-V-__8AAGHcWgTaKLjwmFkxToNT4jgz5VXUHR7hz8TQ2_AS";
path = fetchZigArtifact {
name = "iterm2_themes";
url = "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/f979d8b1959d004390acede9f298be389cb9a1e0.tar.gz";
hash = "sha256-DKWVUxZEZA8x+3njPaTucr/u/Mmhef0YwhwOnOWn/N4=";
url = "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/6fa671fdc1daf1fcfa025cb960ffa3e7373a2ed8.tar.gz";
hash = "sha256-g9o2CIc/TfWYoUS/l/HP5KZECD7qNsdQUlFruaKkVz4=";
};
}
{
@ -186,11 +186,11 @@ in
};
}
{
name = "libxev-0.0.0-86vtc-ziEgDbLP0vihUn1MhsxNKY4GJEga6BEr7oyHpz";
name = "libxev-0.0.0-86vtc5b1EgB7vFmt9Tk7ySteR5AeEHW7xcR6gK9dMUD3";
path = fetchZigArtifact {
name = "libxev";
url = "https://github.com/mitchellh/libxev/archive/3df9337a9e84450a58a2c4af434ec1a036f7b494.tar.gz";
hash = "sha256-oKZqA9d79jHnp/HsqJWQE33Ffn5Ee5G4VnlQepQuY4o=";
url = "https://github.com/mitchellh/libxev/archive/9bc52324d4f0c036a3b244e992680a9fb217bbd3.tar.gz";
hash = "sha256-VwFByDoptqiN5UkolFQ7TbRhwMERReD9Er2pjxTCYIU=";
};
}
{

4
build.zig.zon.txt generated
View File

@ -27,8 +27,8 @@ https://deps.files.ghostty.org/ziglyph-b89d43d1e3fb01b6074bc1f7fc980324b04d26a5.
https://deps.files.ghostty.org/zlib-1220fed0c74e1019b3ee29edae2051788b080cd96e90d56836eea857b0b966742efb.tar.gz
https://github.com/glfw/glfw/archive/e7ea71be039836da3a98cea55ae5569cb5eb885c.tar.gz
https://github.com/jcollie/ghostty-gobject/releases/download/0.14.0-2025-03-18-21-1/ghostty-gobject-0.14.0-2025-03-18-21-1.tar.zst
https://github.com/mbadolato/iTerm2-Color-Schemes/archive/f979d8b1959d004390acede9f298be389cb9a1e0.tar.gz
https://github.com/mitchellh/libxev/archive/3df9337a9e84450a58a2c4af434ec1a036f7b494.tar.gz
https://github.com/mbadolato/iTerm2-Color-Schemes/archive/6fa671fdc1daf1fcfa025cb960ffa3e7373a2ed8.tar.gz
https://github.com/mitchellh/libxev/archive/9bc52324d4f0c036a3b244e992680a9fb217bbd3.tar.gz
https://github.com/mitchellh/zig-objc/archive/3ab0d37c7d6b933d6ded1b3a35b6b60f05590a98.tar.gz
https://github.com/natecraddock/zf/archive/7aacbe6d155d64d15937ca95ca6c014905eb531f.tar.gz
https://github.com/vancluever/z2d/archive/1bf4bc81819385f4b24596445c9a7cf3b3592b08.tar.gz

View File

@ -1,13 +1,15 @@
[Desktop Entry]
Name=Ghostty
Version=1.0
Name=@NAME@
Type=Application
Comment=A terminal emulator
Exec=ghostty
TryExec=@GHOSTTY@
Exec=@GHOSTTY@ --launched-from=desktop
Icon=com.mitchellh.ghostty
Categories=System;TerminalEmulator;
Keywords=terminal;tty;pty;
StartupNotify=true
StartupWMClass=com.mitchellh.ghostty
StartupWMClass=@APPID@
Terminal=false
Actions=new-window;
X-GNOME-UsesNotifications=true
@ -16,7 +18,8 @@ X-TerminalArgTitle=--title=
X-TerminalArgAppId=--class=
X-TerminalArgDir=--working-directory=
X-TerminalArgHold=--wait-after-command
DBusActivatable=true
[Desktop Action new-window]
Name=New Window
Exec=ghostty
Exec=@GHOSTTY@ --launched-from=desktop

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>com.mitchellh.ghostty</id>
<launchable type="desktop-id">com.mitchellh.ghostty.desktop</launchable>
<name>Ghostty</name>
<id>@APPID@</id>
<launchable type="desktop-id">@APPID@.desktop</launchable>
<name>@NAME@</name>
<url type="homepage">https://ghostty.org</url>
<url type="help">https://ghostty.org/docs</url>
<url type="bugtracker">https://github.com/ghostty-org/ghostty/discussions</url>

3
dist/linux/dbus.service.flatpak.in vendored Normal file
View File

@ -0,0 +1,3 @@
[D-BUS Service]
Name=@APPID@
Exec=@GHOSTTY@ --launched-from=dbus

4
dist/linux/dbus.service.in vendored Normal file
View File

@ -0,0 +1,4 @@
[D-BUS Service]
Name=@APPID@
SystemdService=@APPID@.service
Exec=@GHOSTTY@ --launched-from=dbus

7
dist/linux/systemd.service.in vendored Normal file
View File

@ -0,0 +1,7 @@
[Unit]
Description=@NAME@
[Service]
Type=dbus
BusName=@APPID@
ExecStart=@GHOSTTY@ --launched-from=systemd

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17
dist/macos/Info.plist vendored
View File

@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>ghostty</string>
<key>CFBundleIdentifier</key>
<string>com.mitchellh.ghostty</string>
<key>CFBundleName</key>
<string>Ghostty</string>
<key>CFBundleDisplayName</key>
<string>Ghostty</string>
<key>CFBundleIconFile</key>
<string>Ghostty.icns</string>
</dict>
</plist>

View File

@ -3,11 +3,11 @@
"flake-compat": {
"flake": false,
"locked": {
"lastModified": 1733328505,
"narHash": "sha256-NeCCThCEP3eCl2l/+27kNNK7QrwZB1IJCrXfrbv5oqU=",
"lastModified": 1747046372,
"narHash": "sha256-CIVLLkVgvHYbgI2UpXvIIBJ12HWgX+fjA8Xf8PUmqCY=",
"owner": "edolstra",
"repo": "flake-compat",
"rev": "ff81ac966bb2cae68946d5ed5fc4994f96d0ffec",
"rev": "9100a0f413b0c601e0533d1d94ffd501ce2e7885",
"type": "github"
},
"original": {
@ -34,44 +34,24 @@
"type": "github"
}
},
"nixpkgs-stable": {
"nixpkgs": {
"locked": {
"lastModified": 1741992157,
"narHash": "sha256-nlIfTsTrMSksEJc1f7YexXiPVuzD1gOfeN1ggwZyUoc=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "da4b122f63095ca1199bd4d526f9e26426697689",
"type": "github"
"lastModified": 1748189127,
"narHash": "sha256-zRDR+EbbeObu4V2X5QCd2Bk5eltfDlCr5yvhBwUT6pY=",
"rev": "7c43f080a7f28b2774f3b3f43234ca11661bf334",
"type": "tarball",
"url": "https://releases.nixos.org/nixos/25.05/nixos-25.05.802491.7c43f080a7f2/nixexprs.tar.xz"
},
"original": {
"owner": "nixos",
"ref": "release-24.11",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs-unstable": {
"locked": {
"lastModified": 1741865919,
"narHash": "sha256-4thdbnP6dlbdq+qZWTsm4ffAwoS8Tiq1YResB+RP6WE=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "573c650e8a14b2faa0041645ab18aed7e60f0c9a",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "nixpkgs-unstable",
"repo": "nixpkgs",
"type": "github"
"type": "tarball",
"url": "https://channels.nixos.org/nixos-25.05/nixexprs.tar.xz"
}
},
"root": {
"inputs": {
"flake-compat": "flake-compat",
"flake-utils": "flake-utils",
"nixpkgs-stable": "nixpkgs-stable",
"nixpkgs-unstable": "nixpkgs-unstable",
"nixpkgs": "nixpkgs",
"zig": "zig",
"zon2nix": "zon2nix"
}
@ -98,15 +78,15 @@
"flake-utils"
],
"nixpkgs": [
"nixpkgs-stable"
"nixpkgs"
]
},
"locked": {
"lastModified": 1741825901,
"narHash": "sha256-aeopo+aXg5I2IksOPFN79usw7AeimH1+tjfuMzJHFdk=",
"lastModified": 1748261582,
"narHash": "sha256-3i0IL3s18hdDlbsf0/E+5kyPRkZwGPbSFngq5eToiAA=",
"owner": "mitchellh",
"repo": "zig-overlay",
"rev": "0b14285e283f5a747f372fb2931835dd937c4383",
"rev": "aafb1b093fb838f7a02613b719e85ec912914221",
"type": "github"
},
"original": {
@ -121,7 +101,7 @@
"flake-utils"
],
"nixpkgs": [
"nixpkgs-unstable"
"nixpkgs"
]
},
"locked": {

View File

@ -2,12 +2,10 @@
description = "👻";
inputs = {
nixpkgs-unstable.url = "github:nixos/nixpkgs/nixpkgs-unstable";
# We want to stay as up to date as possible but need to be careful that the
# glibc versions used by our dependencies from Nix are compatible with the
# system glibc that the user is building for.
nixpkgs-stable.url = "github:nixos/nixpkgs/release-24.11";
nixpkgs.url = "https://channels.nixos.org/nixos-25.05/nixexprs.tar.xz";
flake-utils.url = "github:numtide/flake-utils";
# Used for shell.nix
@ -19,7 +17,7 @@
zig = {
url = "github:mitchellh/zig-overlay";
inputs = {
nixpkgs.follows = "nixpkgs-stable";
nixpkgs.follows = "nixpkgs";
flake-utils.follows = "flake-utils";
flake-compat.follows = "";
};
@ -28,7 +26,7 @@
zon2nix = {
url = "github:jcollie/zon2nix?ref=56c159be489cc6c0e73c3930bd908ddc6fe89613";
inputs = {
nixpkgs.follows = "nixpkgs-unstable";
nixpkgs.follows = "nixpkgs";
flake-utils.follows = "flake-utils";
};
};
@ -36,24 +34,19 @@
outputs = {
self,
nixpkgs-unstable,
nixpkgs-stable,
nixpkgs,
zig,
zon2nix,
...
}:
builtins.foldl' nixpkgs-stable.lib.recursiveUpdate {} (
builtins.foldl' nixpkgs.lib.recursiveUpdate {} (
builtins.map (
system: let
pkgs-stable = nixpkgs-stable.legacyPackages.${system};
pkgs-unstable = nixpkgs-unstable.legacyPackages.${system};
pkgs = nixpkgs.legacyPackages.${system};
in {
devShell.${system} = pkgs-stable.callPackage ./nix/devShell.nix {
zig = zig.packages.${system}."0.14.0";
wraptest = pkgs-stable.callPackage ./nix/wraptest.nix {};
uv = pkgs-unstable.uv;
# remove once blueprint-compiler 0.16.0 is in the stable nixpkgs
blueprint-compiler = pkgs-unstable.blueprint-compiler;
devShell.${system} = pkgs.callPackage ./nix/devShell.nix {
zig = zig.packages.${system}."0.14.1";
wraptest = pkgs.callPackage ./nix/wraptest.nix {};
zon2nix = zon2nix;
};
@ -64,30 +57,29 @@
revision = self.shortRev or self.dirtyShortRev or "dirty";
};
in rec {
deps = pkgs-unstable.callPackage ./build.zig.zon.nix {};
ghostty-debug = pkgs-unstable.callPackage ./nix/package.nix (mkArgs "Debug");
ghostty-releasesafe = pkgs-unstable.callPackage ./nix/package.nix (mkArgs "ReleaseSafe");
ghostty-releasefast = pkgs-unstable.callPackage ./nix/package.nix (mkArgs "ReleaseFast");
deps = pkgs.callPackage ./build.zig.zon.nix {};
ghostty-debug = pkgs.callPackage ./nix/package.nix (mkArgs "Debug");
ghostty-releasesafe = pkgs.callPackage ./nix/package.nix (mkArgs "ReleaseSafe");
ghostty-releasefast = pkgs.callPackage ./nix/package.nix (mkArgs "ReleaseFast");
ghostty = ghostty-releasefast;
default = ghostty;
};
formatter.${system} = pkgs-stable.alejandra;
formatter.${system} = pkgs.alejandra;
apps.${system} = let
runVM = (
module: let
vm = import ./nix/vm/create.nix {
inherit system module;
nixpkgs = nixpkgs-unstable;
inherit system module nixpkgs;
overlay = self.overlays.debug;
};
program = pkgs-unstable.writeShellScript "run-ghostty-vm" ''
program = pkgs.writeShellScript "run-ghostty-vm" ''
SHARED_DIR=$(pwd)
export SHARED_DIR
${pkgs-unstable.lib.getExe vm.config.system.build.vm} "$@"
${pkgs.lib.getExe vm.config.system.build.vm} "$@"
'';
in {
type = "app";

View File

@ -1,4 +1,4 @@
app-id: com.mitchellh.ghostty.Devel
app-id: com.mitchellh.ghostty-debug
runtime: org.gnome.Platform
runtime-version: "48"
sdk: org.gnome.Sdk
@ -6,11 +6,7 @@ sdk-extensions:
- org.freedesktop.Sdk.Extension.ziglang
default-branch: tip
command: ghostty
# Integrate the rename into zig build, maybe?
rename-desktop-file: com.mitchellh.ghostty.desktop
rename-appdata-file: com.mitchellh.ghostty.metainfo.xml
rename-icon: com.mitchellh.ghostty
desktop-file-name-suffix: " (Devel)"
finish-args:
# 3D rendering
- --device=dri

View File

@ -67,9 +67,9 @@
},
{
"type": "archive",
"url": "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/f979d8b1959d004390acede9f298be389cb9a1e0.tar.gz",
"dest": "vendor/p/N-V-__8AANf-XQSCQIcmjPV_GQZLPBxaAgzzw_3UWOmkDUXn",
"sha256": "0ca595531644640f31fb79e33da4ee72bfeefcc9a179fd18c21c0e9ce5a7fcde"
"url": "https://github.com/mbadolato/iTerm2-Color-Schemes/archive/6fa671fdc1daf1fcfa025cb960ffa3e7373a2ed8.tar.gz",
"dest": "vendor/p/N-V-__8AAGHcWgTaKLjwmFkxToNT4jgz5VXUHR7hz8TQ2_AS",
"sha256": "83da3608873f4df598a144bf97f1cfe4a644083eea36c75052516bb9a2a4573e"
},
{
"type": "archive",
@ -79,9 +79,9 @@
},
{
"type": "archive",
"url": "https://github.com/mitchellh/libxev/archive/3df9337a9e84450a58a2c4af434ec1a036f7b494.tar.gz",
"dest": "vendor/p/libxev-0.0.0-86vtc-ziEgDbLP0vihUn1MhsxNKY4GJEga6BEr7oyHpz",
"sha256": "a0a66a03d77bf631e7a7f1eca89590137dc57e7e447b91b85679507a942e638a"
"url": "https://github.com/mitchellh/libxev/archive/9bc52324d4f0c036a3b244e992680a9fb217bbd3.tar.gz",
"dest": "vendor/p/libxev-0.0.0-86vtc5b1EgB7vFmt9Tk7ySteR5AeEHW7xcR6gK9dMUD3",
"sha256": "570141c83a29b6a88de5492894543b4db461c0c11145e0fd12bda98f14c26085"
},
{
"type": "archive",

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@ -0,0 +1,170 @@
{
"color-space-for-untagged-svg-colors" : "display-p3",
"fill" : {
"linear-gradient" : [
"display-p3:0.87945,0.87945,0.87945,1.00000",
"display-p3:0.40000,0.40000,0.40392,1.00000"
]
},
"groups" : [
{
"blend-mode" : "normal",
"layers" : [
{
"blend-mode" : "overlay",
"fill" : {
"linear-gradient" : [
"srgb:1.00000,1.00000,1.00000,1.00000",
"srgb:0.00000,0.00000,0.00000,1.00000"
]
},
"hidden" : false,
"image-name" : "gloss.png",
"name" : "GlossTop",
"opacity" : 0.25,
"position" : {
"scale" : 0.98,
"translation-in-points" : [
0.90625,
-236.4609375
]
}
},
{
"blend-mode" : "normal",
"fill" : "automatic",
"hidden" : false,
"image-name" : "gloss.png",
"name" : "gloss",
"position" : {
"scale" : 0.98,
"translation-in-points" : [
0.90625,
-236.4609375
]
}
}
],
"lighting" : "individual",
"name" : "Group 4",
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : true,
"value" : 0.5
}
},
{
"blend-mode" : "overlay",
"layers" : [
{
"blend-mode" : "overlay",
"fill" : "automatic",
"glass" : false,
"hidden" : false,
"image-name" : "Screen Effects.png",
"name" : "Screen Effects"
},
{
"blend-mode" : "overlay",
"fill" : "automatic",
"glass" : true,
"hidden" : false,
"image-name" : "Screen Effects.png",
"name" : "Screen Effects"
}
],
"lighting" : "individual",
"name" : "Group 3",
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : false,
"value" : 0.5
}
},
{
"blur-material" : null,
"layers" : [
{
"blend-mode" : "normal",
"fill" : "automatic",
"hidden" : false,
"image-name" : "Ghostty.png",
"name" : "Ghostty",
"position" : {
"scale" : 1,
"translation-in-points" : [
-185.015625,
-143.8359375
]
}
},
{
"blend-mode" : "normal",
"fill" : {
"solid" : "extended-srgb:0.00000,0.47843,1.00000,1.00000"
},
"glass" : true,
"hidden" : false,
"image-name" : "Ghostty.png",
"name" : "GhosttyBlur",
"position" : {
"scale" : 1,
"translation-in-points" : [
-186.59375,
-143.8359375
]
}
},
{
"hidden" : false,
"image-name" : "Screen.png",
"name" : "Screen"
}
],
"lighting" : "individual",
"name" : "Group 2",
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : false,
"value" : 0.5
}
},
{
"blend-mode" : "normal",
"blur-material" : null,
"hidden" : false,
"layers" : [
{
"image-name" : "Inner Bevel 6px.png",
"name" : "Inner Bevel 6px"
}
],
"lighting" : "individual",
"name" : "Group 1",
"shadow" : {
"kind" : "layer-color",
"opacity" : 0.2
},
"specular" : false,
"translucency" : {
"enabled" : false,
"value" : 0.5
}
}
],
"supported-platforms" : {
"circles" : [
"watchOS"
],
"squares" : "shared"
}
}

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@ -292,6 +292,11 @@ typedef enum {
GHOSTTY_KEY_AUDIO_VOLUME_MUTE,
GHOSTTY_KEY_AUDIO_VOLUME_UP,
GHOSTTY_KEY_WAKE_UP,
// "Legacy, Non-standard, and Special Keys" § 3.7
GHOSTTY_KEY_COPY,
GHOSTTY_KEY_CUT,
GHOSTTY_KEY_PASTE,
} ghostty_input_key_e;
typedef struct {
@ -350,8 +355,41 @@ typedef struct {
double tl_px_y;
uint32_t offset_start;
uint32_t offset_len;
const char* text;
uintptr_t text_len;
} ghostty_text_s;
typedef enum {
GHOSTTY_POINT_ACTIVE,
GHOSTTY_POINT_VIEWPORT,
GHOSTTY_POINT_SCREEN,
GHOSTTY_POINT_SURFACE,
} ghostty_point_tag_e;
typedef enum {
GHOSTTY_POINT_COORD_EXACT,
GHOSTTY_POINT_COORD_TOP_LEFT,
GHOSTTY_POINT_COORD_BOTTOM_RIGHT,
} ghostty_point_coord_e;
typedef struct {
ghostty_point_tag_e tag;
ghostty_point_coord_e coord;
uint32_t x;
uint32_t y;
} ghostty_point_s;
typedef struct {
ghostty_point_s top_left;
ghostty_point_s bottom_right;
bool rectangle;
} ghostty_selection_s;
typedef struct {
const char* key;
const char* value;
} ghostty_env_var_s;
typedef struct {
void* nsview;
} ghostty_platform_macos_s;
@ -373,6 +411,9 @@ typedef struct {
float font_size;
const char* working_directory;
const char* command;
ghostty_env_var_s* env_vars;
size_t env_var_count;
const char* initial_input;
} ghostty_surface_config_s;
typedef struct {
@ -648,6 +689,7 @@ typedef enum {
GHOSTTY_ACTION_INITIAL_SIZE,
GHOSTTY_ACTION_CELL_SIZE,
GHOSTTY_ACTION_INSPECTOR,
GHOSTTY_ACTION_SHOW_GTK_INSPECTOR,
GHOSTTY_ACTION_RENDER_INSPECTOR,
GHOSTTY_ACTION_DESKTOP_NOTIFICATION,
GHOSTTY_ACTION_SET_TITLE,
@ -667,6 +709,8 @@ typedef enum {
GHOSTTY_ACTION_CONFIG_CHANGE,
GHOSTTY_ACTION_CLOSE_WINDOW,
GHOSTTY_ACTION_RING_BELL,
GHOSTTY_ACTION_UNDO,
GHOSTTY_ACTION_REDO,
GHOSTTY_ACTION_CHECK_FOR_UPDATES
} ghostty_action_tag_e;
@ -771,13 +815,15 @@ void ghostty_app_set_color_scheme(ghostty_app_t, ghostty_color_scheme_e);
ghostty_surface_config_s ghostty_surface_config_new();
ghostty_surface_t ghostty_surface_new(ghostty_app_t, ghostty_surface_config_s*);
ghostty_surface_t ghostty_surface_new(ghostty_app_t,
const ghostty_surface_config_s*);
void ghostty_surface_free(ghostty_surface_t);
void* ghostty_surface_userdata(ghostty_surface_t);
ghostty_app_t ghostty_surface_app(ghostty_surface_t);
ghostty_surface_config_s ghostty_surface_inherited_config(ghostty_surface_t);
void ghostty_surface_update_config(ghostty_surface_t, ghostty_config_t);
bool ghostty_surface_needs_confirm_quit(ghostty_surface_t);
bool ghostty_surface_process_exited(ghostty_surface_t);
void ghostty_surface_refresh(ghostty_surface_t);
void ghostty_surface_draw(ghostty_surface_t);
void ghostty_surface_set_content_scale(ghostty_surface_t, double, double);
@ -823,16 +869,16 @@ void ghostty_surface_complete_clipboard_request(ghostty_surface_t,
void*,
bool);
bool ghostty_surface_has_selection(ghostty_surface_t);
uintptr_t ghostty_surface_selection(ghostty_surface_t, char*, uintptr_t);
bool ghostty_surface_read_selection(ghostty_surface_t, ghostty_text_s*);
bool ghostty_surface_read_text(ghostty_surface_t,
ghostty_selection_s,
ghostty_text_s*);
void ghostty_surface_free_text(ghostty_surface_t, ghostty_text_s*);
#ifdef __APPLE__
void ghostty_surface_set_display_id(ghostty_surface_t, uint32_t);
void* ghostty_surface_quicklook_font(ghostty_surface_t);
uintptr_t ghostty_surface_quicklook_word(ghostty_surface_t,
char*,
uintptr_t,
ghostty_selection_s*);
bool ghostty_surface_selection_info(ghostty_surface_t, ghostty_selection_s*);
bool ghostty_surface_quicklook_word(ghostty_surface_t, ghostty_text_s*);
#endif
ghostty_inspector_t ghostty_surface_inspector(ghostty_surface_t);

View File

@ -1,74 +0,0 @@
{
"images" : [
{
"filename" : "macOS-AppIcon-1024px.png",
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
},
{
"filename" : "macOS-AppIcon-16px-16pt@1x.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "16x16"
},
{
"filename" : "macOS-AppIcon-32px-16pt@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "16x16"
},
{
"filename" : "macOS-AppIcon-32px-32pt@1x.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "32x32"
},
{
"filename" : "macOS-AppIcon-64px-32pt@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "32x32"
},
{
"filename" : "macOS-AppIcon-128px-128pt@1x.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "128x128"
},
{
"filename" : "macOS-AppIcon-256px-128pt@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "128x128"
},
{
"filename" : "macOS-AppIcon-256px-128pt@2x 1.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "256x256"
},
{
"filename" : "macOS-AppIcon-512px-256pt@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "256x256"
},
{
"filename" : "macOS-AppIcon-512px.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "512x512"
},
{
"filename" : "macOS-AppIcon-1024px 1.png",
"idiom" : "mac",
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"size" : "512x512"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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A5E4083C2E044DB50035FEAC /* Ghostty.Error.swift in Sources */,
A5CDF1932AAF9E0800513312 /* ConfigurationErrorsController.swift in Sources */,
A53A6C032CCC1B7F00943E98 /* Ghostty.Action.swift in Sources */,
A54B0CED2D0CFB7700CBEFF8 /* ColorizedGhosttyIcon.swift in Sources */,
A5CA378C2D2A4DEB00931030 /* KeyboardLayout.swift in Sources */,
A54B0CEF2D0D2E2800CBEFF8 /* ColorizedGhosttyIconImage.swift in Sources */,
A59FB5D12AE0DEA7009128F3 /* MetalView.swift in Sources */,
A55685E029A03A9F004303CE /* AppError.swift in Sources */,
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A52FFF572CA90484000C6A5B /* QuickTerminalScreen.swift in Sources */,
A5CC36132C9CD72D004D6760 /* SecureInputOverlay.swift in Sources */,
A5E408402E04532C0035FEAC /* CommandEntity.swift in Sources */,
A5E4082A2E022E9E0035FEAC /* TabGroupCloseCoordinator.swift in Sources */,
A535B9DA299C569B0017E2E4 /* ErrorView.swift in Sources */,
A53A29882DB69D2F00B6E02C /* TerminalCommandPalette.swift in Sources */,
A51BFC202B2FB64F00E92F16 /* AboutController.swift in Sources */,
A5CEAFFF29C2410700646FDA /* Backport.swift in Sources */,
A5E112952AF73E8A00C6E0C2 /* ClipboardConfirmationController.swift in Sources */,
A596309E2AEE1D6C00D64628 /* TerminalView.swift in Sources */,
A58636662DEF964100E04A10 /* TerminalSplitTreeView.swift in Sources */,
A52FFF592CAA4FF3000C6A5B /* Fullscreen.swift in Sources */,
AEF9CE242B6AD07A0017E195 /* TerminalToolbar.swift in Sources */,
C159E81D2B66A06B00FDFE9C /* OSColor+Extension.swift in Sources */,
A5CEAFDE29B8058B00646FDA /* SplitView.Divider.swift in Sources */,
A5E112972AF7401B00C6E0C2 /* ClipboardConfirmationView.swift in Sources */,
@ -748,6 +900,7 @@
buildActionMask = 2147483647;
files = (
A5CBD0592C9F37B10017A1AE /* Backport.swift in Sources */,
A553F4062E05E93000257779 /* Optional+Extension.swift in Sources */,
A53D0C942B53B43700305CE6 /* iOSApp.swift in Sources */,
A514C8D72B54A16400493A16 /* Ghostty.Config.swift in Sources */,
A5333E232B5A219A008AEFF7 /* SurfaceView.swift in Sources */,
@ -757,6 +910,7 @@
A53D0C9B2B543F3B00305CE6 /* Ghostty.App.swift in Sources */,
A5333E242B5A22D9008AEFF7 /* Ghostty.Shell.swift in Sources */,
A5985CD82C320C4500C57AD3 /* String+Extension.swift in Sources */,
A553F4072E05E93D00257779 /* Array+Extension.swift in Sources */,
C159E89D2B69A2EF00FDFE9C /* OSColor+Extension.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
@ -822,7 +976,7 @@
3B39CAA32B33946300DABEB8 /* ReleaseLocal */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_APPICON_NAME = Ghostty;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
CLANG_ENABLE_MODULES = YES;
@ -992,7 +1146,7 @@
A5B30541299BEAAB0047F10C /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_APPICON_NAME = Ghostty;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
CLANG_ENABLE_MODULES = YES;
@ -1046,7 +1200,7 @@
A5B30542299BEAAB0047F10C /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_APPICON_NAME = Ghostty;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
CLANG_ENABLE_MODULES = YES;
@ -1099,7 +1253,7 @@
A5D449A82B53AE7B000F5B83 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_APPICON_NAME = Ghostty;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Automatic;
@ -1138,7 +1292,7 @@
A5D449A92B53AE7B000F5B83 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_APPICON_NAME = Ghostty;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Automatic;
@ -1177,7 +1331,7 @@
A5D449AA2B53AE7B000F5B83 /* ReleaseLocal */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_APPICON_NAME = Ghostty;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Automatic;

View File

@ -18,6 +18,7 @@ class AppDelegate: NSObject,
)
/// Various menu items so that we can programmatically sync the keyboard shortcut with the Ghostty config
@IBOutlet private var menuAbout: NSMenuItem?
@IBOutlet private var menuServices: NSMenu?
@IBOutlet private var menuCheckForUpdates: NSMenuItem?
@IBOutlet private var menuOpenConfig: NSMenuItem?
@ -36,6 +37,8 @@ class AppDelegate: NSObject,
@IBOutlet private var menuCloseWindow: NSMenuItem?
@IBOutlet private var menuCloseAllWindows: NSMenuItem?
@IBOutlet private var menuUndo: NSMenuItem?
@IBOutlet private var menuRedo: NSMenuItem?
@IBOutlet private var menuCopy: NSMenuItem?
@IBOutlet private var menuPaste: NSMenuItem?
@IBOutlet private var menuPasteSelection: NSMenuItem?
@ -85,11 +88,14 @@ class AppDelegate: NSObject,
/// The ghostty global state. Only one per process.
let ghostty: Ghostty.App = Ghostty.App()
/// Manages our terminal windows.
let terminalManager: TerminalManager
/// The global undo manager for app-level state such as window restoration.
lazy var undoManager = ExpiringUndoManager()
/// Our quick terminal. This starts out uninitialized and only initializes if used.
private var quickController: QuickTerminalController? = nil
private(set) lazy var quickController = QuickTerminalController(
ghostty,
position: derivedConfig.quickTerminalPosition
)
/// Manages updates
let updaterController: SPUStandardUpdaterController
@ -114,7 +120,6 @@ class AppDelegate: NSObject,
}
override init() {
terminalManager = TerminalManager(ghostty)
updaterController = SPUStandardUpdaterController(
// Important: we must not start the updater here because we need to read our configuration
// first to determine whether we're automatically checking, downloading, etc. The updater
@ -197,6 +202,16 @@ class AppDelegate: NSObject,
name: .ghosttyBellDidRing,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(ghosttyNewWindow(_:)),
name: Ghostty.Notification.ghosttyNewWindow,
object: nil)
NotificationCenter.default.addObserver(
self,
selector: #selector(ghosttyNewTab(_:)),
name: Ghostty.Notification.ghosttyNewTab,
object: nil)
// Configure user notifications
let actions = [
@ -231,6 +246,9 @@ class AppDelegate: NSObject,
ghostty_app_set_color_scheme(app, scheme)
}
// Setup our menu
setupMenuImages()
}
func applicationDidBecomeActive(_ notification: Notification) {
@ -248,8 +266,10 @@ class AppDelegate: NSObject,
// is possible to have other windows in a few scenarios:
// - if we're opening a URL since `application(_:openFile:)` is called before this.
// - if we're restoring from persisted state
if terminalManager.windows.count == 0 && derivedConfig.initialWindow {
terminalManager.newWindow()
if TerminalController.all.isEmpty && derivedConfig.initialWindow {
undoManager.disableUndoRegistration()
_ = TerminalController.newWindow(ghostty)
undoManager.enableUndoRegistration()
}
}
}
@ -269,7 +289,7 @@ class AppDelegate: NSObject,
// NOTE(mitchellh): I don't think we need this check at all anymore. I'm keeping it
// here because I don't want to remove it in a patch release cycle but we should
// target removing it soon.
if (self.quickController == nil && windows.allSatisfy { !$0.isVisible }) {
if (windows.allSatisfy { !$0.isVisible }) {
return .terminateNow
}
@ -316,6 +336,13 @@ class AppDelegate: NSObject,
}
}
func applicationWillTerminate(_ notification: Notification) {
// We have no notifications we want to persist after death,
// so remove them all now. In the future we may want to be
// more selective and only remove surface-targeted notifications.
UNUserNotificationCenter.current().removeAllDeliveredNotifications()
}
/// This is called when the application is already open and someone double-clicks the icon
/// or clicks the dock icon.
func applicationShouldHandleReopen(_ sender: NSApplication, hasVisibleWindows flag: Bool) -> Bool {
@ -327,10 +354,15 @@ class AppDelegate: NSObject,
// This is possible with flag set to false if there a race where the
// window is still initializing and is not visible but the user clicked
// the dock icon.
guard terminalManager.windows.count == 0 else { return true }
guard TerminalController.all.isEmpty else { return true }
// If the application isn't active yet then we don't want to process
// this because we're not ready. This happens sometimes in Xcode runs
// but I haven't seen it happen in releases. I'm unsure why.
guard applicationHasBecomeActive else { return true }
// No visible windows, open a new one.
terminalManager.newWindow()
_ = TerminalController.newWindow(ghostty)
return false
}
@ -346,16 +378,24 @@ class AppDelegate: NSObject,
var config = Ghostty.SurfaceConfiguration()
if (isDirectory.boolValue) {
// When opening a directory, create a new tab in the main window with that as the working directory.
// When opening a directory, create a new tab in the main
// window with that as the working directory.
// If no windows exist, a new one will be created.
config.workingDirectory = filename
terminalManager.newTab(withBaseConfig: config)
_ = TerminalController.newTab(ghostty, withBaseConfig: config)
} else {
// When opening a file, open a new window with that file as the command,
// and its parent directory as the working directory.
config.command = filename
// When opening a file, we want to execute the file. To do this, we
// don't override the command directly, because it won't load the
// profile/rc files for the shell, which is super important on macOS
// due to things like Homebrew. Instead, we set the command to
// `<filename>; exit` which is what Terminal and iTerm2 do.
config.initialInput = "\(filename); exit\n"
// Set the parent directory to our working directory so that relative
// paths in scripts work.
config.workingDirectory = (filename as NSString).deletingLastPathComponent
terminalManager.newWindow(withBaseConfig: config)
_ = TerminalController.newWindow(ghostty, withBaseConfig: config)
}
return true
@ -366,6 +406,46 @@ class AppDelegate: NSObject,
return dockMenu
}
/// Setup all the images for our menu items.
private func setupMenuImages() {
// Note: This COULD Be done all in the xib file, but I find it easier to
// modify this stuff as code.
self.menuAbout?.setImageIfDesired(systemSymbolName: "info.circle")
self.menuCheckForUpdates?.setImageIfDesired(systemSymbolName: "square.and.arrow.down")
self.menuOpenConfig?.setImageIfDesired(systemSymbolName: "gear")
self.menuReloadConfig?.setImageIfDesired(systemSymbolName: "arrow.trianglehead.2.clockwise.rotate.90")
self.menuSecureInput?.setImageIfDesired(systemSymbolName: "lock.display")
self.menuNewWindow?.setImageIfDesired(systemSymbolName: "macwindow.badge.plus")
self.menuNewTab?.setImageIfDesired(systemSymbolName: "macwindow")
self.menuSplitRight?.setImageIfDesired(systemSymbolName: "rectangle.righthalf.inset.filled")
self.menuSplitLeft?.setImageIfDesired(systemSymbolName: "rectangle.leadinghalf.inset.filled")
self.menuSplitUp?.setImageIfDesired(systemSymbolName: "rectangle.tophalf.inset.filled")
self.menuSplitDown?.setImageIfDesired(systemSymbolName: "rectangle.bottomhalf.inset.filled")
self.menuClose?.setImageIfDesired(systemSymbolName: "xmark")
self.menuIncreaseFontSize?.setImageIfDesired(systemSymbolName: "textformat.size.larger")
self.menuResetFontSize?.setImageIfDesired(systemSymbolName: "textformat.size")
self.menuDecreaseFontSize?.setImageIfDesired(systemSymbolName: "textformat.size.smaller")
self.menuCommandPalette?.setImageIfDesired(systemSymbolName: "filemenu.and.selection")
self.menuQuickTerminal?.setImageIfDesired(systemSymbolName: "apple.terminal")
self.menuChangeTitle?.setImageIfDesired(systemSymbolName: "pencil.line")
self.menuTerminalInspector?.setImageIfDesired(systemSymbolName: "scope")
self.menuToggleFullScreen?.setImageIfDesired(systemSymbolName: "square.arrowtriangle.4.outward")
self.menuToggleVisibility?.setImageIfDesired(systemSymbolName: "eye")
self.menuZoomSplit?.setImageIfDesired(systemSymbolName: "arrow.up.left.and.arrow.down.right")
self.menuPreviousSplit?.setImageIfDesired(systemSymbolName: "chevron.backward.2")
self.menuNextSplit?.setImageIfDesired(systemSymbolName: "chevron.forward.2")
self.menuEqualizeSplits?.setImageIfDesired(systemSymbolName: "inset.filled.topleft.topright.bottomleft.bottomright.rectangle")
self.menuSelectSplitLeft?.setImageIfDesired(systemSymbolName: "arrow.left")
self.menuSelectSplitRight?.setImageIfDesired(systemSymbolName: "arrow.right")
self.menuSelectSplitAbove?.setImageIfDesired(systemSymbolName: "arrow.up")
self.menuSelectSplitBelow?.setImageIfDesired(systemSymbolName: "arrow.down")
self.menuMoveSplitDividerUp?.setImageIfDesired(systemSymbolName: "arrow.up.to.line")
self.menuMoveSplitDividerDown?.setImageIfDesired(systemSymbolName: "arrow.down.to.line")
self.menuMoveSplitDividerLeft?.setImageIfDesired(systemSymbolName: "arrow.left.to.line")
self.menuMoveSplitDividerRight?.setImageIfDesired(systemSymbolName: "arrow.right.to.line")
self.menuFloatOnTop?.setImageIfDesired(systemSymbolName: "square.3.layers.3d.top.filled")
}
/// Sync all of our menu item keyboard shortcuts with the Ghostty configuration.
private func syncMenuShortcuts(_ config: Ghostty.Config) {
guard ghostty.readiness == .ready else { return }
@ -386,6 +466,8 @@ class AppDelegate: NSObject,
syncMenuShortcut(config, action: "new_split:down", menuItem: self.menuSplitDown)
syncMenuShortcut(config, action: "new_split:up", menuItem: self.menuSplitUp)
syncMenuShortcut(config, action: "undo", menuItem: self.menuUndo)
syncMenuShortcut(config, action: "redo", menuItem: self.menuRedo)
syncMenuShortcut(config, action: "copy_to_clipboard", menuItem: self.menuCopy)
syncMenuShortcut(config, action: "paste_from_clipboard", menuItem: self.menuPaste)
syncMenuShortcut(config, action: "paste_from_selection", menuItem: self.menuPasteSelection)
@ -442,10 +524,6 @@ class AppDelegate: NSObject,
menu.keyEquivalentModifierMask = .init(swiftUIFlags: shortcut.modifiers)
}
private func focusedSurface() -> ghostty_surface_t? {
return terminalManager.focusedSurface?.surface
}
// MARK: Notifications and Events
/// This handles events from the NSEvent.addLocalEventMonitor. We use this so we can get
@ -530,11 +608,13 @@ class AppDelegate: NSObject,
}
@objc private func ghosttyBellDidRing(_ notification: Notification) {
// Bounce the dock icon if we're not focused.
NSApp.requestUserAttention(.informationalRequest)
if (ghostty.config.bellFeatures.contains(.attention)) {
// Bounce the dock icon if we're not focused.
NSApp.requestUserAttention(.informationalRequest)
// Handle setting the dock badge based on permissions
ghosttyUpdateBadgeForBell()
// Handle setting the dock badge based on permissions
ghosttyUpdateBadgeForBell()
}
}
private func ghosttyUpdateBadgeForBell() {
@ -576,6 +656,26 @@ class AppDelegate: NSObject,
}
}
@objc private func ghosttyNewWindow(_ notification: Notification) {
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
let config = configAny as? Ghostty.SurfaceConfiguration
_ = TerminalController.newWindow(ghostty, withBaseConfig: config)
}
@objc private func ghosttyNewTab(_ notification: Notification) {
guard let surfaceView = notification.object as? Ghostty.SurfaceView else { return }
guard let window = surfaceView.window else { return }
// We only want to listen to new tabs if the focused parent is
// a regular terminal controller.
guard window.windowController is TerminalController else { return }
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
let config = configAny as? Ghostty.SurfaceConfiguration
_ = TerminalController.newTab(ghostty, from: window, withBaseConfig: config)
}
private func setDockBadge(_ label: String? = "") {
NSApp.dockTile.badgeLabel = label
NSApp.dockTile.display()
@ -611,7 +711,7 @@ class AppDelegate: NSObject,
// Config could change keybindings, so update everything that depends on that
syncMenuShortcuts(config)
terminalManager.relabelAllTabs()
TerminalController.all.forEach { $0.relabelTabs() }
// Config could change window appearance. We wrap this in an async queue because when
// this is called as part of application launch it can deadlock with an internal
@ -740,9 +840,11 @@ class AppDelegate: NSObject,
//MARK: - GhosttyAppDelegate
func findSurface(forUUID uuid: UUID) -> Ghostty.SurfaceView? {
for c in terminalManager.windows {
if let v = c.controller.surfaceTree?.findUUID(uuid: uuid) {
return v
for c in TerminalController.all {
for view in c.surfaceTree {
if view.uuid == uuid {
return view
}
}
}
@ -793,7 +895,7 @@ class AppDelegate: NSObject,
}
@IBAction func newWindow(_ sender: Any?) {
terminalManager.newWindow()
_ = TerminalController.newWindow(ghostty)
// We also activate our app so that it becomes front. This may be
// necessary for the dock menu.
@ -801,7 +903,7 @@ class AppDelegate: NSObject,
}
@IBAction func newTab(_ sender: Any?) {
terminalManager.newTab()
_ = TerminalController.newTab(ghostty)
// We also activate our app so that it becomes front. This may be
// necessary for the dock menu.
@ -809,7 +911,7 @@ class AppDelegate: NSObject,
}
@IBAction func closeAllWindows(_ sender: Any?) {
terminalManager.closeAllWindows()
TerminalController.closeAllWindows()
AboutController.shared.hide()
}
@ -827,14 +929,6 @@ class AppDelegate: NSObject,
}
@IBAction func toggleQuickTerminal(_ sender: Any) {
if quickController == nil {
quickController = QuickTerminalController(
ghostty,
position: derivedConfig.quickTerminalPosition
)
}
guard let quickController = self.quickController else { return }
quickController.toggle()
}
@ -871,6 +965,14 @@ class AppDelegate: NSObject,
NSApplication.shared.arrangeInFront(sender)
}
@IBAction func undo(_ sender: Any?) {
undoManager.undo()
}
@IBAction func redo(_ sender: Any?) {
undoManager.redo()
}
private struct DerivedConfig {
let initialWindow: Bool
let shouldQuitAfterLastWindowClosed: Bool
@ -960,6 +1062,22 @@ extension AppDelegate: NSMenuItemValidation {
// terminal window (not quick terminal).
return NSApp.keyWindow is TerminalWindow
case #selector(undo(_:)):
if undoManager.canUndo {
item.title = "Undo \(undoManager.undoActionName)"
} else {
item.title = "Undo"
}
return undoManager.canUndo
case #selector(redo(_:)):
if undoManager.canRedo {
item.title = "Redo \(undoManager.redoActionName)"
} else {
item.title = "Redo"
}
return undoManager.canRedo
default:
return true
}

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="23727" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="24093.7" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="23727"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="24093.7"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="NSApplication">
@ -14,6 +14,7 @@
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<customObject id="bbz-4X-AYv" userLabel="AppDelegate" customClass="AppDelegate" customModule="Ghostty" customModuleProvider="target">
<connections>
<outlet property="menuAbout" destination="5kV-Vb-QxS" id="Y5y-UO-NK6"/>
<outlet property="menuBringAllToFront" destination="LE2-aR-0XJ" id="AP9-oK-60V"/>
<outlet property="menuChangeTitle" destination="24I-xg-qIq" id="kg6-kT-jNL"/>
<outlet property="menuCheckForUpdates" destination="GEA-5y-yzH" id="0nV-Tf-nJQ"/>
@ -40,6 +41,7 @@
<outlet property="menuPreviousSplit" destination="Lic-px-1wg" id="Rto-CG-yRe"/>
<outlet property="menuQuickTerminal" destination="1pv-LF-NBJ" id="glN-5B-IGi"/>
<outlet property="menuQuit" destination="4sb-4s-VLi" id="qYN-S1-6UW"/>
<outlet property="menuRedo" destination="EX8-lB-4s7" id="wON-2J-yT1"/>
<outlet property="menuReloadConfig" destination="KKH-XX-5py" id="Wvp-7J-wqX"/>
<outlet property="menuResetFontSize" destination="Jah-MY-aLX" id="ger-qM-wrm"/>
<outlet property="menuReturnToDefaultSize" destination="Gbx-Vi-OGC" id="po9-qC-Iz6"/>
@ -57,6 +59,7 @@
<outlet property="menuTerminalInspector" destination="QwP-M5-fvh" id="wJi-Dh-S9f"/>
<outlet property="menuToggleFullScreen" destination="8kY-Pi-KaY" id="yQg-6V-OO6"/>
<outlet property="menuToggleVisibility" destination="DOX-wA-ilh" id="iBj-Bc-2bq"/>
<outlet property="menuUndo" destination="r83-CV-syt" id="bU9-0b-xgQ"/>
<outlet property="menuUseAsDefault" destination="TrB-O8-g8H" id="af4-Jh-2HU"/>
<outlet property="menuZoomSplit" destination="oPd-mn-IEH" id="wTu-jK-egI"/>
</connections>
@ -204,6 +207,19 @@
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Edit" id="iU4-OB-ccf">
<items>
<menuItem title="Undo" id="r83-CV-syt">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="undo:" target="-1" id="jrW-j3-OZj"/>
</connections>
</menuItem>
<menuItem title="Redo" id="EX8-lB-4s7">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="redo:" target="-1" id="7UK-Hj-s4O"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="4O9-zO-zB9"/>
<menuItem title="Copy" id="Jqf-pv-Zcu">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
@ -236,18 +252,18 @@
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="View" id="m6z-2H-VW7">
<items>
<menuItem title="Increase Font Size" id="CIH-ey-Z6x" userLabel="Increase Font Size">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="increaseFontSize:" target="-1" id="361-5E-7PY"/>
</connections>
</menuItem>
<menuItem title="Reset Font Size" id="Jah-MY-aLX">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="resetFontSize:" target="-1" id="3dh-T9-IkH"/>
</connections>
</menuItem>
<menuItem title="Increase Font Size" id="CIH-ey-Z6x" userLabel="Increase Font Size">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="increaseFontSize:" target="-1" id="361-5E-7PY"/>
</connections>
</menuItem>
<menuItem title="Decrease Font Size" id="kzb-SZ-dOA">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>

View File

@ -0,0 +1,35 @@
import AppKit
import AppIntents
import GhosttyKit
struct CloseTerminalIntent: AppIntent {
static var title: LocalizedStringResource = "Close Terminal"
static var description = IntentDescription("Close an existing terminal.")
@Parameter(
title: "Terminal",
description: "The terminal to close.",
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = .background
@MainActor
func perform() async throws -> some IntentResult {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surfaceView = terminal.surfaceView else {
throw GhosttyIntentError.surfaceNotFound
}
guard let controller = surfaceView.window?.windowController as? BaseTerminalController else {
return .result()
}
controller.closeSurface(surfaceView, withConfirmation: false)
return .result()
}
}

View File

@ -0,0 +1,38 @@
import AppKit
import AppIntents
/// App intent that invokes a command palette entry.
@available(macOS 14.0, *)
struct CommandPaletteIntent: AppIntent {
static var title: LocalizedStringResource = "Invoke Command Palette Action"
@Parameter(
title: "Terminal",
description: "The terminal to base available commands from."
)
var terminal: TerminalEntity
@Parameter(
title: "Command",
description: "The command to invoke.",
optionsProvider: CommandQuery()
)
var command: CommandEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = .background
@MainActor
func perform() async throws -> some IntentResult & ReturnsValue<Bool> {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
let performed = surface.perform(action: command.action)
return .result(value: performed)
}
}

View File

@ -0,0 +1,128 @@
import AppIntents
// MARK: AppEntity
@available(macOS 14.0, *)
struct CommandEntity: AppEntity {
let id: ID
// Note: for macOS 26 we can move all the properties to @ComputedProperty.
@Property(title: "Title")
var title: String
@Property(title: "Description")
var description: String
@Property(title: "Action")
var action: String
/// The underlying data model
let command: Ghostty.Command
/// A command identifier is a composite key based on the terminal and action.
struct ID: Hashable {
let terminalId: TerminalEntity.ID
let actionKey: String
init(terminalId: TerminalEntity.ID, actionKey: String) {
self.terminalId = terminalId
self.actionKey = actionKey
}
}
static var typeDisplayRepresentation: TypeDisplayRepresentation {
TypeDisplayRepresentation(name: "Command Palette Command")
}
var displayRepresentation: DisplayRepresentation {
DisplayRepresentation(
title: LocalizedStringResource(stringLiteral: command.title),
subtitle: LocalizedStringResource(stringLiteral: command.description),
)
}
static var defaultQuery = CommandQuery()
init(_ command: Ghostty.Command, for terminal: TerminalEntity) {
self.id = .init(terminalId: terminal.id, actionKey: command.actionKey)
self.command = command
self.title = command.title
self.description = command.description
self.action = command.action
}
}
@available(macOS 14.0, *)
extension CommandEntity.ID: RawRepresentable {
var rawValue: String {
return "\(terminalId):\(actionKey)"
}
init?(rawValue: String) {
let components = rawValue.split(separator: ":", maxSplits: 1)
guard components.count == 2 else { return nil }
guard let terminalId = TerminalEntity.ID(uuidString: String(components[0])) else {
return nil
}
self.terminalId = terminalId
self.actionKey = String(components[1])
}
}
// Required by AppEntity
@available(macOS 14.0, *)
extension CommandEntity.ID: EntityIdentifierConvertible {
static func entityIdentifier(for entityIdentifierString: String) -> CommandEntity.ID? {
.init(rawValue: entityIdentifierString)
}
var entityIdentifierString: String {
rawValue
}
}
// MARK: EntityQuery
@available(macOS 14.0, *)
struct CommandQuery: EntityQuery {
// Inject our terminal parameter from our command palette intent.
@IntentParameterDependency<CommandPaletteIntent>(\.$terminal)
var commandPaletteIntent
@MainActor
func entities(for identifiers: [CommandEntity.ID]) async throws -> [CommandEntity] {
// Extract unique terminal IDs to avoid fetching duplicates
let terminalIds = Set(identifiers.map(\.terminalId))
let terminals = try await TerminalEntity.defaultQuery.entities(for: Array(terminalIds))
// Build a cache of terminals and their available commands
// This avoids repeated command fetching for the same terminal
typealias Tuple = (terminal: TerminalEntity, commands: [Ghostty.Command])
let commandMap: [TerminalEntity.ID: Tuple] =
terminals.reduce(into: [:]) { result, terminal in
guard let commands = try? terminal.surfaceModel?.commands() else { return }
result[terminal.id] = (terminal: terminal, commands: commands)
}
// Map each identifier to its corresponding CommandEntity. If a command doesn't
// exist it maps to nil and is removed via compactMap.
return identifiers.compactMap { id in
guard let (terminal, commands) = commandMap[id.terminalId],
let command = commands.first(where: { $0.actionKey == id.actionKey }) else {
return nil
}
return CommandEntity(command, for: terminal)
}
}
@MainActor
func suggestedEntities() async throws -> [CommandEntity] {
guard let terminal = commandPaletteIntent?.terminal,
let surface = terminal.surfaceModel else { return [] }
return try surface.commands().map { CommandEntity($0, for: terminal) }
}
}

View File

@ -0,0 +1,139 @@
import AppKit
import AppIntents
import SwiftUI
struct TerminalEntity: AppEntity {
let id: UUID
@Property(title: "Title")
var title: String
@Property(title: "Working Directory")
var workingDirectory: String?
@Property(title: "Kind")
var kind: Kind
@MainActor
@DeferredProperty(title: "Full Contents")
@available(macOS 26.0, *)
var screenContents: String? {
get async {
guard let surfaceView else { return nil }
return surfaceView.cachedScreenContents.get()
}
}
@MainActor
@DeferredProperty(title: "Visible Contents")
@available(macOS 26.0, *)
var visibleContents: String? {
get async {
guard let surfaceView else { return nil }
return surfaceView.cachedVisibleContents.get()
}
}
var screenshot: Image?
static var typeDisplayRepresentation: TypeDisplayRepresentation {
TypeDisplayRepresentation(name: "Terminal")
}
@MainActor
var displayRepresentation: DisplayRepresentation {
var rep = DisplayRepresentation(title: "\(title)")
if let screenshot,
let nsImage = ImageRenderer(content: screenshot).nsImage,
let data = nsImage.tiffRepresentation {
rep.image = .init(data: data)
}
return rep
}
/// Returns the view associated with this entity. This may no longer exist.
@MainActor
var surfaceView: Ghostty.SurfaceView? {
Self.defaultQuery.all.first { $0.uuid == self.id }
}
@MainActor
var surfaceModel: Ghostty.Surface? {
surfaceView?.surfaceModel
}
static var defaultQuery = TerminalQuery()
init(_ view: Ghostty.SurfaceView) {
self.id = view.uuid
self.title = view.title
self.workingDirectory = view.pwd
self.screenshot = view.screenshot()
// Determine the kind based on the window controller type
if view.window?.windowController is QuickTerminalController {
self.kind = .quick
} else {
self.kind = .normal
}
}
}
extension TerminalEntity {
enum Kind: String, AppEnum {
case normal
case quick
static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Terminal Kind")
static var caseDisplayRepresentations: [Self: DisplayRepresentation] = [
.normal: .init(title: "Normal"),
.quick: .init(title: "Quick")
]
}
}
struct TerminalQuery: EntityStringQuery, EnumerableEntityQuery {
@MainActor
func entities(for identifiers: [TerminalEntity.ID]) async throws -> [TerminalEntity] {
return all.filter {
identifiers.contains($0.uuid)
}.map {
TerminalEntity($0)
}
}
@MainActor
func entities(matching string: String) async throws -> [TerminalEntity] {
return all.filter {
$0.title.localizedCaseInsensitiveContains(string)
}.map {
TerminalEntity($0)
}
}
@MainActor
func allEntities() async throws -> [TerminalEntity] {
return all.map { TerminalEntity($0) }
}
@MainActor
func suggestedEntities() async throws -> [TerminalEntity] {
return try await allEntities()
}
@MainActor
var all: [Ghostty.SurfaceView] {
// Find all of our terminal windows. This will include the quick terminal
// but only if it was previously opened.
let controllers = NSApp.windows.compactMap {
$0.windowController as? BaseTerminalController
}
// Get all our surfaces
return controllers.flatMap {
$0.surfaceTree.root?.leaves() ?? []
}
}
}

View File

@ -0,0 +1,69 @@
import AppKit
import AppIntents
/// App intent that retrieves details about a specific terminal.
struct GetTerminalDetailsIntent: AppIntent {
static var title: LocalizedStringResource = "Get Details of Terminal"
@Parameter(
title: "Detail",
description: "The detail to extract about a terminal."
)
var detail: TerminalDetail
@Parameter(
title: "Terminal",
description: "The terminal to extract information about."
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = .background
static var parameterSummary: some ParameterSummary {
Summary("Get \(\.$detail) from \(\.$terminal)")
}
@MainActor
func perform() async throws -> some IntentResult & ReturnsValue<String?> {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
switch detail {
case .title: return .result(value: terminal.title)
case .workingDirectory: return .result(value: terminal.workingDirectory)
case .allContents:
guard let view = terminal.surfaceView else { throw GhosttyIntentError.surfaceNotFound }
return .result(value: view.cachedScreenContents.get())
case .selectedText:
guard let view = terminal.surfaceView else { throw GhosttyIntentError.surfaceNotFound }
return .result(value: view.accessibilitySelectedText())
case .visibleText:
guard let view = terminal.surfaceView else { throw GhosttyIntentError.surfaceNotFound }
return .result(value: view.cachedVisibleContents.get())
}
}
}
// MARK: TerminalDetail
enum TerminalDetail: String {
case title
case workingDirectory
case allContents
case selectedText
case visibleText
}
extension TerminalDetail: AppEnum {
static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Terminal Detail")
static var caseDisplayRepresentations: [Self: DisplayRepresentation] = [
.title: .init(title: "Title"),
.workingDirectory: .init(title: "Working Directory"),
.allContents: .init(title: "Full Contents"),
.selectedText: .init(title: "Selected Text"),
.visibleText: .init(title: "Visible Text"),
]
}

View File

@ -0,0 +1,13 @@
enum GhosttyIntentError: Error, CustomLocalizedStringResourceConvertible {
case appUnavailable
case surfaceNotFound
case permissionDenied
var localizedStringResource: LocalizedStringResource {
switch self {
case .appUnavailable: "The Ghostty app isn't properly initialized."
case .surfaceNotFound: "The terminal no longer exists."
case .permissionDenied: "Ghostty doesn't allow Shortcuts."
}
}
}

View File

@ -0,0 +1,317 @@
import AppKit
import AppIntents
/// App intent to input text in a terminal.
struct InputTextIntent: AppIntent {
static var title: LocalizedStringResource = "Input Text to Terminal"
@Parameter(
title: "Text",
description: "The text to input to the terminal. The text will be inputted as if it was pasted.",
inputOptions: String.IntentInputOptions(
capitalizationType: .none,
multiline: true,
autocorrect: false,
smartQuotes: false,
smartDashes: false
)
)
var text: String
@Parameter(
title: "Terminal",
description: "The terminal to scope this action to."
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = [.background, .foreground]
@MainActor
func perform() async throws -> some IntentResult {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
surface.sendText(text)
return .result()
}
}
/// App intent to trigger a keyboard event.
struct KeyEventIntent: AppIntent {
static var title: LocalizedStringResource = "Send Keyboard Event to Terminal"
static var description = IntentDescription("Simulate a keyboard event. This will not handle text encoding; use the 'Input Text' action for that.")
@Parameter(
title: "Key",
description: "The key to send to the terminal.",
default: .enter
)
var key: Ghostty.Input.Key
@Parameter(
title: "Modifier(s)",
description: "The modifiers to send with the key event.",
default: []
)
var mods: [KeyEventMods]
@Parameter(
title: "Event Type",
description: "A key press or release.",
default: .press
)
var action: Ghostty.Input.Action
@Parameter(
title: "Terminal",
description: "The terminal to scope this action to."
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = [.background, .foreground]
@MainActor
func perform() async throws -> some IntentResult {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
// Convert KeyEventMods array to Ghostty.Input.Mods
let ghosttyMods = mods.reduce(Ghostty.Input.Mods()) { result, mod in
result.union(mod.ghosttyMod)
}
let keyEvent = Ghostty.Input.KeyEvent(
key: key,
action: action,
mods: ghosttyMods
)
surface.sendKeyEvent(keyEvent)
return .result()
}
}
// MARK: MouseButtonIntent
/// App intent to trigger a mouse button event.
struct MouseButtonIntent: AppIntent {
static var title: LocalizedStringResource = "Send Mouse Button Event to Terminal"
@Parameter(
title: "Button",
description: "The mouse button to press or release.",
default: .left
)
var button: Ghostty.Input.MouseButton
@Parameter(
title: "Action",
description: "Whether to press or release the button.",
default: .press
)
var action: Ghostty.Input.MouseState
@Parameter(
title: "Modifier(s)",
description: "The modifiers to send with the mouse event.",
default: []
)
var mods: [KeyEventMods]
@Parameter(
title: "Terminal",
description: "The terminal to scope this action to."
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = [.background, .foreground]
@MainActor
func perform() async throws -> some IntentResult {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
// Convert KeyEventMods array to Ghostty.Input.Mods
let ghosttyMods = mods.reduce(Ghostty.Input.Mods()) { result, mod in
result.union(mod.ghosttyMod)
}
let mouseEvent = Ghostty.Input.MouseButtonEvent(
action: action,
button: button,
mods: ghosttyMods
)
surface.sendMouseButton(mouseEvent)
return .result()
}
}
/// App intent to send a mouse position event.
struct MousePosIntent: AppIntent {
static var title: LocalizedStringResource = "Send Mouse Position Event to Terminal"
static var description = IntentDescription("Send a mouse position event to the terminal. This reports the cursor position for mouse tracking.")
@Parameter(
title: "X Position",
description: "The horizontal position of the mouse cursor in pixels.",
default: 0
)
var x: Double
@Parameter(
title: "Y Position",
description: "The vertical position of the mouse cursor in pixels.",
default: 0
)
var y: Double
@Parameter(
title: "Modifier(s)",
description: "The modifiers to send with the mouse position event.",
default: []
)
var mods: [KeyEventMods]
@Parameter(
title: "Terminal",
description: "The terminal to scope this action to."
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = [.background, .foreground]
@MainActor
func perform() async throws -> some IntentResult {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
// Convert KeyEventMods array to Ghostty.Input.Mods
let ghosttyMods = mods.reduce(Ghostty.Input.Mods()) { result, mod in
result.union(mod.ghosttyMod)
}
let mousePosEvent = Ghostty.Input.MousePosEvent(
x: x,
y: y,
mods: ghosttyMods
)
surface.sendMousePos(mousePosEvent)
return .result()
}
}
/// App intent to send a mouse scroll event.
struct MouseScrollIntent: AppIntent {
static var title: LocalizedStringResource = "Send Mouse Scroll Event to Terminal"
static var description = IntentDescription("Send a mouse scroll event to the terminal with configurable precision and momentum.")
@Parameter(
title: "X Scroll Delta",
description: "The horizontal scroll amount.",
default: 0
)
var x: Double
@Parameter(
title: "Y Scroll Delta",
description: "The vertical scroll amount.",
default: 0
)
var y: Double
@Parameter(
title: "High Precision",
description: "Whether this is a high-precision scroll event (e.g., from trackpad).",
default: false
)
var precision: Bool
@Parameter(
title: "Momentum Phase",
description: "The momentum phase for inertial scrolling.",
default: Ghostty.Input.Momentum.none
)
var momentum: Ghostty.Input.Momentum
@Parameter(
title: "Terminal",
description: "The terminal to scope this action to."
)
var terminal: TerminalEntity
@available(macOS 26.0, *)
static var supportedModes: IntentModes = [.background, .foreground]
@MainActor
func perform() async throws -> some IntentResult {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
let scrollEvent = Ghostty.Input.MouseScrollEvent(
x: x,
y: y,
mods: .init(precision: precision, momentum: momentum)
)
surface.sendMouseScroll(scrollEvent)
return .result()
}
}
// MARK: Mods
enum KeyEventMods: String, AppEnum, CaseIterable {
case shift
case control
case option
case command
static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Modifier Key")
static var caseDisplayRepresentations: [KeyEventMods : DisplayRepresentation] = [
.shift: "Shift",
.control: "Control",
.option: "Option",
.command: "Command"
]
var ghosttyMod: Ghostty.Input.Mods {
switch self {
case .shift: .shift
case .control: .ctrl
case .option: .alt
case .command: .super
}
}
}

View File

@ -0,0 +1,57 @@
import AppKit
/// Requests permission for Shortcuts app to interact with Ghostty
///
/// This function displays a permission dialog asking the user to allow Shortcuts
/// to interact with Ghostty. The permission is automatically cached for 10 minutes
/// if the user selects "Allow", meaning subsequent intent calls won't show the dialog
/// again during that time period.
///
/// The permission uses a shared UserDefaults key across all intents, so granting
/// permission for one intent allows all Ghostty intents to execute without additional
/// prompts for the duration of the cache period.
///
/// - Returns: `true` if permission is granted, `false` if denied
///
/// ## Usage
/// Add this check at the beginning of any App Intent's `perform()` method:
/// ```swift
/// @MainActor
/// func perform() async throws -> some IntentResult {
/// guard await requestIntentPermission() else {
/// throw GhosttyIntentError.permissionDenied
/// }
/// // ... continue with intent implementation
/// }
/// ```
func requestIntentPermission() async -> Bool {
await withCheckedContinuation { continuation in
Task { @MainActor in
if let delegate = NSApp.delegate as? AppDelegate {
switch (delegate.ghostty.config.macosShortcuts) {
case .allow:
continuation.resume(returning: true)
return
case .deny:
continuation.resume(returning: false)
return
case .ask:
// Continue with the permission dialog
break
}
}
PermissionRequest.show(
"com.mitchellh.ghostty.shortcutsPermission",
message: "Allow Shortcuts to interact with Ghostty?",
allowDuration: .forever,
rememberDuration: nil,
) { response in
continuation.resume(returning: response)
}
}
}
}

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@ -0,0 +1,35 @@
import AppKit
import AppIntents
struct KeybindIntent: AppIntent {
static var title: LocalizedStringResource = "Invoke a Keybind Action"
@Parameter(
title: "Terminal",
description: "The terminal to invoke the action on."
)
var terminal: TerminalEntity
@Parameter(
title: "Action",
description: "The keybind action to invoke. This can be any valid keybind action you could put in a configuration file."
)
var action: String
@available(macOS 26.0, *)
static var supportedModes: IntentModes = [.background, .foreground]
@MainActor
func perform() async throws -> some IntentResult & ReturnsValue<Bool> {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let surface = terminal.surfaceModel else {
throw GhosttyIntentError.surfaceNotFound
}
let performed = surface.perform(action: action)
return .result(value: performed)
}
}

View File

@ -0,0 +1,168 @@
import AppKit
import AppIntents
import GhosttyKit
/// App intent that allows creating a new terminal window or tab.
///
/// This requires macOS 15 or greater because we use features of macOS 15 here.
@available(macOS 15.0, *)
struct NewTerminalIntent: AppIntent {
static var title: LocalizedStringResource = "New Terminal"
static var description = IntentDescription("Create a new terminal.")
@Parameter(
title: "Location",
description: "The location that the terminal should be created.",
default: .window
)
var location: NewTerminalLocation
@Parameter(
title: "Command",
description: "Command to execute within your configured shell.",
)
var command: String?
@Parameter(
title: "Working Directory",
description: "The working directory to open in the terminal.",
supportedContentTypes: [.folder]
)
var workingDirectory: IntentFile?
@Parameter(
title: "Environment Variables",
description: "Environment variables in `KEY=VALUE` format.",
default: []
)
var env: [String]
@Parameter(
title: "Parent Terminal",
description: "The terminal to inherit the base configuration from."
)
var parent: TerminalEntity?
@available(macOS 26.0, *)
static var supportedModes: IntentModes = .foreground(.immediate)
@available(macOS, obsoleted: 26.0, message: "Replaced by supportedModes")
static var openAppWhenRun = true
@MainActor
func perform() async throws -> some IntentResult & ReturnsValue<TerminalEntity?> {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let appDelegate = NSApp.delegate as? AppDelegate else {
throw GhosttyIntentError.appUnavailable
}
let ghostty = appDelegate.ghostty
var config = Ghostty.SurfaceConfiguration()
// We don't run command as "command" and instead use "initialInput" so
// that we can get all the login scripts to setup things like PATH.
if let command {
config.initialInput = "\(command); exit\n"
}
// If we were given a working directory then open that directory
if let url = workingDirectory?.fileURL {
let dir = url.hasDirectoryPath ? url : url.deletingLastPathComponent()
config.workingDirectory = dir.path(percentEncoded: false)
}
// Parse environment variables from KEY=VALUE format
for envVar in env {
if let separatorIndex = envVar.firstIndex(of: "=") {
let key = String(envVar[..<separatorIndex])
let value = String(envVar[envVar.index(after: separatorIndex)...])
config.environmentVariables[key] = value
}
}
// Determine if we have a parent and get it
let parent: Ghostty.SurfaceView?
if let parentParam = self.parent {
guard let view = parentParam.surfaceView else {
throw GhosttyIntentError.surfaceNotFound
}
parent = view
} else if let preferred = TerminalController.preferredParent {
parent = preferred.focusedSurface ?? preferred.surfaceTree.root?.leftmostLeaf()
} else {
parent = nil
}
switch location {
case .window:
let newController = TerminalController.newWindow(
ghostty,
withBaseConfig: config,
withParent: parent?.window)
if let view = newController.surfaceTree.root?.leftmostLeaf() {
return .result(value: TerminalEntity(view))
}
case .tab:
let newController = TerminalController.newTab(
ghostty,
from: parent?.window,
withBaseConfig: config)
if let view = newController?.surfaceTree.root?.leftmostLeaf() {
return .result(value: TerminalEntity(view))
}
case .splitLeft, .splitRight, .splitUp, .splitDown:
guard let parent,
let controller = parent.window?.windowController as? BaseTerminalController else {
throw GhosttyIntentError.surfaceNotFound
}
if let view = controller.newSplit(
at: parent,
direction: location.splitDirection!
) {
return .result(value: TerminalEntity(view))
}
}
return .result(value: .none)
}
}
// MARK: NewTerminalLocation
enum NewTerminalLocation: String {
case tab
case window
case splitLeft = "split:left"
case splitRight = "split:right"
case splitUp = "split:up"
case splitDown = "split:down"
var splitDirection: SplitTree<Ghostty.SurfaceView>.NewDirection? {
switch self {
case .splitLeft: return .left
case .splitRight: return .right
case .splitUp: return .up
case .splitDown: return .down
default: return nil
}
}
}
extension NewTerminalLocation: AppEnum {
static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Terminal Location")
static var caseDisplayRepresentations: [Self: DisplayRepresentation] = [
.tab: .init(title: "Tab"),
.window: .init(title: "Window"),
.splitLeft: .init(title: "Split Left"),
.splitRight: .init(title: "Split Right"),
.splitUp: .init(title: "Split Up"),
.splitDown: .init(title: "Split Down"),
]
}

View File

@ -0,0 +1,32 @@
import AppKit
import AppIntents
struct QuickTerminalIntent: AppIntent {
static var title: LocalizedStringResource = "Open the Quick Terminal"
static var description = IntentDescription("Open the Quick Terminal. If it is already open, then do nothing.")
@available(macOS 26.0, *)
static var supportedModes: IntentModes = .background
@MainActor
func perform() async throws -> some IntentResult & ReturnsValue<[TerminalEntity]> {
guard await requestIntentPermission() else {
throw GhosttyIntentError.permissionDenied
}
guard let delegate = NSApp.delegate as? AppDelegate else {
throw GhosttyIntentError.appUnavailable
}
// This is safe to call even if it is already shown.
let c = delegate.quickController
c.animateIn()
// Grab all our terminals
let terminals = c.surfaceTree.root?.leaves().map {
TerminalEntity($0)
} ?? []
return .result(value: terminals)
}
}

View File

@ -4,12 +4,26 @@ extension View {
/// Returns the ghostty icon to use for views.
func ghosttyIconImage() -> Image {
#if os(macOS)
// If we have a specific icon set, then use that
if let delegate = NSApplication.shared.delegate as? AppDelegate,
let nsImage = delegate.appIcon {
return Image(nsImage: nsImage)
}
// Grab the icon from the running application. This is the best way
// I've found so far to get the proper icon for our current icon
// tinting and so on with macOS Tahoe
if let icon = NSRunningApplication.current.icon {
return Image(nsImage: icon)
}
// Get our defined application icon image.
if let nsImage = NSApp.applicationIconImage {
return Image(nsImage: nsImage)
}
#endif
// Fall back to a static representation
return Image("AppIconImage")
}
}

View File

@ -17,32 +17,19 @@ struct TerminalCommandPaletteView: View {
// The commands available to the command palette.
private var commandOptions: [CommandOption] {
guard let surface = surfaceView.surface else { return [] }
var ptr: UnsafeMutablePointer<ghostty_command_s>? = nil
var count: Int = 0
ghostty_surface_commands(surface, &ptr, &count)
guard let ptr else { return [] }
let buffer = UnsafeBufferPointer(start: ptr, count: count)
return Array(buffer).filter { c in
let key = String(cString: c.action_key)
switch (key) {
case "toggle_tab_overview",
"toggle_window_decorations":
return false
default:
return true
}
}.map { c in
let action = String(cString: c.action)
return CommandOption(
title: String(cString: c.title),
description: String(cString: c.description),
symbols: ghosttyConfig.keyboardShortcut(for: action)?.keyList
) {
onAction(action)
guard let surface = surfaceView.surfaceModel else { return [] }
do {
return try surface.commands().map { c in
return CommandOption(
title: c.title,
description: c.description,
symbols: ghosttyConfig.keyboardShortcut(for: c.action)?.keyList
) {
onAction(c.action)
}
}
} catch {
return []
}
}

View File

@ -141,12 +141,7 @@ fileprivate func cgEventFlagsChangedHandler(
guard let event: NSEvent = .init(cgEvent: cgEvent) else { return result }
// Build our event input and call ghostty
var key_ev = ghostty_input_key_s()
key_ev.action = GHOSTTY_ACTION_PRESS
key_ev.mods = Ghostty.ghosttyMods(event.modifierFlags)
key_ev.keycode = UInt32(event.keyCode)
key_ev.text = nil
key_ev.composing = false
let key_ev = event.ghosttyKeyEvent(GHOSTTY_ACTION_PRESS)
if (ghostty_app_key(ghostty, key_ev)) {
GlobalEventTap.logger.info("global key event handled event=\(event)")
return nil

View File

@ -21,6 +21,14 @@ class QuickTerminalController: BaseTerminalController {
// The active space when the quick terminal was last shown.
private var previousActiveSpace: CGSSpace? = nil
/// The window frame saved when the quick terminal's surface tree becomes empty.
///
/// This preserves the user's window size and position when all terminal surfaces
/// are closed (e.g., via the `exit` command). When a new surface is created,
/// the window will be restored to this frame, preventing SwiftUI from resetting
/// the window to its default minimum size.
private var lastClosedFrame: NSRect? = nil
/// Non-nil if we have hidden dock state.
private var hiddenDock: HiddenDock? = nil
@ -30,11 +38,15 @@ class QuickTerminalController: BaseTerminalController {
init(_ ghostty: Ghostty.App,
position: QuickTerminalPosition = .top,
baseConfig base: Ghostty.SurfaceConfiguration? = nil,
surfaceTree tree: Ghostty.SplitNode? = nil
surfaceTree tree: SplitTree<Ghostty.SurfaceView>? = nil
) {
self.position = position
self.derivedConfig = DerivedConfig(ghostty.config)
super.init(ghostty, baseConfig: base, surfaceTree: tree)
// Important detail here: we initialize with an empty surface tree so
// that we don't start a terminal process. This gets started when the
// first terminal is shown in `animateIn`.
super.init(ghostty, baseConfig: base, surfaceTree: .init())
// Setup our notifications for behaviors
let center = NotificationCenter.default
@ -53,6 +65,12 @@ class QuickTerminalController: BaseTerminalController {
selector: #selector(ghosttyConfigDidChange(_:)),
name: .ghosttyConfigDidChange,
object: nil)
center.addObserver(
self,
selector: #selector(closeWindow(_:)),
name: .ghosttyCloseWindow,
object: nil
)
center.addObserver(
self,
selector: #selector(onNewTab),
@ -185,13 +203,51 @@ class QuickTerminalController: BaseTerminalController {
// MARK: Base Controller Overrides
override func surfaceTreeDidChange(from: Ghostty.SplitNode?, to: Ghostty.SplitNode?) {
override func surfaceTreeDidChange(from: SplitTree<Ghostty.SurfaceView>, to: SplitTree<Ghostty.SurfaceView>) {
super.surfaceTreeDidChange(from: from, to: to)
// If our surface tree is nil then we animate the window out.
if (to == nil) {
// If our surface tree is nil then we animate the window out. We
// defer reinitializing the tree to save some memory here.
if to.isEmpty {
animateOut()
return
}
// If we're not empty (e.g. this isn't the first set) and we're
// not visible, then we animate in. This allows us to show the quick
// terminal when things such as undo/redo are done.
if !from.isEmpty && !visible {
animateIn()
return
}
}
override func closeSurface(
_ node: SplitTree<Ghostty.SurfaceView>.Node,
withConfirmation: Bool = true
) {
// If this isn't the root then we're dealing with a split closure.
if surfaceTree.root != node {
super.closeSurface(node, withConfirmation: withConfirmation)
return
}
// If this isn't a final leaf then we're dealing with a split closure
guard case .leaf(let surface) = node else {
super.closeSurface(node, withConfirmation: withConfirmation)
return
}
// If its the root, we check if the process exited. If it did,
// then we do empty the tree.
if surface.processExited {
surfaceTree = .init()
return
}
// If its the root then we just animate out. We never actually allow
// the surface to fully close.
animateOut()
}
// MARK: Methods
@ -230,17 +286,18 @@ class QuickTerminalController: BaseTerminalController {
// Set previous active space
self.previousActiveSpace = CGSSpace.active()
// If our surface tree is empty then we initialize a new terminal. The surface
// tree can be empty if for example we run "exit" in the terminal and force
// animate out.
if surfaceTree.isEmpty,
let ghostty_app = ghostty.app {
let view = Ghostty.SurfaceView(ghostty_app, baseConfig: nil)
surfaceTree = SplitTree(view: view)
focusedSurface = view
}
// Animate the window in
animateWindowIn(window: window, from: position)
// If our surface tree is nil then we initialize a new terminal. The surface
// tree can be nil if for example we run "eixt" in the terminal and force
// animate out.
if (surfaceTree == nil) {
let leaf: Ghostty.SplitNode.Leaf = .init(ghostty.app!, baseConfig: nil)
surfaceTree = .leaf(leaf)
focusedSurface = leaf.surface
}
}
func animateOut() {
@ -262,6 +319,12 @@ class QuickTerminalController: BaseTerminalController {
private func animateWindowIn(window: NSWindow, from position: QuickTerminalPosition) {
guard let screen = derivedConfig.quickTerminalScreen.screen else { return }
// Restore our previous frame if we have one
if let lastClosedFrame {
window.setFrame(lastClosedFrame, display: false)
self.lastClosedFrame = nil
}
// Move our window off screen to the top
position.setInitial(in: window, on: screen)
@ -372,6 +435,12 @@ class QuickTerminalController: BaseTerminalController {
}
private func animateWindowOut(window: NSWindow, to position: QuickTerminalPosition) {
// Save the current window frame before animating out. This preserves
// the user's preferred window size and position for when the quick
// terminal is reactivated with a new surface. Without this, SwiftUI
// would reset the window to its minimum content size.
lastClosedFrame = window.frame
// If we hid the dock then we unhide it.
hiddenDock = nil

View File

@ -5,7 +5,7 @@ class ServiceProvider: NSObject {
static private let errorNoString = NSString(string: "Could not load any text from the clipboard.")
/// The target for an open operation
enum OpenTarget {
private enum OpenTarget {
case tab
case window
}
@ -15,7 +15,7 @@ class ServiceProvider: NSObject {
userData: String?,
error: AutoreleasingUnsafeMutablePointer<NSString>
) {
openTerminalFromPasteboard(pasteboard: pasteboard, target: .tab, error: error)
openTerminal(from: pasteboard, target: .tab, error: error)
}
@objc func openWindow(
@ -23,47 +23,39 @@ class ServiceProvider: NSObject {
userData: String?,
error: AutoreleasingUnsafeMutablePointer<NSString>
) {
openTerminalFromPasteboard(pasteboard: pasteboard, target: .window, error: error)
openTerminal(from: pasteboard, target: .window, error: error)
}
@inline(__always)
private func openTerminalFromPasteboard(
pasteboard: NSPasteboard,
private func openTerminal(
from pasteboard: NSPasteboard,
target: OpenTarget,
error: AutoreleasingUnsafeMutablePointer<NSString>
) {
guard let objs = pasteboard.readObjects(forClasses: [NSURL.self]) as? [NSURL] else {
guard let delegate = NSApp.delegate as? AppDelegate else { return }
guard let pathURLs = pasteboard.readObjects(forClasses: [NSURL.self]) as? [URL] else {
error.pointee = Self.errorNoString
return
}
let urlObjects = objs.map { $0 as URL }
openTerminal(urlObjects, target: target)
}
private func openTerminal(_ urls: [URL], target: OpenTarget) {
guard let delegateRaw = NSApp.delegate else { return }
guard let delegate = delegateRaw as? AppDelegate else { return }
let terminalManager = delegate.terminalManager
let uniqueCwds: Set<URL> = Set(
urls.map { url -> URL in
// We only open in directories.
// Build a set of unique directory URLs to open. File paths are truncated
// to their directories because that's the only thing we can open.
let directoryURLs = Set(
pathURLs.map { url -> URL in
url.hasDirectoryPath ? url : url.deletingLastPathComponent()
}
)
for cwd in uniqueCwds {
// Build our config
for url in directoryURLs {
var config = Ghostty.SurfaceConfiguration()
config.workingDirectory = cwd.path(percentEncoded: false)
config.workingDirectory = url.path(percentEncoded: false)
switch (target) {
case .window:
terminalManager.newWindow(withBaseConfig: config)
_ = TerminalController.newWindow(delegate.ghostty, withBaseConfig: config)
case .tab:
terminalManager.newTab(withBaseConfig: config)
_ = TerminalController.newTab(delegate.ghostty, withBaseConfig: config)
}
}

File diff suppressed because it is too large Load Diff

View File

@ -7,6 +7,7 @@ extension SplitView {
let visibleSize: CGFloat
let invisibleSize: CGFloat
let color: Color
@Binding var split: CGFloat
private var visibleWidth: CGFloat? {
switch (direction) {
@ -79,6 +80,40 @@ extension SplitView {
NSCursor.pop()
}
}
.accessibilityElement(children: .ignore)
.accessibilityLabel(axLabel)
.accessibilityValue("\(Int(split * 100))%")
.accessibilityHint(axHint)
.accessibilityAddTraits(.isButton)
.accessibilityAdjustableAction { direction in
let adjustment: CGFloat = 0.025
switch direction {
case .increment:
split = min(split + adjustment, 0.9)
case .decrement:
split = max(split - adjustment, 0.1)
@unknown default:
break
}
}
}
private var axLabel: String {
switch direction {
case .horizontal:
return "Horizontal split divider"
case .vertical:
return "Vertical split divider"
}
}
private var axHint: String {
switch direction {
case .horizontal:
return "Drag to resize the left and right panes"
case .vertical:
return "Drag to resize the top and bottom panes"
}
}
}
}

View File

@ -1,5 +1,4 @@
import SwiftUI
import Combine
/// A split view shows a left and right (or top and bottom) view with a divider in the middle to do resizing.
/// The terminlogy "left" and "right" is always used but for vertical splits "left" is "top" and "right" is "bottom".
@ -13,12 +12,10 @@ struct SplitView<L: View, R: View>: View {
/// Divider color
let dividerColor: Color
/// If set, the split view supports programmatic resizing via events sent via the publisher.
/// Minimum increment (in points) that this split can be resized by, in
/// each direction. Both `height` and `width` should be whole numbers
/// greater than or equal to 1.0
let resizeIncrements: NSSize
let resizePublisher: PassthroughSubject<Double, Never>
/// The left and right views to render.
let left: L
@ -45,47 +42,32 @@ struct SplitView<L: View, R: View>: View {
left
.frame(width: leftRect.size.width, height: leftRect.size.height)
.offset(x: leftRect.origin.x, y: leftRect.origin.y)
.accessibilityElement(children: .contain)
.accessibilityLabel(leftPaneLabel)
right
.frame(width: rightRect.size.width, height: rightRect.size.height)
.offset(x: rightRect.origin.x, y: rightRect.origin.y)
.accessibilityElement(children: .contain)
.accessibilityLabel(rightPaneLabel)
Divider(direction: direction,
visibleSize: splitterVisibleSize,
invisibleSize: splitterInvisibleSize,
color: dividerColor)
color: dividerColor,
split: $split)
.position(splitterPoint)
.gesture(dragGesture(geo.size, splitterPoint: splitterPoint))
}
.onReceive(resizePublisher) { value in
resize(for: geo.size, amount: value)
}
.accessibilityElement(children: .contain)
.accessibilityLabel(splitViewLabel)
}
}
/// Initialize a split view. This view isn't programmatically resizable; it can only be resized
/// by manually dragging the divider.
init(_ direction: SplitViewDirection,
_ split: Binding<CGFloat>,
dividerColor: Color,
@ViewBuilder left: (() -> L),
@ViewBuilder right: (() -> R)) {
self.init(
direction,
split,
dividerColor: dividerColor,
resizeIncrements: .init(width: 1, height: 1),
resizePublisher: .init(),
left: left,
right: right
)
}
/// Initialize a split view that supports programmatic resizing.
/// Initialize a split view that can be resized by manually dragging the divider.
init(
_ direction: SplitViewDirection,
_ split: Binding<CGFloat>,
dividerColor: Color,
resizeIncrements: NSSize,
resizePublisher: PassthroughSubject<Double, Never>,
resizeIncrements: NSSize = .init(width: 1, height: 1),
@ViewBuilder left: (() -> L),
@ViewBuilder right: (() -> R)
) {
@ -93,25 +75,10 @@ struct SplitView<L: View, R: View>: View {
self._split = split
self.dividerColor = dividerColor
self.resizeIncrements = resizeIncrements
self.resizePublisher = resizePublisher
self.left = left()
self.right = right()
}
private func resize(for size: CGSize, amount: Double) {
let dim: CGFloat
switch (direction) {
case .horizontal:
dim = size.width
case .vertical:
dim = size.height
}
let pos = split * dim
let new = min(max(minSize, pos + amount), dim - minSize)
split = new / dim
}
private func dragGesture(_ size: CGSize, splitterPoint: CGPoint) -> some Gesture {
return DragGesture()
.onChanged { gesture in
@ -177,6 +144,35 @@ struct SplitView<L: View, R: View>: View {
return CGPoint(x: size.width / 2, y: leftRect.size.height)
}
}
// MARK: Accessibility
private var splitViewLabel: String {
switch direction {
case .horizontal:
return "Horizontal split view"
case .vertical:
return "Vertical split view"
}
}
private var leftPaneLabel: String {
switch direction {
case .horizontal:
return "Left pane"
case .vertical:
return "Top pane"
}
}
private var rightPaneLabel: String {
switch direction {
case .horizontal:
return "Right pane"
case .vertical:
return "Bottom pane"
}
}
}
enum SplitViewDirection: Codable {

View File

@ -0,0 +1,62 @@
import SwiftUI
struct TerminalSplitTreeView: View {
let tree: SplitTree<Ghostty.SurfaceView>
let onResize: (SplitTree<Ghostty.SurfaceView>.Node, Double) -> Void
var body: some View {
if let node = tree.zoomed ?? tree.root {
TerminalSplitSubtreeView(
node: node,
isRoot: node == tree.root,
onResize: onResize)
// This is necessary because we can't rely on SwiftUI's implicit
// structural identity to detect changes to this view. Due to
// the tree structure of splits it could result in bad beaviors.
// See: https://github.com/ghostty-org/ghostty/issues/7546
.id(node.structuralIdentity)
}
}
}
struct TerminalSplitSubtreeView: View {
@EnvironmentObject var ghostty: Ghostty.App
let node: SplitTree<Ghostty.SurfaceView>.Node
var isRoot: Bool = false
let onResize: (SplitTree<Ghostty.SurfaceView>.Node, Double) -> Void
var body: some View {
switch (node) {
case .leaf(let leafView):
Ghostty.InspectableSurface(
surfaceView: leafView,
isSplit: !isRoot)
.accessibilityElement(children: .contain)
.accessibilityLabel("Terminal pane")
case .split(let split):
let splitViewDirection: SplitViewDirection = switch (split.direction) {
case .horizontal: .horizontal
case .vertical: .vertical
}
SplitView(
splitViewDirection,
.init(get: {
CGFloat(split.ratio)
}, set: {
onResize(node, $0)
}),
dividerColor: ghostty.config.splitDividerColor,
resizeIncrements: .init(width: 1, height: 1),
left: {
TerminalSplitSubtreeView(node: split.left, onResize: onResize)
},
right: {
TerminalSplitSubtreeView(node: split.right, onResize: onResize)
}
)
}
}
}

View File

@ -41,8 +41,8 @@ class BaseTerminalController: NSWindowController,
didSet { syncFocusToSurfaceTree() }
}
/// The surface tree for this window.
@Published var surfaceTree: Ghostty.SplitNode? = nil {
/// The tree of splits within this terminal window.
@Published var surfaceTree: SplitTree<Ghostty.SurfaceView> = .init() {
didSet { surfaceTreeDidChange(from: oldValue, to: surfaceTree) }
}
@ -75,6 +75,27 @@ class BaseTerminalController: NSWindowController,
/// The cancellables related to our focused surface.
private var focusedSurfaceCancellables: Set<AnyCancellable> = []
/// The time that undo/redo operations that contain running ptys are valid for.
var undoExpiration: Duration {
ghostty.config.undoTimeout
}
/// The undo manager for this controller is the undo manager of the window,
/// which we set via the delegate method.
override var undoManager: ExpiringUndoManager? {
// This should be set via the delegate method windowWillReturnUndoManager
if let result = window?.undoManager as? ExpiringUndoManager {
return result
}
// If the window one isn't set, we fallback to our global one.
if let appDelegate = NSApplication.shared.delegate as? AppDelegate {
return appDelegate.undoManager
}
return nil
}
struct SavedFrame {
let window: NSRect
let screen: NSRect
@ -86,7 +107,7 @@ class BaseTerminalController: NSWindowController,
init(_ ghostty: Ghostty.App,
baseConfig base: Ghostty.SurfaceConfiguration? = nil,
surfaceTree tree: Ghostty.SplitNode? = nil
surfaceTree tree: SplitTree<Ghostty.SurfaceView>? = nil
) {
self.ghostty = ghostty
self.derivedConfig = DerivedConfig(ghostty.config)
@ -95,7 +116,7 @@ class BaseTerminalController: NSWindowController,
// Initialize our initial surface.
guard let ghostty_app = ghostty.app else { preconditionFailure("app must be loaded") }
self.surfaceTree = tree ?? .leaf(.init(ghostty_app, baseConfig: base))
self.surfaceTree = tree ?? .init(view: Ghostty.SurfaceView(ghostty_app, baseConfig: base))
// Setup our notifications for behaviors
let center = NotificationCenter.default
@ -125,6 +146,38 @@ class BaseTerminalController: NSWindowController,
name: .ghosttyMaximizeDidToggle,
object: nil)
// Splits
center.addObserver(
self,
selector: #selector(ghosttyDidCloseSurface(_:)),
name: Ghostty.Notification.ghosttyCloseSurface,
object: nil)
center.addObserver(
self,
selector: #selector(ghosttyDidNewSplit(_:)),
name: Ghostty.Notification.ghosttyNewSplit,
object: nil)
center.addObserver(
self,
selector: #selector(ghosttyDidEqualizeSplits(_:)),
name: Ghostty.Notification.didEqualizeSplits,
object: nil)
center.addObserver(
self,
selector: #selector(ghosttyDidFocusSplit(_:)),
name: Ghostty.Notification.ghosttyFocusSplit,
object: nil)
center.addObserver(
self,
selector: #selector(ghosttyDidToggleSplitZoom(_:)),
name: Ghostty.Notification.didToggleSplitZoom,
object: nil)
center.addObserver(
self,
selector: #selector(ghosttyDidResizeSplit(_:)),
name: Ghostty.Notification.didResizeSplit,
object: nil)
// Listen for local events that we need to know of outside of
// single surface handlers.
self.eventMonitor = NSEvent.addLocalMonitorForEvents(
@ -134,20 +187,58 @@ class BaseTerminalController: NSWindowController,
deinit {
NotificationCenter.default.removeObserver(self)
undoManager?.removeAllActions(withTarget: self)
if let eventMonitor {
NSEvent.removeMonitor(eventMonitor)
}
}
// MARK: Methods
/// Create a new split.
@discardableResult
func newSplit(
at oldView: Ghostty.SurfaceView,
direction: SplitTree<Ghostty.SurfaceView>.NewDirection,
baseConfig config: Ghostty.SurfaceConfiguration? = nil
) -> Ghostty.SurfaceView? {
// We can only create new splits for surfaces in our tree.
guard surfaceTree.root?.node(view: oldView) != nil else { return nil }
// Create a new surface view
guard let ghostty_app = ghostty.app else { return nil }
let newView = Ghostty.SurfaceView(ghostty_app, baseConfig: config)
// Do the split
let newTree: SplitTree<Ghostty.SurfaceView>
do {
newTree = try surfaceTree.insert(
view: newView,
at: oldView,
direction: direction)
} catch {
// If splitting fails for any reason (it should not), then we just log
// and return. The new view we created will be deinitialized and its
// no big deal.
Ghostty.logger.warning("failed to insert split: \(error)")
return nil
}
replaceSurfaceTree(
newTree,
moveFocusTo: newView,
moveFocusFrom: oldView,
undoAction: "New Split")
return newView
}
/// Called when the surfaceTree variable changed.
///
/// Subclasses should call super first.
func surfaceTreeDidChange(from: Ghostty.SplitNode?, to: Ghostty.SplitNode?) {
// If our surface tree becomes nil then ensure all surfaces
// in the old tree have closed.
if (to == nil) {
from?.close()
func surfaceTreeDidChange(from: SplitTree<Ghostty.SurfaceView>, to: SplitTree<Ghostty.SurfaceView>) {
// If our surface tree becomes empty then we have no focused surface.
if (to.isEmpty) {
focusedSurface = nil
}
}
@ -155,16 +246,14 @@ class BaseTerminalController: NSWindowController,
/// Update all surfaces with the focus state. This ensures that libghostty has an accurate view about
/// what surface is focused. This must be called whenever a surface OR window changes focus.
func syncFocusToSurfaceTree() {
guard let tree = self.surfaceTree else { return }
for leaf in tree {
for surfaceView in surfaceTree {
// Our focus state requires that this window is key and our currently
// focused surface is the surface in this leaf.
// focused surface is the surface in this view.
let focused: Bool = (window?.isKeyWindow ?? false) &&
!commandPaletteIsShowing &&
focusedSurface != nil &&
leaf.surface == focusedSurface!
leaf.surface.focusDidChange(focused)
surfaceView == focusedSurface!
surfaceView.focusDidChange(focused)
}
}
@ -177,6 +266,164 @@ class BaseTerminalController: NSWindowController,
savedFrame = .init(window: window.frame, screen: screen.visibleFrame)
}
func confirmClose(
messageText: String,
informativeText: String,
completion: @escaping () -> Void
) {
// If we already have an alert, we need to wait for that one.
guard alert == nil else { return }
// If there is no window to attach the modal then we assume success
// since we'll never be able to show the modal.
guard let window else {
completion()
return
}
// If we need confirmation by any, show one confirmation for all windows
// in the tab group.
let alert = NSAlert()
alert.messageText = messageText
alert.informativeText = informativeText
alert.addButton(withTitle: "Close")
alert.addButton(withTitle: "Cancel")
alert.alertStyle = .warning
alert.beginSheetModal(for: window) { response in
self.alert = nil
if response == .alertFirstButtonReturn {
completion()
}
}
// Store our alert so we only ever show one.
self.alert = alert
}
/// Close a surface from a view.
func closeSurface(
_ view: Ghostty.SurfaceView,
withConfirmation: Bool = true
) {
guard let node = surfaceTree.root?.node(view: view) else { return }
closeSurface(node, withConfirmation: withConfirmation)
}
/// Close a surface node (which may contain splits), requesting confirmation if necessary.
///
/// This will also insert the proper undo stack information in.
func closeSurface(
_ node: SplitTree<Ghostty.SurfaceView>.Node,
withConfirmation: Bool = true
) {
// This node must be part of our tree
guard surfaceTree.contains(node) else { return }
// If the child process is not alive, then we exit immediately
guard withConfirmation else {
removeSurfaceNode(node)
return
}
// Confirm close. We use an NSAlert instead of a SwiftUI confirmationDialog
// due to SwiftUI bugs (see Ghostty #560). To repeat from #560, the bug is that
// confirmationDialog allows the user to Cmd-W close the alert, but when doing
// so SwiftUI does not update any of the bindings to note that window is no longer
// being shown, and provides no callback to detect this.
confirmClose(
messageText: "Close Terminal?",
informativeText: "The terminal still has a running process. If you close the terminal the process will be killed."
) { [weak self] in
if let self {
self.removeSurfaceNode(node)
}
}
}
// MARK: Split Tree Management
/// Find the next surface to focus when a node is being closed.
/// Goes to previous split unless we're the leftmost leaf, then goes to next.
private func findNextFocusTargetAfterClosing(node: SplitTree<Ghostty.SurfaceView>.Node) -> Ghostty.SurfaceView? {
guard let root = surfaceTree.root else { return nil }
// If we're the leftmost, then we move to the next surface after closing.
// Otherwise, we move to the previous.
if root.leftmostLeaf() == node.leftmostLeaf() {
return surfaceTree.focusTarget(for: .next, from: node)
} else {
return surfaceTree.focusTarget(for: .previous, from: node)
}
}
/// Remove a node from the surface tree and move focus appropriately.
///
/// This also updates the undo manager to support restoring this node.
///
/// This does no confirmation and assumes confirmation is already done.
private func removeSurfaceNode(_ node: SplitTree<Ghostty.SurfaceView>.Node) {
// Move focus if the closed surface was focused and we have a next target
let nextFocus: Ghostty.SurfaceView? = if node.contains(
where: { $0 == focusedSurface }
) {
findNextFocusTargetAfterClosing(node: node)
} else {
nil
}
replaceSurfaceTree(
surfaceTree.remove(node),
moveFocusTo: nextFocus,
moveFocusFrom: focusedSurface,
undoAction: "Close Terminal"
)
}
private func replaceSurfaceTree(
_ newTree: SplitTree<Ghostty.SurfaceView>,
moveFocusTo newView: Ghostty.SurfaceView? = nil,
moveFocusFrom oldView: Ghostty.SurfaceView? = nil,
undoAction: String? = nil
) {
// Setup our new split tree
let oldTree = surfaceTree
surfaceTree = newTree
if let newView {
DispatchQueue.main.async {
Ghostty.moveFocus(to: newView, from: oldView)
}
}
// Setup our undo
if let undoManager {
if let undoAction {
undoManager.setActionName(undoAction)
}
undoManager.registerUndo(
withTarget: self,
expiresAfter: undoExpiration
) { target in
target.surfaceTree = oldTree
if let oldView {
DispatchQueue.main.async {
Ghostty.moveFocus(to: oldView, from: target.focusedSurface)
}
}
undoManager.registerUndo(
withTarget: target,
expiresAfter: target.undoExpiration
) { target in
target.replaceSurfaceTree(
newTree,
moveFocusTo: newView,
moveFocusFrom: target.focusedSurface,
undoAction: undoAction)
}
}
}
}
// MARK: Notifications
@objc private func didChangeScreenParametersNotification(_ notification: Notification) {
@ -239,17 +486,158 @@ class BaseTerminalController: NSWindowController,
@objc private func ghosttyCommandPaletteDidToggle(_ notification: Notification) {
guard let surfaceView = notification.object as? Ghostty.SurfaceView else { return }
guard surfaceTree?.contains(view: surfaceView) ?? false else { return }
guard surfaceTree.contains(surfaceView) else { return }
toggleCommandPalette(nil)
}
@objc private func ghosttyMaximizeDidToggle(_ notification: Notification) {
guard let window else { return }
guard let surfaceView = notification.object as? Ghostty.SurfaceView else { return }
guard surfaceTree?.contains(view: surfaceView) ?? false else { return }
guard surfaceTree.contains(surfaceView) else { return }
window.zoom(nil)
}
@objc private func ghosttyDidCloseSurface(_ notification: Notification) {
guard let target = notification.object as? Ghostty.SurfaceView else { return }
guard let node = surfaceTree.root?.node(view: target) else { return }
closeSurface(
node,
withConfirmation: (notification.userInfo?["process_alive"] as? Bool) ?? false)
}
@objc private func ghosttyDidNewSplit(_ notification: Notification) {
// The target must be within our tree
guard let oldView = notification.object as? Ghostty.SurfaceView else { return }
guard surfaceTree.root?.node(view: oldView) != nil else { return }
// Notification must contain our base config
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
let config = configAny as? Ghostty.SurfaceConfiguration
// Determine our desired direction
guard let directionAny = notification.userInfo?["direction"] else { return }
guard let direction = directionAny as? ghostty_action_split_direction_e else { return }
let splitDirection: SplitTree<Ghostty.SurfaceView>.NewDirection
switch (direction) {
case GHOSTTY_SPLIT_DIRECTION_RIGHT: splitDirection = .right
case GHOSTTY_SPLIT_DIRECTION_LEFT: splitDirection = .left
case GHOSTTY_SPLIT_DIRECTION_DOWN: splitDirection = .down
case GHOSTTY_SPLIT_DIRECTION_UP: splitDirection = .up
default: return
}
newSplit(at: oldView, direction: splitDirection, baseConfig: config)
}
@objc private func ghosttyDidEqualizeSplits(_ notification: Notification) {
guard let target = notification.object as? Ghostty.SurfaceView else { return }
// Check if target surface is in current controller's tree
guard surfaceTree.contains(target) else { return }
// Equalize the splits
surfaceTree = surfaceTree.equalize()
}
@objc private func ghosttyDidFocusSplit(_ notification: Notification) {
// The target must be within our tree
guard let target = notification.object as? Ghostty.SurfaceView else { return }
guard surfaceTree.root?.node(view: target) != nil else { return }
// Get the direction from the notification
guard let directionAny = notification.userInfo?[Ghostty.Notification.SplitDirectionKey] else { return }
guard let direction = directionAny as? Ghostty.SplitFocusDirection else { return }
// Convert Ghostty.SplitFocusDirection to our SplitTree.FocusDirection
let focusDirection: SplitTree<Ghostty.SurfaceView>.FocusDirection
switch direction {
case .previous: focusDirection = .previous
case .next: focusDirection = .next
case .up: focusDirection = .spatial(.up)
case .down: focusDirection = .spatial(.down)
case .left: focusDirection = .spatial(.left)
case .right: focusDirection = .spatial(.right)
}
// Find the node for the target surface
guard let targetNode = surfaceTree.root?.node(view: target) else { return }
// Find the next surface to focus
guard let nextSurface = surfaceTree.focusTarget(for: focusDirection, from: targetNode) else {
return
}
// Remove the zoomed state for this surface tree.
if surfaceTree.zoomed != nil {
surfaceTree = .init(root: surfaceTree.root, zoomed: nil)
}
// Move focus to the next surface
DispatchQueue.main.async {
Ghostty.moveFocus(to: nextSurface, from: target)
}
}
@objc private func ghosttyDidToggleSplitZoom(_ notification: Notification) {
// The target must be within our tree
guard let target = notification.object as? Ghostty.SurfaceView else { return }
guard let targetNode = surfaceTree.root?.node(view: target) else { return }
// Toggle the zoomed state
if surfaceTree.zoomed == targetNode {
// Already zoomed, unzoom it
surfaceTree = SplitTree(root: surfaceTree.root, zoomed: nil)
} else {
// We require that the split tree have splits
guard surfaceTree.isSplit else { return }
// Not zoomed or different node zoomed, zoom this node
surfaceTree = SplitTree(root: surfaceTree.root, zoomed: targetNode)
}
// Move focus to our window. Importantly this ensures that if we click the
// reset zoom button in a tab bar of an unfocused tab that we become focused.
window?.makeKeyAndOrderFront(nil)
// Ensure focus stays on the target surface. We lose focus when we do
// this so we need to grab it again.
DispatchQueue.main.async {
Ghostty.moveFocus(to: target)
}
}
@objc private func ghosttyDidResizeSplit(_ notification: Notification) {
// The target must be within our tree
guard let target = notification.object as? Ghostty.SurfaceView else { return }
guard let targetNode = surfaceTree.root?.node(view: target) else { return }
// Extract direction and amount from notification
guard let directionAny = notification.userInfo?[Ghostty.Notification.ResizeSplitDirectionKey] else { return }
guard let direction = directionAny as? Ghostty.SplitResizeDirection else { return }
guard let amountAny = notification.userInfo?[Ghostty.Notification.ResizeSplitAmountKey] else { return }
guard let amount = amountAny as? UInt16 else { return }
// Convert Ghostty.SplitResizeDirection to SplitTree.Spatial.Direction
let spatialDirection: SplitTree<Ghostty.SurfaceView>.Spatial.Direction
switch direction {
case .up: spatialDirection = .up
case .down: spatialDirection = .down
case .left: spatialDirection = .left
case .right: spatialDirection = .right
}
// Use viewBounds for the spatial calculation bounds
let bounds = CGRect(origin: .zero, size: surfaceTree.viewBounds())
// Perform the resize using the new SplitTree resize method
do {
surfaceTree = try surfaceTree.resize(node: targetNode, by: amount, in: spatialDirection, with: bounds)
} catch {
Ghostty.logger.warning("failed to resize split: \(error)")
}
}
// MARK: Local Events
private func localEventHandler(_ event: NSEvent) -> NSEvent? {
@ -263,20 +651,17 @@ class BaseTerminalController: NSWindowController,
}
private func localEventFlagsChanged(_ event: NSEvent) -> NSEvent? {
// Go through all our surfaces and notify it that the flags changed.
if let surfaceTree {
var surfaces: [Ghostty.SurfaceView] = surfaceTree.map { $0.surface }
var surfaces: [Ghostty.SurfaceView] = surfaceTree.map { $0 }
// If we're the main window receiving key input, then we want to avoid
// calling this on our focused surface because that'll trigger a double
// flagsChanged call.
if NSApp.mainWindow == window {
surfaces = surfaces.filter { $0 != focusedSurface }
}
for surface in surfaces {
surface.flagsChanged(with: event)
}
// If we're the main window receiving key input, then we want to avoid
// calling this on our focused surface because that'll trigger a double
// flagsChanged call.
if NSApp.mainWindow == window {
surfaces = surfaces.filter { $0 != focusedSurface }
}
for surface in surfaces {
surface.flagsChanged(with: event)
}
return event
@ -284,11 +669,6 @@ class BaseTerminalController: NSWindowController,
// MARK: TerminalViewDelegate
// Note: this is different from surfaceDidTreeChange(from:,to:) because this is called
// when the currently set value changed in place and the from:to: variant is called
// when the variable was set.
func surfaceTreeDidChange() {}
func focusedSurfaceDidChange(to: Ghostty.SurfaceView?) {
let lastFocusedSurface = focusedSurface
focusedSurface = to
@ -301,7 +681,7 @@ class BaseTerminalController: NSWindowController,
// want to care if the surface is in the tree so we don't listen to titles of
// closed surfaces.
if let titleSurface = focusedSurface ?? lastFocusedSurface,
surfaceTree?.contains(view: titleSurface) ?? false {
surfaceTree.contains(titleSurface) {
// If we have a surface, we want to listen for title changes.
titleSurface.$title
.sink { [weak self] in self?.titleDidChange(to: $0) }
@ -336,7 +716,15 @@ class BaseTerminalController: NSWindowController,
self.window?.contentResizeIncrements = to
}
func zoomStateDidChange(to: Bool) {}
func splitDidResize(node: SplitTree<Ghostty.SurfaceView>.Node, to newRatio: Double) {
let resizedNode = node.resize(to: newRatio)
do {
surfaceTree = try surfaceTree.replace(node: node, with: resizedNode)
} catch {
Ghostty.logger.warning("failed to replace node during split resize: \(error)")
return
}
}
func performAction(_ action: String, on surfaceView: Ghostty.SurfaceView) {
guard let surface = surfaceView.surface else { return }
@ -396,6 +784,8 @@ class BaseTerminalController: NSWindowController,
}
}
func fullscreenDidChange() {}
// MARK: Clipboard Confirmation
@objc private func onConfirmClipboardRequest(notification: SwiftUI.Notification) {
@ -462,6 +852,11 @@ class BaseTerminalController: NSWindowController,
// MARK: NSWindowController
override func windowDidLoad() {
super.windowDidLoad()
// Setup our undo manager.
// Everything beyond here is setting up the window
guard let window else { return }
// If there is a hardcoded title in the configuration, we set that
@ -491,35 +886,21 @@ class BaseTerminalController: NSWindowController,
guard let window = self.window else { return true }
// If we have no surfaces, close.
guard let node = self.surfaceTree else { return true }
if surfaceTree.isEmpty { return true }
// If we already have an alert, continue with it
guard alert == nil else { return false }
// If our surfaces don't require confirmation, close.
if (!node.needsConfirmQuit()) { return true }
if !surfaceTree.contains(where: { $0.needsConfirmQuit }) { return true }
// We require confirmation, so show an alert as long as we aren't already.
let alert = NSAlert()
alert.messageText = "Close Terminal?"
alert.informativeText = "The terminal still has a running process. If you close the " +
"terminal the process will be killed."
alert.addButton(withTitle: "Close the Terminal")
alert.addButton(withTitle: "Cancel")
alert.alertStyle = .warning
alert.beginSheetModal(for: window, completionHandler: { response in
self.alert = nil
switch (response) {
case .alertFirstButtonReturn:
alert.window.orderOut(nil)
window.close()
default:
break
}
})
self.alert = alert
confirmClose(
messageText: "Close Terminal?",
informativeText: "The terminal still has a running process. If you close the terminal the process will be killed."
) {
window.close()
}
return false
}
@ -531,6 +912,9 @@ class BaseTerminalController: NSWindowController,
// the view and the window so we had to nil this out to break it but I think this
// may now be resolved. We should verify that no memory leaks and we can remove this.
window.contentView = nil
// Make sure we clean up all our undos
window.undoManager?.removeAllActions(withTarget: self)
}
func windowDidBecomeKey(_ notification: Notification) {
@ -546,10 +930,9 @@ class BaseTerminalController: NSWindowController,
}
func windowDidChangeOcclusionState(_ notification: Notification) {
guard let surfaceTree = self.surfaceTree else { return }
let visible = self.window?.occlusionState.contains(.visible) ?? false
for leaf in surfaceTree {
if let surface = leaf.surface.surface {
for view in surfaceTree {
if let surface = view.surface {
ghostty_surface_set_occlusion(surface, visible)
}
}
@ -563,6 +946,11 @@ class BaseTerminalController: NSWindowController,
windowFrameDidChange()
}
func windowWillReturnUndoManager(_ window: NSWindow) -> UndoManager? {
guard let appDelegate = NSApplication.shared.delegate as? AppDelegate else { return nil }
return appDelegate.undoManager
}
// MARK: First Responder
@IBAction func close(_ sender: Any) {

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@ -1,372 +0,0 @@
import Cocoa
import SwiftUI
import GhosttyKit
import Combine
/// Manages a set of terminal windows. This is effectively an array of TerminalControllers.
/// This abstraction helps manage tabs and multi-window scenarios.
class TerminalManager {
struct Window {
let controller: TerminalController
let closePublisher: AnyCancellable
}
let ghostty: Ghostty.App
/// The currently focused surface of the main window.
var focusedSurface: Ghostty.SurfaceView? { mainWindow?.controller.focusedSurface }
/// The set of windows we currently have.
var windows: [Window] = []
// Keep track of the last point that our window was launched at so that new
// windows "cascade" over each other and don't just launch directly on top
// of each other.
private static var lastCascadePoint = NSPoint(x: 0, y: 0)
/// Returns the main window of the managed window stack. If there is no window
/// then an arbitrary window will be chosen.
private var mainWindow: Window? {
for window in windows {
if (window.controller.window?.isMainWindow ?? false) {
return window
}
}
// If we have no main window, just use the last window.
return windows.last
}
/// The configuration derived from the Ghostty config so we don't need to rely on references.
private var derivedConfig: DerivedConfig
init(_ ghostty: Ghostty.App) {
self.ghostty = ghostty
self.derivedConfig = DerivedConfig(ghostty.config)
let center = NotificationCenter.default
center.addObserver(
self,
selector: #selector(onNewTab),
name: Ghostty.Notification.ghosttyNewTab,
object: nil)
center.addObserver(
self,
selector: #selector(onNewWindow),
name: Ghostty.Notification.ghosttyNewWindow,
object: nil)
center.addObserver(
self,
selector: #selector(ghosttyConfigDidChange(_:)),
name: .ghosttyConfigDidChange,
object: nil)
}
deinit {
let center = NotificationCenter.default
center.removeObserver(self)
}
// MARK: - Window Management
/// Create a new terminal window.
func newWindow(withBaseConfig base: Ghostty.SurfaceConfiguration? = nil) {
let c = createWindow(withBaseConfig: base)
let window = c.window!
// If the previous focused window was native fullscreen, the new window also
// becomes native fullscreen.
if let parent = focusedSurface?.window,
parent.styleMask.contains(.fullScreen) {
window.toggleFullScreen(nil)
} else if derivedConfig.windowFullscreen {
switch (derivedConfig.windowFullscreenMode) {
case .native:
// Native has to be done immediately so that our stylemask contains
// fullscreen for the logic later in this method.
c.toggleFullscreen(mode: .native)
case .nonNative, .nonNativeVisibleMenu, .nonNativePaddedNotch:
// If we're non-native then we have to do it on a later loop
// so that the content view is setup.
DispatchQueue.main.async {
c.toggleFullscreen(mode: self.derivedConfig.windowFullscreenMode)
}
}
}
// All new_window actions force our app to be active.
NSApp.activate(ignoringOtherApps: true)
// We're dispatching this async because otherwise the lastCascadePoint doesn't
// take effect. Our best theory is there is some next-event-loop-tick logic
// that Cocoa is doing that we need to be after.
DispatchQueue.main.async {
// Only cascade if we aren't fullscreen.
if (!window.styleMask.contains(.fullScreen)) {
Self.lastCascadePoint = window.cascadeTopLeft(from: Self.lastCascadePoint)
}
c.showWindow(self)
}
}
/// Creates a new tab in the current main window. If there are no windows, a window
/// is created.
func newTab(withBaseConfig base: Ghostty.SurfaceConfiguration? = nil) {
// If there is no main window, just create a new window
guard let parent = mainWindow?.controller.window else {
newWindow(withBaseConfig: base)
return
}
// Create a new window and add it to the parent
newTab(to: parent, withBaseConfig: base)
}
private func newTab(to parent: NSWindow, withBaseConfig base: Ghostty.SurfaceConfiguration?) {
// Making sure that we're dealing with a TerminalController
guard parent.windowController is TerminalController else { return }
// If our parent is in non-native fullscreen, then new tabs do not work.
// See: https://github.com/mitchellh/ghostty/issues/392
if let controller = parent.windowController as? TerminalController,
let fullscreenStyle = controller.fullscreenStyle,
fullscreenStyle.isFullscreen && !fullscreenStyle.supportsTabs {
let alert = NSAlert()
alert.messageText = "Cannot Create New Tab"
alert.informativeText = "New tabs are unsupported while in non-native fullscreen. Exit fullscreen and try again."
alert.addButton(withTitle: "OK")
alert.alertStyle = .warning
alert.beginSheetModal(for: parent)
return
}
// Create a new window and add it to the parent
let controller = createWindow(withBaseConfig: base)
let window = controller.window!
// If the parent is miniaturized, then macOS exhibits really strange behaviors
// so we have to bring it back out.
if (parent.isMiniaturized) { parent.deminiaturize(self) }
// If our parent tab group already has this window, macOS added it and
// we need to remove it so we can set the correct order in the next line.
// If we don't do this, macOS gets really confused and the tabbedWindows
// state becomes incorrect.
//
// At the time of writing this code, the only known case this happens
// is when the "+" button is clicked in the tab bar.
if let tg = parent.tabGroup, tg.windows.firstIndex(of: window) != nil {
tg.removeWindow(window)
}
// Our windows start out invisible. We need to make it visible. If we
// don't do this then various features such as window blur won't work because
// the macOS APIs only work on a visible window.
controller.showWindow(self)
// If we have the "hidden" titlebar style we want to create new
// tabs as windows instead, so just skip adding it to the parent.
if (derivedConfig.macosTitlebarStyle != "hidden") {
// Add the window to the tab group and show it.
switch derivedConfig.windowNewTabPosition {
case "end":
// If we already have a tab group and we want the new tab to open at the end,
// then we use the last window in the tab group as the parent.
if let last = parent.tabGroup?.windows.last {
last.addTabbedWindow(window, ordered: .above)
} else {
fallthrough
}
case "current": fallthrough
default:
parent.addTabbedWindow(window, ordered: .above)
}
}
window.makeKeyAndOrderFront(self)
// It takes an event loop cycle until the macOS tabGroup state becomes
// consistent which causes our tab labeling to be off when the "+" button
// is used in the tab bar. This fixes that. If we can find a more robust
// solution we should do that.
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { controller.relabelTabs() }
}
/// Creates a window controller, adds it to our managed list, and returns it.
func createWindow(withBaseConfig base: Ghostty.SurfaceConfiguration? = nil,
withSurfaceTree tree: Ghostty.SplitNode? = nil) -> TerminalController {
// Initialize our controller to load the window
let c = TerminalController(ghostty, withBaseConfig: base, withSurfaceTree: tree)
// Create a listener for when the window is closed so we can remove it.
let pubClose = NotificationCenter.default.publisher(
for: NSWindow.willCloseNotification,
object: c.window!
).sink { notification in
guard let window = notification.object as? NSWindow else { return }
guard let c = window.windowController as? TerminalController else { return }
self.removeWindow(c)
}
// Keep track of every window we manage
windows.append(Window(
controller: c,
closePublisher: pubClose
))
return c
}
func removeWindow(_ controller: TerminalController) {
// Remove it from our managed set
guard let idx = self.windows.firstIndex(where: { $0.controller == controller }) else { return }
let w = self.windows[idx]
self.windows.remove(at: idx)
// Ensure any publishers we have are cancelled
w.closePublisher.cancel()
// If we remove a window, we reset the cascade point to the key window so that
// the next window cascade's from that one.
if let focusedWindow = NSApplication.shared.keyWindow {
// If we are NOT the focused window, then we are a tabbed window. If we
// are closing a tabbed window, we want to set the cascade point to be
// the next cascade point from this window.
if focusedWindow != controller.window {
// The cascadeTopLeft call below should NOT move the window. Starting with
// macOS 15, we found that specifically when used with the new window snapping
// features of macOS 15, this WOULD move the frame. So we keep track of the
// old frame and restore it if necessary. Issue:
// https://github.com/ghostty-org/ghostty/issues/2565
let oldFrame = focusedWindow.frame
Self.lastCascadePoint = focusedWindow.cascadeTopLeft(from: NSZeroPoint)
if focusedWindow.frame != oldFrame {
focusedWindow.setFrame(oldFrame, display: true)
}
return
}
// If we are the focused window, then we set the last cascade point to
// our own frame so that it shows up in the same spot.
let frame = focusedWindow.frame
Self.lastCascadePoint = NSPoint(x: frame.minX, y: frame.maxY)
}
// I don't think we strictly have to do this but if a window is
// closed I want to make sure that the app state is invalided so
// we don't reopen closed windows.
NSApplication.shared.invalidateRestorableState()
}
/// Close all windows, asking for confirmation if necessary.
func closeAllWindows() {
var needsConfirm: Bool = false
for w in self.windows {
if (w.controller.surfaceTree?.needsConfirmQuit() ?? false) {
needsConfirm = true
break
}
}
if (!needsConfirm) {
for w in self.windows {
w.controller.close()
}
return
}
// If we don't have a main window, we just close all windows because
// we have no window to show the modal on top of. I'm sure there's a way
// to do an app-level alert but I don't know how and this case should never
// really happen.
guard let alertWindow = mainWindow?.controller.window else {
for w in self.windows {
w.controller.close()
}
return
}
// If we need confirmation by any, show one confirmation for all windows
let alert = NSAlert()
alert.messageText = "Close All Windows?"
alert.informativeText = "All terminal sessions will be terminated."
alert.addButton(withTitle: "Close All Windows")
alert.addButton(withTitle: "Cancel")
alert.alertStyle = .warning
alert.beginSheetModal(for: alertWindow, completionHandler: { response in
if (response == .alertFirstButtonReturn) {
for w in self.windows {
w.controller.close()
}
}
})
}
/// Relabels all the tabs with the proper keyboard shortcut.
func relabelAllTabs() {
for w in windows {
w.controller.relabelTabs()
}
}
// MARK: - Notifications
@objc private func onNewWindow(notification: SwiftUI.Notification) {
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
let config = configAny as? Ghostty.SurfaceConfiguration
self.newWindow(withBaseConfig: config)
}
@objc private func onNewTab(notification: SwiftUI.Notification) {
guard let surfaceView = notification.object as? Ghostty.SurfaceView else { return }
guard let window = surfaceView.window else { return }
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
let config = configAny as? Ghostty.SurfaceConfiguration
self.newTab(to: window, withBaseConfig: config)
}
@objc private func ghosttyConfigDidChange(_ notification: Notification) {
// We only care if the configuration is a global configuration, not a
// surface-specific one.
guard notification.object == nil else { return }
// Get our managed configuration object out
guard let config = notification.userInfo?[
Notification.Name.GhosttyConfigChangeKey
] as? Ghostty.Config else { return }
// Update our derived config
self.derivedConfig = DerivedConfig(config)
}
private struct DerivedConfig {
let windowFullscreen: Bool
let windowFullscreenMode: FullscreenMode
let macosTitlebarStyle: String
let windowNewTabPosition: String
init() {
self.windowFullscreen = false
self.windowFullscreenMode = .native
self.macosTitlebarStyle = "transparent"
self.windowNewTabPosition = ""
}
init(_ config: Ghostty.Config) {
self.windowFullscreen = config.windowFullscreen
self.windowFullscreenMode = config.windowFullscreenMode
self.macosTitlebarStyle = config.macosTitlebarStyle
self.windowNewTabPosition = config.windowNewTabPosition
}
}
}

View File

@ -4,10 +4,10 @@ import Cocoa
class TerminalRestorableState: Codable {
static let selfKey = "state"
static let versionKey = "version"
static let version: Int = 2
static let version: Int = 3
let focusedSurface: String?
let surfaceTree: Ghostty.SplitNode?
let surfaceTree: SplitTree<Ghostty.SurfaceView>
init(from controller: TerminalController) {
self.focusedSurface = controller.focusedSurface?.uuid.uuidString
@ -83,18 +83,29 @@ class TerminalWindowRestoration: NSObject, NSWindowRestoration {
// can be found for events from libghostty. This uses the low-level
// createWindow so that AppKit can place the window wherever it should
// be.
let c = appDelegate.terminalManager.createWindow(withSurfaceTree: state.surfaceTree)
let c = TerminalController.init(
appDelegate.ghostty,
withSurfaceTree: state.surfaceTree)
guard let window = c.window else {
completionHandler(nil, TerminalRestoreError.windowDidNotLoad)
return
}
// Setup our restored state on the controller
if let focusedStr = state.focusedSurface,
let focusedUUID = UUID(uuidString: focusedStr),
let view = c.surfaceTree?.findUUID(uuid: focusedUUID) {
c.focusedSurface = view
restoreFocus(to: view, inWindow: window)
// Find the focused surface in surfaceTree
if let focusedStr = state.focusedSurface {
var foundView: Ghostty.SurfaceView?
for view in c.surfaceTree {
if view.uuid.uuidString == focusedStr {
foundView = view
break
}
}
if let view = foundView {
c.focusedSurface = view
restoreFocus(to: view, inWindow: window)
}
}
completionHandler(window, nil)

View File

@ -1,120 +0,0 @@
import Cocoa
// Custom NSToolbar subclass that displays a centered window title,
// in order to accommodate the titlebar tabs feature.
class TerminalToolbar: NSToolbar, NSToolbarDelegate {
private let titleTextField = CenteredDynamicLabel(labelWithString: "👻 Ghostty")
var titleText: String {
get {
titleTextField.stringValue
}
set {
titleTextField.stringValue = newValue
}
}
var titleFont: NSFont? {
get {
titleTextField.font
}
set {
titleTextField.font = newValue
}
}
override init(identifier: NSToolbar.Identifier) {
super.init(identifier: identifier)
delegate = self
centeredItemIdentifiers.insert(.titleText)
}
func toolbar(_ toolbar: NSToolbar,
itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier,
willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? {
var item: NSToolbarItem
switch itemIdentifier {
case .titleText:
item = NSToolbarItem(itemIdentifier: .titleText)
item.view = self.titleTextField
item.visibilityPriority = .user
// This ensures the title text field doesn't disappear when shrinking the view
self.titleTextField.translatesAutoresizingMaskIntoConstraints = false
self.titleTextField.setContentHuggingPriority(.defaultLow, for: .horizontal)
self.titleTextField.setContentCompressionResistancePriority(.defaultHigh, for: .horizontal)
// Add constraints to the toolbar item's view
NSLayoutConstraint.activate([
// Set the height constraint to match the toolbar's height
self.titleTextField.heightAnchor.constraint(equalToConstant: 22), // Adjust as needed
])
item.isEnabled = true
case .resetZoom:
item = NSToolbarItem(itemIdentifier: .resetZoom)
default:
item = NSToolbarItem(itemIdentifier: itemIdentifier)
}
return item
}
func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.titleText, .flexibleSpace, .space, .resetZoom]
}
func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
// These space items are here to ensure that the title remains centered when it starts
// getting smaller than the max size so starts clipping. Lucky for us, two of the
// built-in spacers plus the un-zoom button item seems to exactly match the space
// on the left that's reserved for the window buttons.
return [.flexibleSpace, .titleText, .flexibleSpace]
}
}
/// A label that expands to fit whatever text you put in it and horizontally centers itself in the current window.
fileprivate class CenteredDynamicLabel: NSTextField {
override func viewDidMoveToSuperview() {
// Configure the text field
isEditable = false
isBordered = false
drawsBackground = false
alignment = .center
lineBreakMode = .byTruncatingTail
cell?.truncatesLastVisibleLine = true
// Use Auto Layout
translatesAutoresizingMaskIntoConstraints = false
// Set content hugging and compression resistance priorities
setContentHuggingPriority(.defaultLow, for: .horizontal)
setContentCompressionResistancePriority(.defaultHigh, for: .horizontal)
}
// Vertically center the text
override func draw(_ dirtyRect: NSRect) {
guard let attributedString = self.attributedStringValue.mutableCopy() as? NSMutableAttributedString else {
super.draw(dirtyRect)
return
}
let textSize = attributedString.size()
let yOffset = (self.bounds.height - textSize.height) / 2 - 1 // -1 to center it better
let centeredRect = NSRect(x: self.bounds.origin.x, y: self.bounds.origin.y + yOffset,
width: self.bounds.width, height: textSize.height)
attributedString.draw(in: centeredRect)
}
}
extension NSToolbarItem.Identifier {
static let resetZoom = NSToolbarItem.Identifier("ResetZoom")
static let titleText = NSToolbarItem.Identifier("TitleText")
}

View File

@ -14,15 +14,11 @@ protocol TerminalViewDelegate: AnyObject {
/// The cell size changed.
func cellSizeDidChange(to: NSSize)
/// The surface tree did change in some way, i.e. a split was added, removed, etc. This is
/// not called initially.
func surfaceTreeDidChange()
/// This is called when a split is zoomed.
func zoomStateDidChange(to: Bool)
/// Perform an action. At the time of writing this is only triggered by the command palette.
func performAction(_ action: String, on: Ghostty.SurfaceView)
/// A split is resizing to a given value.
func splitDidResize(node: SplitTree<Ghostty.SurfaceView>.Node, to newRatio: Double)
}
/// The view model is a required implementation for TerminalView callers. This contains
@ -31,7 +27,7 @@ protocol TerminalViewDelegate: AnyObject {
protocol TerminalViewModel: ObservableObject {
/// The tree of terminal surfaces (splits) within the view. This is mutated by TerminalView
/// and children. This should be @Published.
var surfaceTree: Ghostty.SplitNode? { get set }
var surfaceTree: SplitTree<Ghostty.SurfaceView> { get set }
/// The command palette state.
var commandPaletteIsShowing: Bool { get set }
@ -57,7 +53,6 @@ struct TerminalView<ViewModel: TerminalViewModel>: View {
// Various state values sent back up from the currently focused terminals.
@FocusedValue(\.ghosttySurfaceView) private var focusedSurface
@FocusedValue(\.ghosttySurfacePwd) private var surfacePwd
@FocusedValue(\.ghosttySurfaceZoomed) private var zoomedSplit
@FocusedValue(\.ghosttySurfaceCellSize) private var cellSize
// The pwd of the focused surface as a URL
@ -81,7 +76,9 @@ struct TerminalView<ViewModel: TerminalViewModel>: View {
DebugBuildWarningView()
}
Ghostty.TerminalSplit(node: $viewModel.surfaceTree)
TerminalSplitTreeView(
tree: viewModel.surfaceTree,
onResize: { delegate?.splitDidResize(node: $0, to: $1) })
.environmentObject(ghostty)
.focused($focused)
.onAppear { self.focused = true }
@ -100,15 +97,6 @@ struct TerminalView<ViewModel: TerminalViewModel>: View {
guard let size = newValue else { return }
self.delegate?.cellSizeDidChange(to: size)
}
.onChange(of: viewModel.surfaceTree?.hashValue) { _ in
// This is funky, but its the best way I could think of to detect
// ANY CHANGE within the deeply nested surface tree -- detecting a change
// in the hash value.
self.delegate?.surfaceTreeDidChange()
}
.onChange(of: zoomedSplit) { newValue in
self.delegate?.zoomStateDidChange(to: newValue ?? false)
}
}
// Ignore safe area to extend up in to the titlebar region if we have the "hidden" titlebar style
.ignoresSafeArea(.container, edges: ghostty.config.macosTitlebarStyle == "hidden" ? .top : [])
@ -151,6 +139,10 @@ struct DebugBuildWarningView: View {
}
.background(Color(.windowBackgroundColor))
.frame(maxWidth: .infinity)
.accessibilityElement(children: .combine)
.accessibilityLabel("Debug build warning")
.accessibilityValue("Debug builds of Ghostty are very slow and you may experience performance problems. Debug builds are only recommended during development.")
.accessibilityAddTraits(.isStaticText)
.onTapGesture {
isPopover = true
}

View File

@ -0,0 +1,89 @@
import AppKit
class HiddenTitlebarTerminalWindow: TerminalWindow {
override func awakeFromNib() {
super.awakeFromNib()
// Setup our initial style
reapplyHiddenStyle()
// Notifications
NotificationCenter.default.addObserver(
self,
selector: #selector(fullscreenDidExit(_:)),
name: .fullscreenDidExit,
object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
/// Apply the hidden titlebar style.
private func reapplyHiddenStyle() {
styleMask = [
// We need `titled` in the mask to get the normal window frame
.titled,
// Full size content view so we can extend
// content in to the hidden titlebar's area
.fullSizeContentView,
.resizable,
.closable,
.miniaturizable,
]
// Hide the title
titleVisibility = .hidden
titlebarAppearsTransparent = true
// Hide the traffic lights (window control buttons)
standardWindowButton(.closeButton)?.isHidden = true
standardWindowButton(.miniaturizeButton)?.isHidden = true
standardWindowButton(.zoomButton)?.isHidden = true
// Disallow tabbing if the titlebar is hidden, since that will (should) also hide the tab bar.
tabbingMode = .disallowed
// Nuke it from orbit -- hide the titlebar container entirely, just in case. There are
// some operations that appear to bring back the titlebar visibility so this ensures
// it is gone forever.
if let themeFrame = contentView?.superview,
let titleBarContainer = themeFrame.firstDescendant(withClassName: "NSTitlebarContainerView") {
titleBarContainer.isHidden = true
}
}
// MARK: NSWindow
override var title: String {
didSet {
// Updating the title text as above automatically reveals the
// native title view in macOS 15.0 and above. Since we're using
// a custom view instead, we need to re-hide it.
reapplyHiddenStyle()
}
}
// We override this so that with the hidden titlebar style the titlebar
// area is not draggable.
override var contentLayoutRect: CGRect {
var rect = super.contentLayoutRect
rect.origin.y = 0
rect.size.height = self.frame.height
return rect
}
// MARK: Notifications
@objc private func fullscreenDidExit(_ notification: Notification) {
// Make sure they're talking about our window
guard let fullscreen = notification.object as? FullscreenBase else { return }
guard fullscreen.window == self else { return }
// On exit we need to reapply the style because macOS breaks it usually.
// This is safe to call repeatedly so if its not broken its still safe.
reapplyHiddenStyle()
}
}

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="23094" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="24093.7" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="23094"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="24093.7"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
@ -17,10 +17,10 @@
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="0.0" y="0.0" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="3008" height="1667"/>
<rect key="screenRect" x="0.0" y="0.0" width="3008" height="1661"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
</view>
<connections>
<outlet property="delegate" destination="-2" id="tG2-b7-nb8"/>

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="24093.7" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="24093.7"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="TerminalController" customModule="Ghostty" customModuleProvider="target">
<connections>
<outlet property="window" destination="QvC-M9-y7g" id="cg9-Ep-qHg"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<window title="👻 Ghostty" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" animationBehavior="default" id="QvC-M9-y7g" customClass="HiddenTitlebarTerminalWindow" customModule="Ghostty" customModuleProvider="target">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="0.0" y="0.0" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="3008" height="1661"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
</view>
<connections>
<outlet property="delegate" destination="-2" id="tG2-b7-nb8"/>
</connections>
<point key="canvasLocation" x="132" y="-82"/>
</window>
</objects>
</document>

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="24093.7" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="24093.7"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="TerminalController" customModule="Ghostty" customModuleProvider="target">
<connections>
<outlet property="window" destination="QvC-M9-y7g" id="cg9-Ep-qHg"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<window title="👻 Ghostty" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" animationBehavior="default" id="QvC-M9-y7g" customClass="TitlebarTabsTahoeTerminalWindow" customModule="Ghostty" customModuleProvider="target">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="0.0" y="0.0" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="3008" height="1661"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
</view>
<connections>
<outlet property="delegate" destination="-2" id="tG2-b7-nb8"/>
</connections>
<point key="canvasLocation" x="132" y="-82"/>
</window>
</objects>
</document>

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="24093.7" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="24093.7"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="TerminalController" customModule="Ghostty" customModuleProvider="target">
<connections>
<outlet property="window" destination="QvC-M9-y7g" id="cg9-Ep-qHg"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<window title="👻 Ghostty" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" animationBehavior="default" id="QvC-M9-y7g" customClass="TitlebarTabsVenturaTerminalWindow" customModule="Ghostty" customModuleProvider="target">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="0.0" y="0.0" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="3008" height="1661"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
</view>
<connections>
<outlet property="delegate" destination="-2" id="tG2-b7-nb8"/>
</connections>
<point key="canvasLocation" x="132" y="-82"/>
</window>
</objects>
</document>

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="24093.7" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="24093.7"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="TerminalController" customModule="Ghostty" customModuleProvider="target">
<connections>
<outlet property="window" destination="QvC-M9-y7g" id="cg9-Ep-qHg"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<window title="👻 Ghostty" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" animationBehavior="default" id="QvC-M9-y7g" customClass="TransparentTitlebarTerminalWindow" customModule="Ghostty" customModuleProvider="target">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="0.0" y="0.0" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="3008" height="1661"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
</view>
<connections>
<outlet property="delegate" destination="-2" id="tG2-b7-nb8"/>
</connections>
<point key="canvasLocation" x="132" y="-82"/>
</window>
</objects>
</document>

View File

@ -0,0 +1,480 @@
import AppKit
import SwiftUI
import GhosttyKit
/// The base class for all standalone, "normal" terminal windows. This sets the basic
/// style and configuration of the window based on the app configuration.
class TerminalWindow: NSWindow {
/// This is the key in UserDefaults to use for the default `level` value. This is
/// used by the manual float on top menu item feature.
static let defaultLevelKey: String = "TerminalDefaultLevel"
/// The view model for SwiftUI views
private var viewModel = ViewModel()
/// Reset split zoom button in titlebar
private let resetZoomAccessory = NSTitlebarAccessoryViewController()
/// The configuration derived from the Ghostty config so we don't need to rely on references.
private(set) var derivedConfig: DerivedConfig = .init()
/// Gets the terminal controller from the window controller.
var terminalController: TerminalController? {
windowController as? TerminalController
}
// MARK: NSWindow Overrides
override var toolbar: NSToolbar? {
didSet {
DispatchQueue.main.async {
// When we have a toolbar, our SwiftUI view needs to know for layout
self.viewModel.hasToolbar = self.toolbar != nil
}
}
}
override func awakeFromNib() {
guard let appDelegate = NSApp.delegate as? AppDelegate else { return }
// All new windows are based on the app config at the time of creation.
let config = appDelegate.ghostty.config
// Setup our initial config
derivedConfig = .init(config)
// If window decorations are disabled, remove our title
if (!config.windowDecorations) { styleMask.remove(.titled) }
// Set our window positioning to coordinates if config value exists, otherwise
// fallback to original centering behavior
setInitialWindowPosition(
x: config.windowPositionX,
y: config.windowPositionY,
windowDecorations: config.windowDecorations)
// If our traffic buttons should be hidden, then hide them
if config.macosWindowButtons == .hidden {
hideWindowButtons()
}
// Create our reset zoom titlebar accessory. We have to have a title
// to do this or AppKit triggers an assertion.
if styleMask.contains(.titled) {
resetZoomAccessory.layoutAttribute = .right
resetZoomAccessory.view = NSHostingView(rootView: ResetZoomAccessoryView(
viewModel: viewModel,
action: { [weak self] in
guard let self else { return }
self.terminalController?.splitZoom(self)
}))
addTitlebarAccessoryViewController(resetZoomAccessory)
resetZoomAccessory.view.translatesAutoresizingMaskIntoConstraints = false
}
// Setup the accessory view for tabs that shows our keyboard shortcuts,
// zoomed state, etc. Note I tried to use SwiftUI here but ran into issues
// where buttons were not clickable.
let stackView = NSStackView(views: [keyEquivalentLabel, resetZoomTabButton])
stackView.setHuggingPriority(.defaultHigh, for: .horizontal)
stackView.spacing = 3
tab.accessoryView = stackView
// Get our saved level
level = UserDefaults.standard.value(forKey: Self.defaultLevelKey) as? NSWindow.Level ?? .normal
}
// Both of these must be true for windows without decorations to be able to
// still become key/main and receive events.
override var canBecomeKey: Bool { return true }
override var canBecomeMain: Bool { return true }
override func becomeKey() {
super.becomeKey()
resetZoomTabButton.contentTintColor = .controlAccentColor
}
override func resignKey() {
super.resignKey()
resetZoomTabButton.contentTintColor = .secondaryLabelColor
}
override func becomeMain() {
super.becomeMain()
// Its possible we miss the accessory titlebar call so we check again
// whenever the window becomes main. Both of these are idempotent.
if hasTabBar {
tabBarDidAppear()
} else {
tabBarDidDisappear()
}
}
override func mergeAllWindows(_ sender: Any?) {
super.mergeAllWindows(sender)
// It takes an event loop cycle to merge all the windows so we set a
// short timer to relabel the tabs (issue #1902)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { [weak self] in
self?.terminalController?.relabelTabs()
}
}
override func addTitlebarAccessoryViewController(_ childViewController: NSTitlebarAccessoryViewController) {
super.addTitlebarAccessoryViewController(childViewController)
// Tab bar is attached as a titlebar accessory view controller (layout bottom). We
// can detect when it is shown or hidden by overriding add/remove and searching for
// it. This has been verified to work on macOS 12 to 26
if isTabBar(childViewController) {
childViewController.identifier = Self.tabBarIdentifier
tabBarDidAppear()
}
}
override func removeTitlebarAccessoryViewController(at index: Int) {
if let childViewController = titlebarAccessoryViewControllers[safe: index], isTabBar(childViewController) {
tabBarDidDisappear()
}
super.removeTitlebarAccessoryViewController(at: index)
}
// MARK: Tab Bar
/// This identifier is attached to the tab bar view controller when we detect it being
/// added.
static let tabBarIdentifier: NSUserInterfaceItemIdentifier = .init("_ghosttyTabBar")
/// Returns true if there is a tab bar visible on this window.
var hasTabBar: Bool {
contentView?.firstViewFromRoot(withClassName: "NSTabBar") != nil
}
func isTabBar(_ childViewController: NSTitlebarAccessoryViewController) -> Bool {
if childViewController.identifier == nil {
// The good case
if childViewController.view.contains(className: "NSTabBar") {
return true
}
// When a new window is attached to an existing tab group, AppKit adds
// an empty NSView as an accessory view and adds the tab bar later. If
// we're at the bottom and are a single NSView we assume its a tab bar.
if childViewController.layoutAttribute == .bottom &&
childViewController.view.className == "NSView" &&
childViewController.view.subviews.isEmpty {
return true
}
return false
}
// View controllers should be tagged with this as soon as possible to
// increase our accuracy. We do this manually.
return childViewController.identifier == Self.tabBarIdentifier
}
private func tabBarDidAppear() {
// Remove our reset zoom accessory. For some reason having a SwiftUI
// titlebar accessory causes our content view scaling to be wrong.
// Removing it fixes it, we just need to remember to add it again later.
if let idx = titlebarAccessoryViewControllers.firstIndex(of: resetZoomAccessory) {
removeTitlebarAccessoryViewController(at: idx)
}
}
private func tabBarDidDisappear() {
if styleMask.contains(.titled) {
if titlebarAccessoryViewControllers.firstIndex(of: resetZoomAccessory) == nil {
addTitlebarAccessoryViewController(resetZoomAccessory)
}
}
}
// MARK: Tab Key Equivalents
var keyEquivalent: String? = nil {
didSet {
// When our key equivalent is set, we must update the tab label.
guard let keyEquivalent else {
keyEquivalentLabel.attributedStringValue = NSAttributedString()
return
}
keyEquivalentLabel.attributedStringValue = NSAttributedString(
string: "\(keyEquivalent) ",
attributes: [
.font: NSFont.systemFont(ofSize: NSFont.smallSystemFontSize),
.foregroundColor: isKeyWindow ? NSColor.labelColor : NSColor.secondaryLabelColor,
])
}
}
/// The label that has the key equivalent for tab views.
private lazy var keyEquivalentLabel: NSTextField = {
let label = NSTextField(labelWithAttributedString: NSAttributedString())
label.setContentCompressionResistancePriority(.windowSizeStayPut, for: .horizontal)
label.postsFrameChangedNotifications = true
return label
}()
// MARK: Surface Zoom
/// Set to true if a surface is currently zoomed to show the reset zoom button.
var surfaceIsZoomed: Bool = false {
didSet {
// Show/hide our reset zoom button depending on if we're zoomed.
// We want to show it if we are zoomed.
resetZoomTabButton.isHidden = !surfaceIsZoomed
DispatchQueue.main.async {
self.viewModel.isSurfaceZoomed = self.surfaceIsZoomed
}
}
}
private lazy var resetZoomTabButton: NSButton = generateResetZoomButton()
private func generateResetZoomButton() -> NSButton {
let button = NSButton()
button.isHidden = true
button.target = terminalController
button.action = #selector(TerminalController.splitZoom(_:))
button.isBordered = false
button.allowsExpansionToolTips = true
button.toolTip = "Reset Zoom"
button.contentTintColor = .controlAccentColor
button.state = .on
button.image = NSImage(named:"ResetZoom")
button.frame = NSRect(x: 0, y: 0, width: 20, height: 20)
button.translatesAutoresizingMaskIntoConstraints = false
button.widthAnchor.constraint(equalToConstant: 20).isActive = true
button.heightAnchor.constraint(equalToConstant: 20).isActive = true
return button
}
// MARK: Title Text
override var title: String {
didSet {
// Whenever we change the window title we must also update our
// tab title if we're using custom fonts.
tab.attributedTitle = attributedTitle
}
}
// Used to set the titlebar font.
var titlebarFont: NSFont? {
didSet {
let font = titlebarFont ?? NSFont.titleBarFont(ofSize: NSFont.systemFontSize)
titlebarTextField?.font = font
tab.attributedTitle = attributedTitle
}
}
// Find the NSTextField responsible for displaying the titlebar's title.
private var titlebarTextField: NSTextField? {
titlebarContainer?
.firstDescendant(withClassName: "NSTitlebarView")?
.firstDescendant(withClassName: "NSTextField") as? NSTextField
}
// Return a styled representation of our title property.
var attributedTitle: NSAttributedString? {
guard let titlebarFont = titlebarFont else { return nil }
let attributes: [NSAttributedString.Key: Any] = [
.font: titlebarFont,
.foregroundColor: isKeyWindow ? NSColor.labelColor : NSColor.secondaryLabelColor,
]
return NSAttributedString(string: title, attributes: attributes)
}
var titlebarContainer: NSView? {
// If we aren't fullscreen then the titlebar container is part of our window.
if !styleMask.contains(.fullScreen) {
return contentView?.firstViewFromRoot(withClassName: "NSTitlebarContainerView")
}
// If we are fullscreen, the titlebar container view is part of a separate
// "fullscreen window", we need to find the window and then get the view.
for window in NSApplication.shared.windows {
// This is the private window class that contains the toolbar
guard window.className == "NSToolbarFullScreenWindow" else { continue }
// The parent will match our window. This is used to filter the correct
// fullscreen window if we have multiple.
guard window.parent == self else { continue }
return window.contentView?.firstViewFromRoot(withClassName: "NSTitlebarContainerView")
}
return nil
}
// MARK: Positioning And Styling
/// This is called by the controller when there is a need to reset the window appearance.
func syncAppearance(_ surfaceConfig: Ghostty.SurfaceView.DerivedConfig) {
// If our window is not visible, then we do nothing. Some things such as blurring
// have no effect if the window is not visible. Ultimately, we'll have this called
// at some point when a surface becomes focused.
guard isVisible else { return }
// Basic properties
appearance = surfaceConfig.windowAppearance
hasShadow = surfaceConfig.macosWindowShadow
// Window transparency only takes effect if our window is not native fullscreen.
// In native fullscreen we disable transparency/opacity because the background
// becomes gray and widgets show through.
if !styleMask.contains(.fullScreen) &&
surfaceConfig.backgroundOpacity < 1
{
isOpaque = false
// This is weird, but we don't use ".clear" because this creates a look that
// matches Terminal.app much more closer. This lets users transition from
// Terminal.app more easily.
backgroundColor = .white.withAlphaComponent(0.001)
if let appDelegate = NSApp.delegate as? AppDelegate {
ghostty_set_window_background_blur(
appDelegate.ghostty.app,
Unmanaged.passUnretained(self).toOpaque())
}
} else {
isOpaque = true
let backgroundColor = preferredBackgroundColor ?? NSColor(surfaceConfig.backgroundColor)
self.backgroundColor = backgroundColor.withAlphaComponent(1)
}
}
/// The preferred window background color. The current window background color may not be set
/// to this, since this is dynamic based on the state of the surface tree.
///
/// This background color will include alpha transparency if set. If the caller doesn't want that,
/// change the alpha channel again manually.
var preferredBackgroundColor: NSColor? {
if let terminalController, !terminalController.surfaceTree.isEmpty {
let surface: Ghostty.SurfaceView?
// If our focused surface borders the top then we prefer its background color
if let focusedSurface = terminalController.focusedSurface,
let treeRoot = terminalController.surfaceTree.root,
let focusedNode = treeRoot.node(view: focusedSurface),
treeRoot.spatial().doesBorder(side: .up, from: focusedNode) {
surface = focusedSurface
} else {
// If it doesn't border the top, we use the top-left leaf
surface = terminalController.surfaceTree.root?.leftmostLeaf()
}
if let surface {
let backgroundColor = surface.backgroundColor ?? surface.derivedConfig.backgroundColor
let alpha = surface.derivedConfig.backgroundOpacity.clamped(to: 0.001...1)
return NSColor(backgroundColor).withAlphaComponent(alpha)
}
}
let alpha = derivedConfig.backgroundOpacity.clamped(to: 0.001...1)
return derivedConfig.backgroundColor.withAlphaComponent(alpha)
}
private func setInitialWindowPosition(x: Int16?, y: Int16?, windowDecorations: Bool) {
// If we don't have an X/Y then we try to use the previously saved window pos.
guard let x, let y else {
if (!LastWindowPosition.shared.restore(self)) {
center()
}
return
}
// Prefer the screen our window is being placed on otherwise our primary screen.
guard let screen = screen ?? NSScreen.screens.first else {
center()
return
}
// Orient based on the top left of the primary monitor
let frame = screen.visibleFrame
setFrameOrigin(.init(
x: frame.minX + CGFloat(x),
y: frame.maxY - (CGFloat(y) + frame.height)))
}
private func hideWindowButtons() {
standardWindowButton(.closeButton)?.isHidden = true
standardWindowButton(.miniaturizeButton)?.isHidden = true
standardWindowButton(.zoomButton)?.isHidden = true
}
// MARK: Config
struct DerivedConfig {
let backgroundColor: NSColor
let backgroundOpacity: Double
let macosWindowButtons: Ghostty.MacOSWindowButtons
init() {
self.backgroundColor = NSColor.windowBackgroundColor
self.backgroundOpacity = 1
self.macosWindowButtons = .visible
}
init(_ config: Ghostty.Config) {
self.backgroundColor = NSColor(config.backgroundColor)
self.backgroundOpacity = config.backgroundOpacity
self.macosWindowButtons = config.macosWindowButtons
}
}
}
// MARK: SwiftUI View
extension TerminalWindow {
class ViewModel: ObservableObject {
@Published var isSurfaceZoomed: Bool = false
@Published var hasToolbar: Bool = false
}
struct ResetZoomAccessoryView: View {
@ObservedObject var viewModel: ViewModel
let action: () -> Void
// The padding from the top that the view appears. This was all just manually
// measured based on the OS.
var topPadding: CGFloat {
if #available(macOS 26.0, *) {
return viewModel.hasToolbar ? 10 : 5
} else {
return viewModel.hasToolbar ? 9 : 4
}
}
var body: some View {
if viewModel.isSurfaceZoomed {
VStack {
Button(action: action) {
Image("ResetZoom")
.foregroundColor(.accentColor)
}
.buttonStyle(.plain)
.help("Reset Split Zoom")
.frame(width: 20, height: 20)
Spacer()
}
// With a toolbar, the window title is taller, so we need more padding
// to properly align.
.padding(.top, topPadding)
// We always need space at the end of the titlebar
.padding(.trailing, 10)
}
}
}
}

View File

@ -0,0 +1,262 @@
import AppKit
import SwiftUI
/// `macos-titlebar-style = tabs` for macOS 26 (Tahoe) and later.
///
/// This inherits from transparent styling so that the titlebar matches the background color
/// of the window.
class TitlebarTabsTahoeTerminalWindow: TransparentTitlebarTerminalWindow, NSToolbarDelegate {
/// The view model for SwiftUI views
private var viewModel = ViewModel()
deinit {
tabBarObserver = nil
}
// MARK: NSWindow
override var title: String {
didSet {
viewModel.title = title
}
}
override func awakeFromNib() {
super.awakeFromNib()
// We must hide the title since we're going to be moving tabs into
// the titlebar which have their own title.
titleVisibility = .hidden
// Create a toolbar
let toolbar = NSToolbar(identifier: "TerminalToolbar")
toolbar.delegate = self
toolbar.centeredItemIdentifiers.insert(.title)
self.toolbar = toolbar
toolbarStyle = .unifiedCompact
}
override func becomeMain() {
super.becomeMain()
// Check if we have a tab bar and set it up if we have to. See the comment
// on this function to learn why we need to check this here.
setupTabBar()
}
// This is called by macOS for native tabbing in order to add the tab bar. We hook into
// this, detect the tab bar being added, and override its behavior.
override func addTitlebarAccessoryViewController(_ childViewController: NSTitlebarAccessoryViewController) {
// If this is the tab bar then we need to set it up for the titlebar
guard isTabBar(childViewController) else {
super.addTitlebarAccessoryViewController(childViewController)
return
}
// Some setup needs to happen BEFORE it is added, such as layout. If
// we don't do this before the call below, we'll trigger an AppKit
// assertion.
childViewController.layoutAttribute = .right
super.addTitlebarAccessoryViewController(childViewController)
// Setup the tab bar to go into the titlebar.
DispatchQueue.main.async {
// HACK: wait a tick before doing anything, to avoid edge cases during startup... :/
// If we don't do this then on launch windows with restored state with tabs will end
// up with messed up tab bars that don't show all tabs.
self.setupTabBar()
}
}
override func removeTitlebarAccessoryViewController(at index: Int) {
guard let childViewController = titlebarAccessoryViewControllers[safe: index],
isTabBar(childViewController) else {
super.removeTitlebarAccessoryViewController(at: index)
return
}
super.removeTitlebarAccessoryViewController(at: index)
removeTabBar()
}
// MARK: Tab Bar Setup
private var tabBarObserver: NSObjectProtocol? {
didSet {
// When we change this we want to clear our old observer
guard let oldValue else { return }
NotificationCenter.default.removeObserver(oldValue)
}
}
/// Take the NSTabBar that is on the window and convert it into titlebar tabs.
///
/// Let me explain more background on what is happening here. When a tab bar is created, only the
/// main window actually has an NSTabBar. When an NSWindow in the tab group gains main, AppKit
/// creates/moves (unsure which) the NSTabBar for it and shows it. When it loses main, the tab bar
/// is removed from the view hierarchy.
///
/// We can't reliably detect this via `addTitlebarAccessoryViewController` because AppKit
/// creates an accessory view controller for every window in the tab group, but only attaches
/// the actual NSTabBar to the main window's accessory view.
///
/// The best way I've found to detect this is to search for and setup the tab bar anytime the
/// window gains focus. There are probably edge cases to check but to resolve all this I made
/// this function which is idempotent to call.
///
/// There are more scenarios to look out for and they're documented within the method.
func setupTabBar() {
// We only want to setup the observer once
guard tabBarObserver == nil else { return }
// Find our tab bar. If it doesn't exist we don't do anything.
guard let tabBar = contentView?.rootView.firstDescendant(withClassName: "NSTabBar") else { return }
// View model updates must happen on their own ticks.
DispatchQueue.main.async {
self.viewModel.hasTabBar = true
}
// Find our clip view
guard let clipView = tabBar.firstSuperview(withClassName: "NSTitlebarAccessoryClipView") else { return }
guard let accessoryView = clipView.subviews[safe: 0] else { return }
guard let titlebarView = clipView.firstSuperview(withClassName: "NSTitlebarView") else { return }
guard let toolbarView = titlebarView.firstDescendant(withClassName: "NSToolbarView") else { return }
// The container is the view that we'll constrain our tab bar within.
let container = toolbarView
// The padding for the tab bar. If we're showing window buttons then
// we need to offset the window buttons.
let leftPadding: CGFloat = switch(self.derivedConfig.macosWindowButtons) {
case .hidden: 0
case .visible: 70
}
// Constrain the accessory clip view (the parent of the accessory view
// usually that clips the children) to the container view.
clipView.translatesAutoresizingMaskIntoConstraints = false
accessoryView.translatesAutoresizingMaskIntoConstraints = false
// Setup all our constraints
NSLayoutConstraint.activate([
clipView.leftAnchor.constraint(equalTo: container.leftAnchor, constant: leftPadding),
clipView.rightAnchor.constraint(equalTo: container.rightAnchor),
clipView.topAnchor.constraint(equalTo: container.topAnchor, constant: 2),
clipView.heightAnchor.constraint(equalTo: container.heightAnchor),
accessoryView.leftAnchor.constraint(equalTo: clipView.leftAnchor),
accessoryView.rightAnchor.constraint(equalTo: clipView.rightAnchor),
accessoryView.topAnchor.constraint(equalTo: clipView.topAnchor),
accessoryView.heightAnchor.constraint(equalTo: clipView.heightAnchor),
])
clipView.needsLayout = true
accessoryView.needsLayout = true
// Setup an observer for the NSTabBar frame. When system appearance changes or
// other events occur, the tab bar can temporarily become zero-sized. When this
// happens, we need to remove our custom constraints and re-apply them once the
// tab bar has proper dimensions again to avoid constraint conflicts.
tabBar.postsFrameChangedNotifications = true
tabBarObserver = NotificationCenter.default.addObserver(
forName: NSView.frameDidChangeNotification,
object: tabBar,
queue: .main
) { [weak self] _ in
guard let self else { return }
// Check if either width or height is zero
guard tabBar.frame.size.width == 0 || tabBar.frame.size.height == 0 else { return }
// Remove the observer so we can call setup again.
self.tabBarObserver = nil
// Wait a tick to let the new tab bars appear and then set them up.
DispatchQueue.main.async {
self.setupTabBar()
}
}
}
func removeTabBar() {
// View model needs to be updated on another tick because it
// triggers view updates.
DispatchQueue.main.async {
self.viewModel.hasTabBar = false
}
// Clear our observations
self.tabBarObserver = nil
}
// MARK: NSToolbarDelegate
func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.title, .flexibleSpace, .space]
}
func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.flexibleSpace, .title, .flexibleSpace]
}
func toolbar(_ toolbar: NSToolbar,
itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier,
willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? {
switch itemIdentifier {
case .title:
let item = NSToolbarItem(itemIdentifier: .title)
item.view = NSHostingView(rootView: TitleItem(viewModel: viewModel))
item.visibilityPriority = .user
item.isEnabled = true
// This is the documented way to avoid the glass view on an item.
// We don't want glass on our title.
item.isBordered = false
return item
default:
return NSToolbarItem(itemIdentifier: itemIdentifier)
}
}
// MARK: SwiftUI
class ViewModel: ObservableObject {
@Published var title: String = "👻 Ghostty"
@Published var hasTabBar: Bool = false
}
}
extension NSToolbarItem.Identifier {
/// Displays the title of the window
static let title = NSToolbarItem.Identifier("Title")
}
extension TitlebarTabsTahoeTerminalWindow {
/// Displays the window title
struct TitleItem: View {
@ObservedObject var viewModel: ViewModel
var title: String {
// An empty title makes this view zero-sized and NSToolbar on macOS
// tahoe just deletes the item when that happens. So we use a space
// instead to ensure there's always some size.
return viewModel.title.isEmpty ? " " : viewModel.title
}
var body: some View {
if !viewModel.hasTabBar {
Text(title)
.lineLimit(1)
.truncationMode(.tail)
} else {
// 1x1.gif strikes again! For real: if we render a zero-sized
// view here then the toolbar just disappears our view. I don't
// know.
Color.clear.frame(width: 1, height: 1)
}
}
}
}

View File

@ -1,14 +1,10 @@
import Cocoa
class TerminalWindow: NSWindow {
/// This is the key in UserDefaults to use for the default `level` value.
static let defaultLevelKey: String = "TerminalDefaultLevel"
@objc dynamic var keyEquivalent: String = ""
/// Titlebar tabs for macOS 13 to 15.
class TitlebarTabsVenturaTerminalWindow: TerminalWindow {
/// This is used to determine if certain elements should be drawn light or dark and should
/// be updated whenever the window background color or surrounding elements changes.
var isLightTheme: Bool = false
fileprivate var isLightTheme: Bool = false
lazy var titlebarColor: NSColor = backgroundColor {
didSet {
@ -18,131 +14,39 @@ class TerminalWindow: NSWindow {
}
}
private lazy var keyEquivalentLabel: NSTextField = {
let label = NSTextField(labelWithAttributedString: NSAttributedString())
label.setContentCompressionResistancePriority(.windowSizeStayPut, for: .horizontal)
label.postsFrameChangedNotifications = true
// false if all three traffic lights are missing/hidden, otherwise true
private var hasWindowButtons: Bool {
get {
// if standardWindowButton(.theButton) == nil, the button isn't there, so coalesce to true
let closeIsHidden = standardWindowButton(.closeButton)?.isHiddenOrHasHiddenAncestor ?? true
let miniaturizeIsHidden = standardWindowButton(.miniaturizeButton)?.isHiddenOrHasHiddenAncestor ?? true
let zoomIsHidden = standardWindowButton(.zoomButton)?.isHiddenOrHasHiddenAncestor ?? true
return !(closeIsHidden && miniaturizeIsHidden && zoomIsHidden)
}
}
return label
}()
private lazy var bindings = [
observe(\.surfaceIsZoomed, options: [.initial, .new]) { [weak self] window, _ in
guard let tabGroup = self?.tabGroup else { return }
self?.resetZoomTabButton.isHidden = !window.surfaceIsZoomed
self?.updateResetZoomTitlebarButtonVisibility()
},
observe(\.keyEquivalent, options: [.initial, .new]) { [weak self] window, _ in
let attributes: [NSAttributedString.Key: Any] = [
.font: NSFont.systemFont(ofSize: NSFont.smallSystemFontSize),
.foregroundColor: window.isKeyWindow ? NSColor.labelColor : NSColor.secondaryLabelColor,
]
let attributedString = NSAttributedString(string: " \(window.keyEquivalent) ", attributes: attributes)
self?.keyEquivalentLabel.attributedStringValue = attributedString
},
]
// Both of these must be true for windows without decorations to be able to
// still become key/main and receive events.
override var canBecomeKey: Bool { return true }
override var canBecomeMain: Bool { return true }
// MARK: - Lifecycle
// MARK: NSWindow
override func awakeFromNib() {
super.awakeFromNib()
_ = bindings
// Create the tab accessory view that houses the key-equivalent label and optional un-zoom button
let stackView = NSStackView(views: [keyEquivalentLabel, resetZoomTabButton])
stackView.setHuggingPriority(.defaultHigh, for: .horizontal)
stackView.spacing = 3
tab.accessoryView = stackView
if titlebarTabs {
generateToolbar()
}
level = UserDefaults.standard.value(forKey: Self.defaultLevelKey) as? NSWindow.Level ?? .normal
}
deinit {
bindings.forEach() { $0.invalidate() }
}
// MARK: Titlebar Helpers
// These helpers are generic to what we're trying to achieve (i.e. titlebar
// style tabs, titlebar styling, etc.). They're just here to make it easier.
private var titlebarContainer: NSView? {
// If we aren't fullscreen then the titlebar container is part of our window.
if !styleMask.contains(.fullScreen) {
guard let view = contentView?.superview ?? contentView else { return nil }
return titlebarContainerView(in: view)
// Handle titlebar tabs config option. Something about what we do while setting up the
// titlebar tabs interferes with the window restore process unless window.tabbingMode
// is set to .preferred, so we set it, and switch back to automatic as soon as we can.
tabbingMode = .preferred
DispatchQueue.main.async {
self.tabbingMode = .automatic
}
// If we are fullscreen, the titlebar container view is part of a separate
// "fullscreen window", we need to find the window and then get the view.
for window in NSApplication.shared.windows {
// This is the private window class that contains the toolbar
guard window.className == "NSToolbarFullScreenWindow" else { continue }
titlebarTabs = true
// The parent will match our window. This is used to filter the correct
// fullscreen window if we have multiple.
guard window.parent == self else { continue }
// Set the background color of the window
backgroundColor = derivedConfig.backgroundColor
guard let view = window.contentView else { continue }
return titlebarContainerView(in: view)
}
return nil
// This makes sure our titlebar renders correctly when there is a transparent background
titlebarColor = derivedConfig.backgroundColor.withAlphaComponent(derivedConfig.backgroundOpacity)
}
private func titlebarContainerView(in view: NSView) -> NSView? {
if view.className == "NSTitlebarContainerView" {
return view
}
for subview in view.subviews {
if let found = titlebarContainerView(in: subview) {
return found
}
}
return nil
}
// MARK: - NSWindow
override var title: String {
didSet {
tab.attributedTitle = attributedTitle
}
}
// We override this so that with the hidden titlebar style the titlebar
// area is not draggable.
override var contentLayoutRect: CGRect {
var rect = super.contentLayoutRect
// If we are using a hidden titlebar style, the content layout is the
// full frame making it so that it is not draggable.
if let controller = windowController as? TerminalController,
controller.derivedConfig.macosTitlebarStyle == "hidden" {
rect.origin.y = 0
rect.size.height = self.frame.height
}
return rect
}
// The window theme configuration from Ghostty. This is used to control some
// behaviors that don't look quite right in certain situations.
var windowTheme: TerminalWindowTheme?
// We only need to set this once, but need to do it after the window has been created in order
// to determine if the theme is using a very dark background, in which case we don't want to
// remove the effect view if the default tab bar is being used since the effect created in
@ -153,13 +57,12 @@ class TerminalWindow: NSWindow {
// This is required because the removeTitlebarAccessoryViewController hook does not
// catch the creation of a new window by "tearing off" a tab from a tabbed window.
if let tabGroup = self.tabGroup, tabGroup.windows.count < 2 {
hideCustomTabBarViews()
resetCustomTabBarViews()
}
super.becomeKey()
updateNewTabButtonOpacity()
resetZoomTabButton.contentTintColor = .controlAccentColor
resetZoomToolbarButton.contentTintColor = .controlAccentColor
tab.attributedTitle = attributedTitle
}
@ -168,7 +71,6 @@ class TerminalWindow: NSWindow {
super.resignKey()
updateNewTabButtonOpacity()
resetZoomTabButton.contentTintColor = .secondaryLabelColor
resetZoomToolbarButton.contentTintColor = .tertiaryLabelColor
tab.attributedTitle = attributedTitle
}
@ -197,11 +99,6 @@ class TerminalWindow: NSWindow {
}
}
updateResetZoomTitlebarButtonVisibility()
// The remainder of this function only applies to styled tabs.
guard hasStyledTabs else { return }
titlebarSeparatorStyle = tabbedWindows != nil && !titlebarTabs ? .line : .none
if titlebarTabs {
hideToolbarOverflowButton()
@ -246,20 +143,29 @@ class TerminalWindow: NSWindow {
}
}
// MARK: - Tab Bar Styling
// MARK: Appearance
// This is true if we should apply styles to the titlebar or tab bar.
var hasStyledTabs: Bool {
// If we have titlebar tabs then we always style.
guard !titlebarTabs else { return true }
override func syncAppearance(_ surfaceConfig: Ghostty.SurfaceView.DerivedConfig) {
super.syncAppearance(surfaceConfig)
// We style the tabs if they're transparent
return transparentTabs
// Update our window light/darkness based on our updated background color
isLightTheme = OSColor(surfaceConfig.backgroundColor).isLightColor
// Update our titlebar color
if let preferredBackgroundColor {
titlebarColor = preferredBackgroundColor
} else {
titlebarColor = derivedConfig.backgroundColor.withAlphaComponent(derivedConfig.backgroundOpacity)
}
if (isOpaque) {
// If there is transparency, calling this will make the titlebar opaque
// so we only call this if we are opaque.
updateTabBar()
}
}
// Set to true if the background color should bleed through the titlebar/tab bar.
// This only applies to non-titlebar tabs.
var transparentTabs: Bool = false
// MARK: Tab Bar Styling
var hasVeryDarkBackground: Bool {
backgroundColor.luminance < 0.05
@ -274,8 +180,7 @@ class TerminalWindow: NSWindow {
// We can only update titlebar tabs if there is a titlebar. Without the
// styleMask check the app will crash (issue #1876)
if titlebarTabs && styleMask.contains(.titled) {
guard let tabBarAccessoryViewController = titlebarAccessoryViewControllers.first(where: { $0.identifier == Self.TabBarController}) else { return }
guard let tabBarAccessoryViewController = titlebarAccessoryViewControllers.first(where: { $0.identifier == Self.tabBarIdentifier}) else { return }
tabBarAccessoryViewController.layoutAttribute = .right
pushTabsToTitlebar(tabBarAccessoryViewController)
}
@ -342,53 +247,8 @@ class TerminalWindow: NSWindow {
// MARK: - Split Zoom Button
@objc dynamic var surfaceIsZoomed: Bool = false
private lazy var resetZoomToolbarButton: NSButton = generateResetZoomButton()
private lazy var resetZoomTabButton: NSButton = {
let button = generateResetZoomButton()
button.action = #selector(selectTabAndZoom(_:))
return button
}()
private lazy var resetZoomTitlebarAccessoryViewController: NSTitlebarAccessoryViewController? = {
guard let titlebarContainer else { return nil }
let size = NSSize(width: titlebarContainer.bounds.height, height: titlebarContainer.bounds.height)
let view = NSView(frame: NSRect(origin: .zero, size: size))
let button = generateResetZoomButton()
button.frame.origin.x = size.width/2 - button.bounds.width/2
button.frame.origin.y = size.height/2 - button.bounds.height/2
view.addSubview(button)
let titlebarAccessoryViewController = NSTitlebarAccessoryViewController()
titlebarAccessoryViewController.view = view
titlebarAccessoryViewController.layoutAttribute = .right
return titlebarAccessoryViewController
}()
private func updateResetZoomTitlebarButtonVisibility() {
guard let tabGroup, let resetZoomTitlebarAccessoryViewController else { return }
let isHidden = tabGroup.isTabBarVisible ? true : !surfaceIsZoomed
if titlebarTabs {
resetZoomToolbarButton.isHidden = isHidden
for (index, vc) in titlebarAccessoryViewControllers.enumerated() {
guard vc == resetZoomTitlebarAccessoryViewController else { return }
removeTitlebarAccessoryViewController(at: index)
}
} else {
if !titlebarAccessoryViewControllers.contains(resetZoomTitlebarAccessoryViewController) {
addTitlebarAccessoryViewController(resetZoomTitlebarAccessoryViewController)
}
resetZoomTitlebarAccessoryViewController.view.isHidden = isHidden
}
}
private func generateResetZoomButton() -> NSButton {
let button = NSButton()
button.target = nil
@ -424,46 +284,19 @@ class TerminalWindow: NSWindow {
// MARK: - Titlebar Font
// Used to set the titlebar font.
var titlebarFont: NSFont? {
override var titlebarFont: NSFont? {
didSet {
let font = titlebarFont ?? NSFont.titleBarFont(ofSize: NSFont.systemFontSize)
titlebarTextField?.font = font
tab.attributedTitle = attributedTitle
if let toolbar = toolbar as? TerminalToolbar {
toolbar.titleFont = font
}
guard let toolbar = toolbar as? TerminalToolbar else { return }
toolbar.titleFont = titlebarFont ?? .titleBarFont(ofSize: NSFont.systemFontSize)
}
}
// Find the NSTextField responsible for displaying the titlebar's title.
private var titlebarTextField: NSTextField? {
guard let titlebarView = titlebarContainer?.subviews
.first(where: { $0.className == "NSTitlebarView" }) else { return nil }
return titlebarView.subviews.first(where: { $0 is NSTextField }) as? NSTextField
}
// Return a styled representation of our title property.
private var attributedTitle: NSAttributedString? {
guard let titlebarFont else { return nil }
let attributes: [NSAttributedString.Key: Any] = [
.font: titlebarFont,
.foregroundColor: isKeyWindow ? NSColor.labelColor : NSColor.secondaryLabelColor,
]
return NSAttributedString(string: title, attributes: attributes)
}
// MARK: - Titlebar Tabs
private var windowButtonsBackdrop: WindowButtonsBackdropView? = nil
private var windowDragHandle: WindowDragView? = nil
// The tab bar controller ID from macOS
static private let TabBarController = NSUserInterfaceItemIdentifier("_tabBarController")
// Used by the window controller to enable/disable titlebar tabs.
var titlebarTabs = false {
didSet {
@ -476,6 +309,18 @@ class TerminalWindow: NSWindow {
}
}
override var title: String {
didSet {
// Updating the title text as above automatically reveals the
// native title view in macOS 15.0 and above. Since we're using
// a custom view instead, we need to re-hide it.
titleVisibility = .hidden
if let toolbar = toolbar as? TerminalToolbar {
toolbar.titleText = title
}
}
}
// We have to regenerate a toolbar when the titlebar tabs setting changes since our
// custom toolbar conditionally generates the items based on this setting. I tried to
// invalidate the toolbar items and force a refresh, but as far as I can tell that
@ -491,7 +336,6 @@ class TerminalWindow: NSWindow {
resetZoomItem.view!.widthAnchor.constraint(equalToConstant: 22).isActive = true
resetZoomItem.view!.heightAnchor.constraint(equalToConstant: 20).isActive = true
}
updateResetZoomTitlebarButtonVisibility()
}
// For titlebar tabs, we want to hide the separator view so that we get rid
@ -520,10 +364,7 @@ class TerminalWindow: NSWindow {
// This is called by macOS for native tabbing in order to add the tab bar. We hook into
// this, detect the tab bar being added, and override its behavior.
override func addTitlebarAccessoryViewController(_ childViewController: NSTitlebarAccessoryViewController) {
let isTabBar = self.titlebarTabs && (
childViewController.layoutAttribute == .bottom ||
childViewController.identifier == Self.TabBarController
)
let isTabBar = self.titlebarTabs && isTabBar(childViewController)
if (isTabBar) {
// Ensure it has the right layoutAttribute to force it next to our titlebar
@ -535,7 +376,7 @@ class TerminalWindow: NSWindow {
// Mark the controller for future reference so we can easily find it. Otherwise
// the tab bar has no ID by default.
childViewController.identifier = Self.TabBarController
childViewController.identifier = Self.tabBarIdentifier
}
super.addTitlebarAccessoryViewController(childViewController)
@ -546,20 +387,25 @@ class TerminalWindow: NSWindow {
}
override func removeTitlebarAccessoryViewController(at index: Int) {
let isTabBar = titlebarAccessoryViewControllers[index].identifier == Self.TabBarController
let isTabBar = titlebarAccessoryViewControllers[index].identifier == Self.tabBarIdentifier
super.removeTitlebarAccessoryViewController(at: index)
if (isTabBar) {
hideCustomTabBarViews()
resetCustomTabBarViews()
}
}
// To be called immediately after the tab bar is disabled.
private func hideCustomTabBarViews() {
private func resetCustomTabBarViews() {
// Hide the window buttons backdrop.
windowButtonsBackdrop?.isHidden = true
// Hide the window drag handle.
windowDragHandle?.isHidden = true
// Reenable the main toolbar title
if let toolbar = toolbar as? TerminalToolbar {
toolbar.titleIsHidden = false
}
}
private func pushTabsToTitlebar(_ tabBarController: NSTitlebarAccessoryViewController) {
@ -568,6 +414,11 @@ class TerminalWindow: NSWindow {
generateToolbar()
}
// The main title conflicts with titlebar tabs, so hide it
if let toolbar = toolbar as? TerminalToolbar {
toolbar.titleIsHidden = true
}
// HACK: wait a tick before doing anything, to avoid edge cases during startup... :/
// If we don't do this then on launch windows with restored state with tabs will end
// up with messed up tab bars that don't show all tabs.
@ -614,7 +465,7 @@ class TerminalWindow: NSWindow {
view.translatesAutoresizingMaskIntoConstraints = false
view.leftAnchor.constraint(equalTo: toolbarView.leftAnchor).isActive = true
view.rightAnchor.constraint(equalTo: toolbarView.leftAnchor, constant: 78).isActive = true
view.rightAnchor.constraint(equalTo: toolbarView.leftAnchor, constant: hasWindowButtons ? 78 : 0).isActive = true
view.topAnchor.constraint(equalTo: toolbarView.topAnchor).isActive = true
view.heightAnchor.constraint(equalTo: toolbarView.heightAnchor).isActive = true
@ -692,7 +543,7 @@ fileprivate class WindowDragView: NSView {
fileprivate class WindowButtonsBackdropView: NSView {
// This must be weak because the window has this view. Otherwise
// a retain cycle occurs.
private weak var terminalWindow: TerminalWindow?
private weak var terminalWindow: TitlebarTabsVenturaTerminalWindow?
private let isLightTheme: Bool
private let overlayLayer = VibrantLayer()
@ -720,7 +571,7 @@ fileprivate class WindowButtonsBackdropView: NSView {
fatalError("init(coder:) has not been implemented")
}
init(window: TerminalWindow) {
init(window: TitlebarTabsVenturaTerminalWindow) {
self.terminalWindow = window
self.isLightTheme = window.isLightTheme
@ -736,9 +587,133 @@ fileprivate class WindowButtonsBackdropView: NSView {
}
}
enum TerminalWindowTheme: String {
case auto
case system
case light
case dark
// MARK: Toolbar
// Custom NSToolbar subclass that displays a centered window title,
// in order to accommodate the titlebar tabs feature.
fileprivate class TerminalToolbar: NSToolbar, NSToolbarDelegate {
private let titleTextField = CenteredDynamicLabel(labelWithString: "👻 Ghostty")
var titleText: String {
get {
titleTextField.stringValue
}
set {
titleTextField.stringValue = newValue
}
}
var titleFont: NSFont? {
get {
titleTextField.font
}
set {
titleTextField.font = newValue
}
}
var titleIsHidden: Bool {
get {
titleTextField.isHidden
}
set {
titleTextField.isHidden = newValue
}
}
override init(identifier: NSToolbar.Identifier) {
super.init(identifier: identifier)
delegate = self
centeredItemIdentifiers.insert(.titleText)
}
func toolbar(_ toolbar: NSToolbar,
itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier,
willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? {
var item: NSToolbarItem
switch itemIdentifier {
case .titleText:
item = NSToolbarItem(itemIdentifier: .titleText)
item.view = self.titleTextField
item.visibilityPriority = .user
// This ensures the title text field doesn't disappear when shrinking the view
self.titleTextField.translatesAutoresizingMaskIntoConstraints = false
self.titleTextField.setContentHuggingPriority(.defaultLow, for: .horizontal)
self.titleTextField.setContentCompressionResistancePriority(.defaultHigh, for: .horizontal)
// Add constraints to the toolbar item's view
NSLayoutConstraint.activate([
// Set the height constraint to match the toolbar's height
self.titleTextField.heightAnchor.constraint(equalToConstant: 22), // Adjust as needed
])
item.isEnabled = true
case .resetZoom:
item = NSToolbarItem(itemIdentifier: .resetZoom)
default:
item = NSToolbarItem(itemIdentifier: itemIdentifier)
}
return item
}
func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.titleText, .flexibleSpace, .space, .resetZoom]
}
func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
// These space items are here to ensure that the title remains centered when it starts
// getting smaller than the max size so starts clipping. Lucky for us, two of the
// built-in spacers plus the un-zoom button item seems to exactly match the space
// on the left that's reserved for the window buttons.
return [.flexibleSpace, .titleText, .flexibleSpace]
}
}
/// A label that expands to fit whatever text you put in it and horizontally centers itself in the current window.
fileprivate class CenteredDynamicLabel: NSTextField {
override func viewDidMoveToSuperview() {
// Configure the text field
isEditable = false
isBordered = false
drawsBackground = false
alignment = .center
lineBreakMode = .byTruncatingTail
cell?.truncatesLastVisibleLine = true
// Use Auto Layout
translatesAutoresizingMaskIntoConstraints = false
// Set content hugging and compression resistance priorities
setContentHuggingPriority(.defaultLow, for: .horizontal)
setContentCompressionResistancePriority(.defaultHigh, for: .horizontal)
}
// Vertically center the text
override func draw(_ dirtyRect: NSRect) {
guard let attributedString = self.attributedStringValue.mutableCopy() as? NSMutableAttributedString else {
super.draw(dirtyRect)
return
}
let textSize = attributedString.size()
let yOffset = (self.bounds.height - textSize.height) / 2 - 1 // -1 to center it better
let centeredRect = NSRect(x: self.bounds.origin.x, y: self.bounds.origin.y + yOffset,
width: self.bounds.width, height: textSize.height)
attributedString.draw(in: centeredRect)
}
}
extension NSToolbarItem.Identifier {
static let resetZoom = NSToolbarItem.Identifier("ResetZoom")
static let titleText = NSToolbarItem.Identifier("TitleText")
}

View File

@ -0,0 +1,198 @@
import AppKit
/// A terminal window style that provides a transparent titlebar effect. With this effect, the titlebar
/// matches the background color of the window.
class TransparentTitlebarTerminalWindow: TerminalWindow {
/// Stores the last surface configuration to reapply appearance when needed.
/// This is necessary because various macOS operations (tab switching, tab bar
/// visibility changes) can reset the titlebar appearance.
private var lastSurfaceConfig: Ghostty.SurfaceView.DerivedConfig?
/// KVO observation for tab group window changes.
private var tabGroupWindowsObservation: NSKeyValueObservation?
private var tabBarVisibleObservation: NSKeyValueObservation?
deinit {
tabGroupWindowsObservation?.invalidate()
tabBarVisibleObservation?.invalidate()
}
// MARK: NSWindow
override func awakeFromNib() {
super.awakeFromNib()
// Setup all the KVO we will use, see the docs for the respective functions
// to learn why we need KVO.
setupKVO()
}
override func becomeMain() {
super.becomeMain()
guard let lastSurfaceConfig else { return }
syncAppearance(lastSurfaceConfig)
// This is a nasty edge case. If we're going from 2 to 1 tab and the tab bar
// automatically disappears, then we need to resync our appearance because
// at some point macOS replaces the tab views.
if tabGroup?.windows.count ?? 0 == 2 {
DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(50)) { [weak self] in
self?.syncAppearance(self?.lastSurfaceConfig ?? lastSurfaceConfig)
}
}
}
override func update() {
super.update()
// On macOS 13 to 15, we need to hide the NSVisualEffectView in order to allow our
// titlebar to be truly transparent.
if #unavailable(macOS 26) {
if !effectViewIsHidden {
hideEffectView()
}
}
}
// MARK: Appearance
override func syncAppearance(_ surfaceConfig: Ghostty.SurfaceView.DerivedConfig) {
super.syncAppearance(surfaceConfig)
// Save our config in case we need to reapply
lastSurfaceConfig = surfaceConfig
// Everytime we change appearance, set KVO up again in case any of our
// references changed (e.g. tabGroup is new).
setupKVO()
if #available(macOS 26.0, *) {
syncAppearanceTahoe(surfaceConfig)
} else {
syncAppearanceVentura(surfaceConfig)
}
}
@available(macOS 26.0, *)
private func syncAppearanceTahoe(_ surfaceConfig: Ghostty.SurfaceView.DerivedConfig) {
// When we have transparency, we need to set the titlebar background to match the
// window background but with opacity. The window background is set using the
// "preferred background color" property.
//
// As an inverse, if we don't have transparency, we don't bother with this because
// the window background will be set to the correct color so we can just hide the
// titlebar completely and we're good to go.
if !isOpaque {
if let titlebarView = titlebarContainer?.firstDescendant(withClassName: "NSTitlebarView") {
titlebarView.wantsLayer = true
titlebarView.layer?.backgroundColor = preferredBackgroundColor?.cgColor
}
}
// In all cases, we have to hide the background view since this has multiple subviews
// that force a background color.
titlebarBackgroundView?.isHidden = true
}
@available(macOS 13.0, *)
private func syncAppearanceVentura(_ surfaceConfig: Ghostty.SurfaceView.DerivedConfig) {
guard let titlebarContainer else { return }
// Setup the titlebar background color to match ours
titlebarContainer.wantsLayer = true
titlebarContainer.layer?.backgroundColor = preferredBackgroundColor?.cgColor
// See the docs for the function that sets this to true on why
effectViewIsHidden = false
// Necessary to not draw the border around the title
titlebarAppearsTransparent = true
}
// MARK: View Finders
private var titlebarBackgroundView: NSView? {
titlebarContainer?.firstDescendant(withClassName: "NSTitlebarBackgroundView")
}
// MARK: Tab Group Observation
private func setupKVO() {
// See the docs for the respective setup functions for why.
setupTabGroupObservation()
setupTabBarVisibleObservation()
}
/// Monitors the tabGroup windows value for any changes and resyncs the appearance on change.
/// This is necessary because when the windows change, the tab bar and titlebar are recreated
/// which breaks our changes.
private func setupTabGroupObservation() {
// Remove existing observation if any
tabGroupWindowsObservation?.invalidate()
tabGroupWindowsObservation = nil
// Check if tabGroup is available
guard let tabGroup else { return }
// Set up KVO observation for the windows array. Whenever it changes
// we resync the appearance because it can cause macOS to redraw the
// tab bar.
tabGroupWindowsObservation = tabGroup.observe(
\.windows,
options: [.new]
) { [weak self] _, change in
// NOTE: At one point, I guarded this on only if we went from 0 to N
// or N to 0 under the assumption that the tab bar would only get
// replaced on those cases. This turned out to be false (Tahoe).
// It's cheap enough to always redraw this so we should just do it
// unconditionally.
guard let self else { return }
guard let lastSurfaceConfig else { return }
self.syncAppearance(lastSurfaceConfig)
}
}
/// Monitors the tab bar for visibility. This lets the "Show/Hide Tab Bar" manual menu item
/// to not break our appearance.
private func setupTabBarVisibleObservation() {
// Remove existing observation if any
tabBarVisibleObservation?.invalidate()
tabBarVisibleObservation = nil
// Set up KVO observation for isTabBarVisible
tabBarVisibleObservation = tabGroup?.observe(
\.isTabBarVisible,
options: [.new]
) { [weak self] _, change in
guard let self else { return }
guard let lastSurfaceConfig else { return }
self.syncAppearance(lastSurfaceConfig)
}
}
// MARK: macOS 13 to 15
// We only need to set this once, but need to do it after the window has been created in order
// to determine if the theme is using a very dark background, in which case we don't want to
// remove the effect view if the default tab bar is being used since the effect created in
// `updateTabsForVeryDarkBackgrounds` creates a confusing visual design.
private var effectViewIsHidden = false
private func hideEffectView() {
guard !effectViewIsHidden else { return }
// By hiding the visual effect view, we allow the window's (or titlebar's in this case)
// background color to show through. If we were to set `titlebarAppearsTransparent` to true
// the selected tab would look fine, but the unselected ones and new tab button backgrounds
// would be an opaque color. When the titlebar isn't transparent, however, the system applies
// a compositing effect to the unselected tab backgrounds, which makes them blend with the
// titlebar's/window's background.
if let effectView = titlebarContainer?.descendants(withClassName: "NSVisualEffectView").first {
effectView.isHidden = true
}
effectViewIsHidden = true
}
}

View File

@ -1,3 +0,0 @@
enum AppError: Error {
case surfaceCreateError
}

View File

@ -553,6 +553,12 @@ extension Ghostty {
case GHOSTTY_ACTION_CHECK_FOR_UPDATES:
checkForUpdates(app)
case GHOSTTY_ACTION_UNDO:
return undo(app, target: target)
case GHOSTTY_ACTION_REDO:
return redo(app, target: target)
case GHOSTTY_ACTION_CLOSE_ALL_WINDOWS:
fallthrough
case GHOSTTY_ACTION_TOGGLE_TAB_OVERVIEW:
@ -599,6 +605,48 @@ extension Ghostty {
}
}
private static func undo(_ app: ghostty_app_t, target: ghostty_target_s) -> Bool {
let undoManager: UndoManager?
switch (target.tag) {
case GHOSTTY_TARGET_APP:
undoManager = (NSApp.delegate as? AppDelegate)?.undoManager
case GHOSTTY_TARGET_SURFACE:
guard let surface = target.target.surface else { return false }
guard let surfaceView = self.surfaceView(from: surface) else { return false }
undoManager = surfaceView.undoManager
default:
assertionFailure()
return false
}
guard let undoManager, undoManager.canUndo else { return false }
undoManager.undo()
return true
}
private static func redo(_ app: ghostty_app_t, target: ghostty_target_s) -> Bool {
let undoManager: UndoManager?
switch (target.tag) {
case GHOSTTY_TARGET_APP:
undoManager = (NSApp.delegate as? AppDelegate)?.undoManager
case GHOSTTY_TARGET_SURFACE:
guard let surface = target.target.surface else { return false }
guard let surfaceView = self.surfaceView(from: surface) else { return false }
undoManager = surfaceView.undoManager
default:
assertionFailure()
return false
}
guard let undoManager, undoManager.canRedo else { return false }
undoManager.redo()
return true
}
private static func newWindow(_ app: ghostty_app_t, target: ghostty_target_s) {
switch (target.tag) {
case GHOSTTY_TARGET_APP:
@ -745,7 +793,7 @@ extension Ghostty {
guard let surface = target.target.surface else { return }
guard let surfaceView = self.surfaceView(from: surface) else { return }
guard let mode = FullscreenMode.from(ghostty: raw) else {
Ghostty.logger.warning("unknow fullscreen mode raw=\(raw.rawValue)")
Ghostty.logger.warning("unknown fullscreen mode raw=\(raw.rawValue)")
return
}
NotificationCenter.default.post(
@ -921,7 +969,7 @@ extension Ghostty {
// we should only be returning true if we actually performed the action,
// but this handles the most common case of caring about goto_split performability
// which is the no-split case.
guard controller.surfaceTree?.isSplit ?? false else { return false }
guard controller.surfaceTree.isSplit else { return false }
NotificationCenter.default.post(
name: Notification.ghosttyFocusSplit,
@ -1082,7 +1130,7 @@ extension Ghostty {
guard let surface = target.target.surface else { return }
guard let surfaceView = self.surfaceView(from: surface) else { return }
guard let window = surfaceView.window as? TerminalWindow else { return }
switch (mode) {
case .on:
window.level = .floating

View File

@ -0,0 +1,46 @@
import GhosttyKit
extension Ghostty {
/// `ghostty_command_s`
struct Command: Sendable {
private let cValue: ghostty_command_s
/// The title of the command.
var title: String {
String(cString: cValue.title)
}
/// Human-friendly description of what this command will do.
var description: String {
String(cString: cValue.description)
}
/// The full action that must be performed to invoke this command.
var action: String {
String(cString: cValue.action)
}
/// Only the key portion of the action so you can compare action types, e.g. `goto_split`
/// instead of `goto_split:left`.
var actionKey: String {
String(cString: cValue.action_key)
}
/// True if this can be performed on this target.
var isSupported: Bool {
!Self.unsupportedActionKeys.contains(actionKey)
}
/// Unsupported action keys, because they either don't make sense in the context of our
/// target platform or they just aren't implemented yet.
static let unsupportedActionKeys: [String] = [
"toggle_tab_overview",
"toggle_window_decorations",
"show_gtk_inspector",
]
init(cValue: ghostty_command_s) {
self.cValue = cValue
}
}
}

View File

@ -250,6 +250,17 @@ extension Ghostty {
return String(cString: ptr)
}
var macosWindowButtons: MacOSWindowButtons {
let defaultValue = MacOSWindowButtons.visible
guard let config = self.config else { return defaultValue }
var v: UnsafePointer<Int8>? = nil
let key = "macos-window-buttons"
guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
guard let ptr = v else { return defaultValue }
let str = String(cString: ptr)
return MacOSWindowButtons(rawValue: str) ?? defaultValue
}
var macosTitlebarStyle: String {
let defaultValue = "transparent"
guard let config = self.config else { return defaultValue }
@ -495,6 +506,14 @@ extension Ghostty {
return v;
}
var undoTimeout: Duration {
guard let config = self.config else { return .seconds(5) }
var v: UInt = 0
let key = "undo-timeout"
_ = ghostty_config_get(config, &v, key, UInt(key.count))
return .milliseconds(v)
}
var autoUpdate: AutoUpdate? {
guard let config = self.config else { return nil }
var v: UnsafePointer<Int8>? = nil
@ -539,6 +558,17 @@ extension Ghostty {
_ = ghostty_config_get(config, &v, key, UInt(key.count))
return v
}
var macosShortcuts: MacShortcuts {
let defaultValue = MacShortcuts.ask
guard let config = self.config else { return defaultValue }
var v: UnsafePointer<Int8>? = nil
let key = "macos-shortcuts"
guard ghostty_config_get(config, &v, key, UInt(key.count)) else { return defaultValue }
guard let ptr = v else { return defaultValue }
let str = String(cString: ptr)
return MacShortcuts(rawValue: str) ?? defaultValue
}
}
}
@ -555,6 +585,9 @@ extension Ghostty.Config {
let rawValue: CUnsignedInt
static let system = BellFeatures(rawValue: 1 << 0)
static let audio = BellFeatures(rawValue: 1 << 1)
static let attention = BellFeatures(rawValue: 1 << 2)
static let title = BellFeatures(rawValue: 1 << 3)
}
enum MacHidden : String {
@ -562,6 +595,12 @@ extension Ghostty.Config {
case always
}
enum MacShortcuts: String {
case allow
case deny
case ask
}
enum ResizeOverlay : String {
case always
case never

View File

@ -0,0 +1,12 @@
extension Ghostty {
/// Possible errors from internal Ghostty calls.
enum Error: Swift.Error, CustomLocalizedStringResourceConvertible {
case apiFailed
var localizedStringResource: LocalizedStringResource {
switch self {
case .apiFailed: return "libghostty API call failed"
}
}
}
}

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View File

@ -1,494 +0,0 @@
import SwiftUI
import Combine
import GhosttyKit
extension Ghostty {
/// This enum represents the possible states that a node in the split tree can be in. It is either:
///
/// - noSplit - This is an unsplit, single pane. This contains only a "leaf" which has a single
/// terminal surface to render.
/// - horizontal/vertical - This is split into the horizontal or vertical direction. This contains a
/// "container" which has a recursive top/left SplitNode and bottom/right SplitNode. These
/// values can further be split infinitely.
///
enum SplitNode: Equatable, Hashable, Codable, Sequence {
case leaf(Leaf)
case split(Container)
/// The parent of this node.
var parent: Container? {
get {
switch (self) {
case .leaf(let leaf):
return leaf.parent
case .split(let container):
return container.parent
}
}
set {
switch (self) {
case .leaf(let leaf):
leaf.parent = newValue
case .split(let container):
container.parent = newValue
}
}
}
/// Returns true if the tree is split.
var isSplit: Bool {
return if case .leaf = self {
false
} else {
true
}
}
func topLeft() -> SurfaceView {
switch (self) {
case .leaf(let leaf):
return leaf.surface
case .split(let container):
return container.topLeft.topLeft()
}
}
/// Returns the view that would prefer receiving focus in this tree. This is always the
/// top-left-most view. This is used when creating a split or closing a split to find the
/// next view to send focus to.
func preferredFocus(_ direction: SplitFocusDirection = .up) -> SurfaceView {
let container: Container
switch (self) {
case .leaf(let leaf):
// noSplit is easy because there is only one thing to focus
return leaf.surface
case .split(let c):
container = c
}
let node: SplitNode
switch (direction) {
case .previous, .up, .left:
node = container.bottomRight
case .next, .down, .right:
node = container.topLeft
}
return node.preferredFocus(direction)
}
/// When direction is either next or previous, return the first or last
/// leaf. This can be used when the focus needs to move to a leaf even
/// after hitting the bottom-right-most or top-left-most surface.
/// When the direction is not next or previous (such as top, bottom,
/// left, right), it will be ignored and no leaf will be returned.
func firstOrLast(_ direction: SplitFocusDirection) -> Leaf? {
// If there is no parent, simply ignore.
guard let root = self.parent?.rootContainer() else { return nil }
switch (direction) {
case .next:
return root.firstLeaf()
case .previous:
return root.lastLeaf()
default:
return nil
}
}
/// Close the surface associated with this node. This will likely deinitialize the
/// surface. At this point, the surface view in this node tree can never be used again.
func close() {
switch (self) {
case .leaf(let leaf):
leaf.surface.close()
case .split(let container):
container.topLeft.close()
container.bottomRight.close()
}
}
/// Returns true if any surface in the split stack requires quit confirmation.
func needsConfirmQuit() -> Bool {
switch (self) {
case .leaf(let leaf):
return leaf.surface.needsConfirmQuit
case .split(let container):
return container.topLeft.needsConfirmQuit() ||
container.bottomRight.needsConfirmQuit()
}
}
/// Returns true if the split tree contains the given view.
func contains(view: SurfaceView) -> Bool {
return leaf(for: view) != nil
}
/// Find a surface view by UUID.
func findUUID(uuid: UUID) -> SurfaceView? {
switch (self) {
case .leaf(let leaf):
if (leaf.surface.uuid == uuid) {
return leaf.surface
}
return nil
case .split(let container):
return container.topLeft.findUUID(uuid: uuid) ??
container.bottomRight.findUUID(uuid: uuid)
}
}
/// Returns true if the surface borders the top. Assumes the view is in the tree.
func doesBorderTop(view: SurfaceView) -> Bool {
switch (self) {
case .leaf(let leaf):
return leaf.surface == view
case .split(let container):
switch (container.direction) {
case .vertical:
return container.topLeft.doesBorderTop(view: view)
case .horizontal:
return container.topLeft.doesBorderTop(view: view) ||
container.bottomRight.doesBorderTop(view: view)
}
}
}
/// Return the node for the given view if its in the tree.
func leaf(for view: SurfaceView) -> Leaf? {
switch (self) {
case .leaf(let leaf):
if leaf.surface == view {
return leaf
} else {
return nil
}
case .split(let container):
return container.topLeft.leaf(for: view) ??
container.bottomRight.leaf(for: view)
}
}
// MARK: - Sequence
func makeIterator() -> IndexingIterator<[Leaf]> {
return leaves().makeIterator()
}
/// Return all the leaves in this split node. This isn't very efficient but our split trees are never super
/// deep so its not an issue.
private func leaves() -> [Leaf] {
switch (self) {
case .leaf(let leaf):
return [leaf]
case .split(let container):
return container.topLeft.leaves() + container.bottomRight.leaves()
}
}
// MARK: - Equatable
static func == (lhs: SplitNode, rhs: SplitNode) -> Bool {
switch (lhs, rhs) {
case (.leaf(let lhs_v), .leaf(let rhs_v)):
return lhs_v === rhs_v
case (.split(let lhs_v), .split(let rhs_v)):
return lhs_v === rhs_v
default:
return false
}
}
class Leaf: ObservableObject, Equatable, Hashable, Codable {
let app: ghostty_app_t
@Published var surface: SurfaceView
weak var parent: SplitNode.Container?
/// Initialize a new leaf which creates a new terminal surface.
init(_ app: ghostty_app_t, baseConfig: SurfaceConfiguration? = nil, uuid: UUID? = nil) {
self.app = app
self.surface = SurfaceView(app, baseConfig: baseConfig, uuid: uuid)
}
// MARK: - Hashable
func hash(into hasher: inout Hasher) {
hasher.combine(app)
hasher.combine(surface)
}
// MARK: - Equatable
static func == (lhs: Leaf, rhs: Leaf) -> Bool {
return lhs.app == rhs.app && lhs.surface === rhs.surface
}
// MARK: - Codable
enum CodingKeys: String, CodingKey {
case pwd
case uuid
}
required convenience init(from decoder: Decoder) throws {
// Decoding uses the global Ghostty app
guard let del = NSApplication.shared.delegate,
let appDel = del as? AppDelegate,
let app = appDel.ghostty.app else {
throw TerminalRestoreError.delegateInvalid
}
let container = try decoder.container(keyedBy: CodingKeys.self)
let uuid = UUID(uuidString: try container.decode(String.self, forKey: .uuid))
var config = SurfaceConfiguration()
config.workingDirectory = try container.decode(String?.self, forKey: .pwd)
self.init(app, baseConfig: config, uuid: uuid)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(surface.pwd, forKey: .pwd)
try container.encode(surface.uuid.uuidString, forKey: .uuid)
}
}
class Container: ObservableObject, Equatable, Hashable, Codable {
let app: ghostty_app_t
let direction: SplitViewDirection
@Published var topLeft: SplitNode
@Published var bottomRight: SplitNode
@Published var split: CGFloat = 0.5
var resizeEvent: PassthroughSubject<Double, Never> = .init()
weak var parent: SplitNode.Container?
/// A container is always initialized from some prior leaf because a split has to originate
/// from a non-split value. When initializing, we inherit the leaf's surface and then
/// initialize a new surface for the new pane.
init(from: Leaf, direction: SplitViewDirection, baseConfig: SurfaceConfiguration? = nil) {
self.app = from.app
self.direction = direction
self.parent = from.parent
// Initially, both topLeft and bottomRight are in the "nosplit"
// state since this is a new split.
self.topLeft = .leaf(from)
let bottomRight: Leaf = .init(app, baseConfig: baseConfig)
self.bottomRight = .leaf(bottomRight)
from.parent = self
bottomRight.parent = self
}
// Move the top left node to the bottom right and vice versa,
// preserving the size.
func swap() {
let topLeft: SplitNode = self.topLeft
self.topLeft = bottomRight
self.bottomRight = topLeft
self.split = 1 - self.split
}
/// Resize the split by moving the split divider in the given
/// direction by the given amount. If this container is not split
/// in the given direction, navigate up the tree until we find a
/// container that is
func resize(direction: SplitResizeDirection, amount: UInt16) {
// We send a resize event to our publisher which will be
// received by the SplitView.
switch (self.direction) {
case .horizontal:
switch (direction) {
case .left: resizeEvent.send(-Double(amount))
case .right: resizeEvent.send(Double(amount))
default: parent?.resize(direction: direction, amount: amount)
}
case .vertical:
switch (direction) {
case .up: resizeEvent.send(-Double(amount))
case .down: resizeEvent.send(Double(amount))
default: parent?.resize(direction: direction, amount: amount)
}
}
}
/// Equalize the splits in this container. Each split is equalized
/// based on its weight, i.e. the number of leaves it contains.
/// This function returns the weight of this container.
func equalize() -> UInt {
let topLeftWeight: UInt
switch (topLeft) {
case .leaf:
topLeftWeight = 1
case .split(let c):
topLeftWeight = c.equalize()
}
let bottomRightWeight: UInt
switch (bottomRight) {
case .leaf:
bottomRightWeight = 1
case .split(let c):
bottomRightWeight = c.equalize()
}
let weight = topLeftWeight + bottomRightWeight
split = Double(topLeftWeight) / Double(weight)
return weight
}
/// Returns the top most parent, or this container. Because this
/// would fall back to use to self, the return value is guaranteed.
func rootContainer() -> Container {
guard let parent = self.parent else { return self }
return parent.rootContainer()
}
/// Returns the first leaf from the given container. This is most
/// useful for root container, so that we can find the top-left-most
/// leaf.
func firstLeaf() -> Leaf {
switch (self.topLeft) {
case .leaf(let leaf):
return leaf
case .split(let s):
return s.firstLeaf()
}
}
/// Returns the last leaf from the given container. This is most
/// useful for root container, so that we can find the bottom-right-
/// most leaf.
func lastLeaf() -> Leaf {
switch (self.bottomRight) {
case .leaf(let leaf):
return leaf
case .split(let s):
return s.lastLeaf()
}
}
// MARK: - Hashable
func hash(into hasher: inout Hasher) {
hasher.combine(app)
hasher.combine(direction)
hasher.combine(topLeft)
hasher.combine(bottomRight)
}
// MARK: - Equatable
static func == (lhs: Container, rhs: Container) -> Bool {
return lhs.app == rhs.app &&
lhs.direction == rhs.direction &&
lhs.topLeft == rhs.topLeft &&
lhs.bottomRight == rhs.bottomRight
}
// MARK: - Codable
enum CodingKeys: String, CodingKey {
case direction
case split
case topLeft
case bottomRight
}
required init(from decoder: Decoder) throws {
// Decoding uses the global Ghostty app
guard let del = NSApplication.shared.delegate,
let appDel = del as? AppDelegate,
let app = appDel.ghostty.app else {
throw TerminalRestoreError.delegateInvalid
}
let container = try decoder.container(keyedBy: CodingKeys.self)
self.app = app
self.direction = try container.decode(SplitViewDirection.self, forKey: .direction)
self.split = try container.decode(CGFloat.self, forKey: .split)
self.topLeft = try container.decode(SplitNode.self, forKey: .topLeft)
self.bottomRight = try container.decode(SplitNode.self, forKey: .bottomRight)
// Fix up the parent references
self.topLeft.parent = self
self.bottomRight.parent = self
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(direction, forKey: .direction)
try container.encode(split, forKey: .split)
try container.encode(topLeft, forKey: .topLeft)
try container.encode(bottomRight, forKey: .bottomRight)
}
}
/// This keeps track of the "neighbors" of a split: the immediately above/below/left/right
/// nodes. This is purposely weak so we don't have to worry about memory management
/// with this (although, it should always be correct).
struct Neighbors {
var left: SplitNode?
var right: SplitNode?
var up: SplitNode?
var down: SplitNode?
/// These are the previous/next nodes. It will certainly be one of the above as well
/// but we keep track of these separately because depending on the split direction
/// of the containing node, previous may be left OR up (same for next).
var previous: SplitNode?
var next: SplitNode?
/// No neighbors, used by the root node.
static let empty: Self = .init()
/// Get the node for a given direction.
func get(direction: SplitFocusDirection) -> SplitNode? {
let map: [SplitFocusDirection : KeyPath<Self, SplitNode?>] = [
.previous: \.previous,
.next: \.next,
.up: \.up,
.down: \.down,
.left: \.left,
.right: \.right,
]
guard let path = map[direction] else { return nil }
return self[keyPath: path]
}
/// Update multiple keys and return a new copy.
func update(_ attrs: [WritableKeyPath<Self, SplitNode?>: SplitNode?]) -> Self {
var clone = self
attrs.forEach { (key, value) in
clone[keyPath: key] = value
}
return clone
}
/// True if there are no neighbors
func isEmpty() -> Bool {
return self.previous == nil && self.next == nil
}
}
}
}

View File

@ -0,0 +1,149 @@
import GhosttyKit
extension Ghostty {
/// Represents a single surface within Ghostty.
///
/// NOTE(mitchellh): This is a work-in-progress class as part of a general refactor
/// of our Ghostty data model. At the time of writing there's still a ton of surface
/// functionality that is not encapsulated in this class. It is planned to migrate that
/// all over.
///
/// Wraps a `ghostty_surface_t`
final class Surface: Sendable {
private let surface: ghostty_surface_t
/// Read the underlying C value for this surface. This is unsafe because the value will be
/// freed when the Surface class is deinitialized.
var unsafeCValue: ghostty_surface_t {
surface
}
/// Initialize from the C structure.
init(cSurface: ghostty_surface_t) {
self.surface = cSurface
}
deinit {
// deinit is not guaranteed to happen on the main actor and our API
// calls into libghostty must happen there so we capture the surface
// value so we don't capture `self` and then we detach it in a task.
// We can't wait for the task to succeed so this will happen sometime
// but that's okay.
let surface = self.surface
Task.detached { @MainActor in
ghostty_surface_free(surface)
}
}
/// Send text to the terminal as if it was typed. This doesn't send the key events so keyboard
/// shortcuts and other encodings do not take effect.
@MainActor
func sendText(_ text: String) {
let len = text.utf8CString.count
if (len == 0) { return }
text.withCString { ptr in
// len includes the null terminator so we do len - 1
ghostty_surface_text(surface, ptr, UInt(len - 1))
}
}
/// Send a key event to the terminal.
///
/// This sends the full key event including modifiers, action type, and text to the terminal.
/// Unlike `sendText`, this method processes keyboard shortcuts, key bindings, and terminal
/// encoding based on the complete key event information.
///
/// - Parameter event: The key event to send to the terminal
@MainActor
func sendKeyEvent(_ event: Input.KeyEvent) {
event.withCValue { cEvent in
ghostty_surface_key(surface, cEvent)
}
}
/// Whether the terminal has captured mouse input.
///
/// When the mouse is captured, the terminal application is receiving mouse events
/// directly rather than the host system handling them. This typically occurs when
/// a terminal application enables mouse reporting mode.
@MainActor
var mouseCaptured: Bool {
ghostty_surface_mouse_captured(surface)
}
/// Send a mouse button event to the terminal.
///
/// This sends a complete mouse button event including the button state (press/release),
/// which button was pressed, and any modifier keys that were held during the event.
/// The terminal processes this event according to its mouse handling configuration.
///
/// - Parameter event: The mouse button event to send to the terminal
@MainActor
func sendMouseButton(_ event: Input.MouseButtonEvent) {
ghostty_surface_mouse_button(
surface,
event.action.cMouseState,
event.button.cMouseButton,
event.mods.cMods)
}
/// Send a mouse position event to the terminal.
///
/// This reports the current mouse position to the terminal, which may be used
/// for mouse tracking, hover effects, or other position-dependent features.
/// The terminal will only receive these events if mouse reporting is enabled.
///
/// - Parameter event: The mouse position event to send to the terminal
@MainActor
func sendMousePos(_ event: Input.MousePosEvent) {
ghostty_surface_mouse_pos(
surface,
event.x,
event.y,
event.mods.cMods)
}
/// Send a mouse scroll event to the terminal.
///
/// This sends scroll wheel input to the terminal with delta values for both
/// horizontal and vertical scrolling, along with precision and momentum information.
/// The terminal processes this according to its scroll handling configuration.
///
/// - Parameter event: The mouse scroll event to send to the terminal
@MainActor
func sendMouseScroll(_ event: Input.MouseScrollEvent) {
ghostty_surface_mouse_scroll(
surface,
event.x,
event.y,
event.mods.cScrollMods)
}
/// Perform a keybinding action.
///
/// The action can be any valid keybind parameter. e.g. `keybind = goto_tab:4`
/// you can perform `goto_tab:4` with this.
///
/// Returns true if the action was performed. Invalid actions return false.
@MainActor
func perform(action: String) -> Bool {
let len = action.utf8CString.count
if (len == 0) { return false }
return action.withCString { cString in
ghostty_surface_binding_action(surface, cString, UInt(len - 1))
}
}
/// Command options for this surface.
@MainActor
func commands() throws -> [Command] {
var ptr: UnsafeMutablePointer<ghostty_command_s>? = nil
var count: Int = 0
ghostty_surface_commands(surface, &ptr, &count)
guard let ptr else { throw Error.apiFailed }
let buffer = UnsafeBufferPointer(start: ptr, count: count)
return Array(buffer).map { Command(cValue: $0) }.filter { $0.isSupported }
}
}
}

View File

@ -1,472 +0,0 @@
import SwiftUI
import GhosttyKit
extension Ghostty {
/// A spittable terminal view is one where the terminal allows for "splits" (vertical and horizontal) within the
/// view. The terminal starts in the unsplit state (a plain ol' TerminalView) but responds to changes to the
/// split direction by splitting the terminal.
///
/// This also allows one split to be "zoomed" at any time.
struct TerminalSplit: View {
/// The current state of the root node. This can be set to nil when all surfaces are closed.
@Binding var node: SplitNode?
/// Non-nil if one of the surfaces in the split tree is currently "zoomed." A zoomed surface
/// becomes "full screen" on the split tree.
@State private var zoomedSurface: SurfaceView? = nil
var body: some View {
ZStack {
TerminalSplitRoot(
node: $node,
zoomedSurface: $zoomedSurface
)
// If we have a zoomed surface, we overlay that on top of our split
// root. Our split root will become clear when there is a zoomed
// surface. We need to keep the split root around so that we don't
// lose all of the surface state so this must be a ZStack.
if let surfaceView = zoomedSurface {
InspectableSurface(surfaceView: surfaceView)
}
}
.focusedValue(\.ghosttySurfaceZoomed, zoomedSurface != nil)
}
}
/// The root of a split tree. This sets up the initial SplitNode state and renders. There is only ever
/// one of these in a split tree.
private struct TerminalSplitRoot: View {
/// The root node that we're rendering. This will be set to nil if all the surfaces in this tree close.
@Binding var node: SplitNode?
/// Keeps track of whether we're in a zoomed split state or not. If one of the splits we own
/// is in the zoomed state, we clear our body since we expect a zoomed split to overlay
/// this one.
@Binding var zoomedSurface: SurfaceView?
var body: some View {
let center = NotificationCenter.default
let pubZoom = center.publisher(for: Notification.didToggleSplitZoom)
// If we're zoomed, we don't render anything, we are transparent. This
// ensures that the View stays around so we don't lose our state, but
// also that the zoomed view on top can see through if background transparency
// is enabled.
if (zoomedSurface == nil) {
ZStack {
switch (node) {
case nil:
Color(.clear)
case .leaf(let leaf):
TerminalSplitLeaf(
leaf: leaf,
neighbors: .empty,
node: $node
)
case .split(let container):
TerminalSplitContainer(
neighbors: .empty,
node: $node,
container: container
)
.onReceive(pubZoom) { onZoom(notification: $0) }
}
}
.id(node) // Needed for change detection on node
} else {
// On these events we want to reset the split state and call it.
let pubSplit = center.publisher(for: Notification.ghosttyNewSplit, object: zoomedSurface!)
let pubClose = center.publisher(for: Notification.ghosttyCloseSurface, object: zoomedSurface!)
let pubFocus = center.publisher(for: Notification.ghosttyFocusSplit, object: zoomedSurface!)
ZStack {}
.onReceive(pubZoom) { onZoomReset(notification: $0) }
.onReceive(pubSplit) { onZoomReset(notification: $0) }
.onReceive(pubClose) { onZoomReset(notification: $0) }
.onReceive(pubFocus) { onZoomReset(notification: $0) }
}
}
func onZoom(notification: SwiftUI.Notification) {
// Our node must be split to receive zooms. You can't zoom an unsplit terminal.
if case .leaf = node {
preconditionFailure("TerminalSplitRoom must not be zoom-able if no splits exist")
}
// Make sure the notification has a surface and that this window owns the surface.
guard let surfaceView = notification.object as? SurfaceView else { return }
guard node?.contains(view: surfaceView) ?? false else { return }
// We are in the zoomed state.
zoomedSurface = surfaceView
// See onZoomReset, same logic.
DispatchQueue.main.async { Ghostty.moveFocus(to: surfaceView) }
}
func onZoomReset(notification: SwiftUI.Notification) {
// Make sure the notification has a surface and that this window owns the surface.
guard let surfaceView = notification.object as? SurfaceView else { return }
guard zoomedSurface == surfaceView else { return }
// We are now unzoomed
zoomedSurface = nil
// We need to stay focused on this view, but the view is going to change
// superviews. We need to do this async so it happens on the next event loop
// tick.
DispatchQueue.main.async {
Ghostty.moveFocus(to: surfaceView)
// If the notification is not a toggle zoom notification, we want to re-publish
// it after a short delay so that the split tree has a chance to re-establish
// so the proper view gets this notification.
if (notification.name != Notification.didToggleSplitZoom) {
// We have to wait ANOTHER tick since we just established.
DispatchQueue.main.async {
NotificationCenter.default.post(notification)
}
}
}
}
}
/// A noSplit leaf node of a split tree.
private struct TerminalSplitLeaf: View {
/// The leaf to draw the surface for.
let leaf: SplitNode.Leaf
/// The neighbors, used for navigation.
let neighbors: SplitNode.Neighbors
/// The SplitNode that the leaf belongs to. This will be set to nil when leaf is closed.
@Binding var node: SplitNode?
var body: some View {
let center = NotificationCenter.default
let pub = center.publisher(for: Notification.ghosttyNewSplit, object: leaf.surface)
let pubClose = center.publisher(for: Notification.ghosttyCloseSurface, object: leaf.surface)
let pubFocus = center.publisher(for: Notification.ghosttyFocusSplit, object: leaf.surface)
let pubResize = center.publisher(for: Notification.didResizeSplit, object: leaf.surface)
InspectableSurface(surfaceView: leaf.surface, isSplit: !neighbors.isEmpty())
.onReceive(pub) { onNewSplit(notification: $0) }
.onReceive(pubClose) { onClose(notification: $0) }
.onReceive(pubFocus) { onMoveFocus(notification: $0) }
.onReceive(pubResize) { onResize(notification: $0) }
}
private func onClose(notification: SwiftUI.Notification) {
var processAlive = false
if let valueAny = notification.userInfo?["process_alive"] {
if let value = valueAny as? Bool {
processAlive = value
}
}
// If the child process is not alive, then we exit immediately
guard processAlive else {
node = nil
return
}
// If we don't have a window to attach our modal to, we also exit immediately.
// This should NOT happen.
guard let window = leaf.surface.window else {
node = nil
return
}
// Confirm close. We use an NSAlert instead of a SwiftUI confirmationDialog
// due to SwiftUI bugs (see Ghostty #560). To repeat from #560, the bug is that
// confirmationDialog allows the user to Cmd-W close the alert, but when doing
// so SwiftUI does not update any of the bindings to note that window is no longer
// being shown, and provides no callback to detect this.
let alert = NSAlert()
alert.messageText = "Close Terminal?"
alert.informativeText = "The terminal still has a running process. If you close the " +
"terminal the process will be killed."
alert.addButton(withTitle: "Close the Terminal")
alert.addButton(withTitle: "Cancel")
alert.alertStyle = .warning
alert.beginSheetModal(for: window, completionHandler: { response in
switch (response) {
case .alertFirstButtonReturn:
alert.window.orderOut(nil)
node = nil
default:
break
}
})
}
private func onNewSplit(notification: SwiftUI.Notification) {
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
let config = configAny as? SurfaceConfiguration
// Determine our desired direction
guard let directionAny = notification.userInfo?["direction"] else { return }
guard let direction = directionAny as? ghostty_action_split_direction_e else { return }
let splitDirection: SplitViewDirection
let swap: Bool
switch (direction) {
case GHOSTTY_SPLIT_DIRECTION_RIGHT:
splitDirection = .horizontal
swap = false
case GHOSTTY_SPLIT_DIRECTION_LEFT:
splitDirection = .horizontal
swap = true
case GHOSTTY_SPLIT_DIRECTION_DOWN:
splitDirection = .vertical
swap = false
case GHOSTTY_SPLIT_DIRECTION_UP:
splitDirection = .vertical
swap = true
default:
return
}
// Setup our new container since we are now split
let container = SplitNode.Container(from: leaf, direction: splitDirection, baseConfig: config)
// Change the parent node. This will trigger the parent to relayout our views.
node = .split(container)
// See moveFocus comment, we have to run this whenever split changes.
Ghostty.moveFocus(to: container.bottomRight.preferredFocus(), from: node!.preferredFocus())
// If we are swapping, swap now. We do this after our focus event
// so that focus is in the right place.
if swap {
container.swap()
}
}
/// This handles the event to move the split focus (i.e. previous/next) from a keyboard event.
private func onMoveFocus(notification: SwiftUI.Notification) {
// Determine our desired direction
guard let directionAny = notification.userInfo?[Notification.SplitDirectionKey] else { return }
guard let direction = directionAny as? SplitFocusDirection else { return }
// Find the next surface to move to. In most cases this should be
// finding the neighbor in provided direction, and focus it. When
// the neighbor cannot be found based on next or previous direction,
// this would instead search for first or last leaf and focus it
// instead, giving the wrap around effect.
// When other directions are provided, this can be nil, and early
// returned.
guard let nextSurface = neighbors.get(direction: direction)?.preferredFocus(direction)
?? node?.firstOrLast(direction)?.surface else { return }
Ghostty.moveFocus(
to: nextSurface
)
}
/// Handle a resize event.
private func onResize(notification: SwiftUI.Notification) {
// If this leaf is not part of a split then there is nothing to do
guard let parent = leaf.parent else { return }
guard let directionAny = notification.userInfo?[Ghostty.Notification.ResizeSplitDirectionKey] else { return }
guard let direction = directionAny as? Ghostty.SplitResizeDirection else { return }
guard let amountAny = notification.userInfo?[Ghostty.Notification.ResizeSplitAmountKey] else { return }
guard let amount = amountAny as? UInt16 else { return }
parent.resize(direction: direction, amount: amount)
}
}
/// This represents a split view that is in the horizontal or vertical split state.
private struct TerminalSplitContainer: View {
@EnvironmentObject var ghostty: Ghostty.App
let neighbors: SplitNode.Neighbors
@Binding var node: SplitNode?
@StateObject var container: SplitNode.Container
var body: some View {
SplitView(
container.direction,
$container.split,
dividerColor: ghostty.config.splitDividerColor,
resizeIncrements: .init(width: 1, height: 1),
resizePublisher: container.resizeEvent,
left: {
let neighborKey: WritableKeyPath<SplitNode.Neighbors, SplitNode?> = container.direction == .horizontal ? \.right : \.down
TerminalSplitNested(
node: closeableTopLeft(),
neighbors: neighbors.update([
neighborKey: container.bottomRight,
\.next: container.bottomRight,
])
)
}, right: {
let neighborKey: WritableKeyPath<SplitNode.Neighbors, SplitNode?> = container.direction == .horizontal ? \.left : \.up
TerminalSplitNested(
node: closeableBottomRight(),
neighbors: neighbors.update([
neighborKey: container.topLeft,
\.previous: container.topLeft,
])
)
})
}
private func closeableTopLeft() -> Binding<SplitNode?> {
return .init(get: {
container.topLeft
}, set: { newValue in
if let newValue {
container.topLeft = newValue
return
}
// Closing
container.topLeft.close()
node = container.bottomRight
switch (node) {
case .leaf(let l):
l.parent = container.parent
case .split(let c):
c.parent = container.parent
case .none:
break
}
DispatchQueue.main.async {
Ghostty.moveFocus(
to: container.bottomRight.preferredFocus(),
from: container.topLeft.preferredFocus()
)
}
})
}
private func closeableBottomRight() -> Binding<SplitNode?> {
return .init(get: {
container.bottomRight
}, set: { newValue in
if let newValue {
container.bottomRight = newValue
return
}
// Closing
container.bottomRight.close()
node = container.topLeft
switch (node) {
case .leaf(let l):
l.parent = container.parent
case .split(let c):
c.parent = container.parent
case .none:
break
}
DispatchQueue.main.async {
Ghostty.moveFocus(
to: container.topLeft.preferredFocus(),
from: container.bottomRight.preferredFocus()
)
}
})
}
}
/// This is like TerminalSplitRoot, but... not the root. This renders a SplitNode in any state but
/// requires there be a binding to the parent node.
private struct TerminalSplitNested: View {
@Binding var node: SplitNode?
let neighbors: SplitNode.Neighbors
var body: some View {
Group {
switch (node) {
case nil:
Color(.clear)
case .leaf(let leaf):
TerminalSplitLeaf(
leaf: leaf,
neighbors: neighbors,
node: $node
)
case .split(let container):
TerminalSplitContainer(
neighbors: neighbors,
node: $node,
container: container
)
}
}
.id(node)
}
}
/// When changing the split state, or going full screen (native or non), the terminal view
/// will lose focus. There has to be some nice SwiftUI-native way to fix this but I can't
/// figure it out so we're going to do this hacky thing to bring focus back to the terminal
/// that should have it.
static func moveFocus(
to: SurfaceView,
from: SurfaceView? = nil,
delay: TimeInterval? = nil
) {
// The whole delay machinery is a bit of a hack to work around a
// situation where the window is destroyed and the surface view
// will never be attached to a window. Realistically, we should
// handle this upstream but we also don't want this function to be
// a source of infinite loops.
// Our max delay before we give up
let maxDelay: TimeInterval = 0.5
guard (delay ?? 0) < maxDelay else { return }
// We start at a 50 millisecond delay and do a doubling backoff
let nextDelay: TimeInterval = if let delay {
delay * 2
} else {
// 100 milliseconds
0.05
}
let work: DispatchWorkItem = .init {
// If the callback runs before the surface is attached to a view
// then the window will be nil. We just reschedule in that case.
guard let window = to.window else {
moveFocus(to: to, from: from, delay: nextDelay)
return
}
// If we had a previously focused node and its not where we're sending
// focus, make sure that we explicitly tell it to lose focus. In theory
// we should NOT have to do this but the focus callback isn't getting
// called for some reason.
if let from = from {
_ = from.resignFirstResponder()
}
window.makeFirstResponder(to)
}
let queue = DispatchQueue.main
if let delay {
queue.asyncAfter(deadline: .now() + delay, execute: work)
} else {
queue.async(execute: work)
}
}
}

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