update README
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README.md
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README.md
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@ -320,7 +320,8 @@ The high-level ambitious plan for the project, in order:
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| 3 | Basic customizability -- fonts, bg colors, etc. | ✅ |
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| 4 | Richer windowing features -- multi-window, tabbing, panes | ✅ |
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| 5 | Native Platform Experiences (i.e. Mac Preference Panel) | ⚠️ |
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| 6 | Windows Terminals (including PowerShell, Cmd, WSL) | ❌ |
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| 6 | Cross-platform `libghostty` for Embeddable Terminals | ⚠️ |
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| 7 | Windows Terminals (including PowerShell, Cmd, WSL) | ❌ |
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| N | Fancy features (to be expanded upon later) | ❌ |
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Additional details for each step in the big roadmap below:
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@ -389,6 +390,22 @@ in Zig but we do a lot of platform-native things:
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There are more improvements to be made. The macOS settings window is still
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a work-in-progress. Similar improvements will follow with Linux.
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#### Cross-platform `libghostty` for Embeddable Terminals
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In addition to being a standalone terminal emulator, Ghostty is a
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C-compatible library for embedding a fast, feature-rich terminal emulator
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in any 3rd party project. This library is called `libghostty`.
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This goal is not hypothetical! The macOS app is a `libghostty` consumer.
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The macOS app is a native Swift app developed in Xcode and `main()` is
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within Swift. The Swift app links to `libghostty` and uses the C API to
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render terminals.
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This step encompasses expanding `libghostty` support to more platforms
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and more use cases. At the time of writing this, `libghostty` is very
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Mac-centric -- particularly around rendering -- and we have work to do to
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expand this to other platforms.
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## Developing Ghostty
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To build Ghostty, you need [Zig](https://ziglang.org/) installed.
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