macOS: review windows when quitting (#12742)
Inspired by `Terminal.app` which I think is a nice feature. First two commits contains some changes in `BaseTerminalController` so that I can use swift concurrency to review those windows in chain more easily. https://github.com/user-attachments/assets/41d92432-4ae0-499e-961a-fc247602f3d7 Works with tabs as well, i forgot to record that.pull/12779/head
commit
52f23fb419
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@ -404,20 +404,7 @@ class AppDelegate: NSObject,
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// If our app says we don't need to confirm, we can exit now.
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if !ghostty.needsConfirmQuit { return .terminateNow }
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// We have some visible window. Show an app-wide modal to confirm quitting.
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let alert = NSAlert()
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alert.messageText = "Quit Ghostty?"
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alert.informativeText = "All terminal sessions will be terminated."
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alert.addButton(withTitle: "Close Ghostty")
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alert.addButton(withTitle: "Cancel")
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alert.alertStyle = .warning
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switch alert.runModal() {
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case .alertFirstButtonReturn:
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return .terminateNow
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default:
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return .terminateCancel
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}
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return terminate()
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}
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func applicationWillTerminate(_ notification: Notification) {
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@ -1305,6 +1292,79 @@ extension AppDelegate: NSMenuItemValidation {
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}
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}
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// MARK: - Termination Flow
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extension AppDelegate {
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func terminate() -> NSApplication.TerminateReply {
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let controllersNeedConfirmation = NSApplication.shared.windows
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.compactMap { $0.windowController as? BaseTerminalController }
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.filter { !$0.windowCanBeClosedWithoutConfirmation() }
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guard !controllersNeedConfirmation.isEmpty else {
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return .terminateNow
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}
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if controllersNeedConfirmation.count == 1 {
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Task {
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let response = await controllersNeedConfirmation[0].confirmCloseAsync(
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messageText: "Quit Ghostty?",
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informativeText: "The terminal still has a running process. If you quit, the process will be killed.",
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confirmButtonTitle: "Terminate",
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)
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if [.OK, .alertFirstButtonReturn].contains(response) {
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await NSApp.reply(toApplicationShouldTerminate: true)
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} else {
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await NSApp.reply(toApplicationShouldTerminate: false)
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}
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}
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return .terminateLater
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} else {
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let alert = NSAlert()
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alert.messageText = "You have \(controllersNeedConfirmation.count) windows with running processes. Do you want to review these windows before quitting?"
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alert.informativeText = "If you don't review your windows, any running processes will be terminated"
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alert.addButton(withTitle: "Review Windows...")
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alert.addButton(withTitle: "Terminate Processes")
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alert.addButton(withTitle: "Cancel")
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alert.alertStyle = .warning
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switch alert.runModal() {
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case .alertFirstButtonReturn:
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reviewWindows(controllersNeedConfirmation)
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return .terminateLater
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case .alertSecondButtonReturn:
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return .terminateNow
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default:
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return .terminateCancel
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}
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}
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}
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private func reviewWindows(_ controllers: [BaseTerminalController]) {
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Task {
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for controller in controllers {
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let response = await controller.confirmCloseAsync(
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messageText: "Quit Ghostty?",
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informativeText: "The terminal still has a running process. If you quit, the process will be killed.",
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confirmButtonTitle: "Terminate",
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)
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if [.OK, .alertFirstButtonReturn].contains(response) {
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// Close this window and until next review is cancelled
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await controller.window?.close()
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continue
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} else {
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await NSApp.reply(toApplicationShouldTerminate: false)
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// Cancel the review
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return
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}
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}
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await NSApp.reply(toApplicationShouldTerminate: true)
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}
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}
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}
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/// Represents the state of the quick terminal controller.
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private enum QuickTerminalState {
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/// Controller has not been initialized and has no pending restoration state.
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@ -316,19 +316,18 @@ class BaseTerminalController: NSWindowController,
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savedFrame = .init(window: window.frame, screen: screen.visibleFrame)
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}
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func confirmClose(
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func confirmCloseAsync(
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messageText: String,
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informativeText: String,
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completion: @escaping () -> Void
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) {
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confirmButtonTitle: String = "Close",
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) async -> NSApplication.ModalResponse? {
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// If we already have an alert, we need to wait for that one.
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guard alert == nil else { return }
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guard alert == nil else { return nil }
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// If there is no window to attach the modal then we assume success
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// since we'll never be able to show the modal.
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guard let window else {
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completion()
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return
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return .OK
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}
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// If we need confirmation by any, show one confirmation for all windows
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@ -336,22 +335,35 @@ class BaseTerminalController: NSWindowController,
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let alert = NSAlert()
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alert.messageText = messageText
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alert.informativeText = informativeText
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alert.addButton(withTitle: "Close")
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alert.addButton(withTitle: confirmButtonTitle)
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alert.addButton(withTitle: "Cancel")
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alert.alertStyle = .warning
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alert.beginSheetModal(for: window) { response in
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let alertWindow = alert.window
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// Store our alert so we only ever show one.
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self.alert = alert
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defer {
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// This is important so that we avoid losing focus when Stage
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// Manager is used (#8336)
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alert.window.orderOut(nil)
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self.alert = nil
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if response == .alertFirstButtonReturn {
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// This is important so that we avoid losing focus when Stage
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// Manager is used (#8336)
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alertWindow.orderOut(nil)
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}
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return await alert.beginSheetModal(for: window)
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}
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func confirmClose(
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messageText: String,
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informativeText: String,
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confirmButtonTitle: String = "Close",
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completion: @escaping () -> Void
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) {
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Task {
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guard let response = await confirmCloseAsync(messageText: messageText, informativeText: informativeText, confirmButtonTitle: confirmButtonTitle) else {
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completion()
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return
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}
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if [.alertFirstButtonReturn, .OK].contains(response) {
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completion()
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}
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}
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// Store our alert so we only ever show one.
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self.alert = alert
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}
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/// Prompt the user to change the tab/window title.
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@ -1183,10 +1195,8 @@ class BaseTerminalController: NSWindowController,
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// MARK: NSWindowDelegate
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// This is called when performClose is called on a window (NOT when close()
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// is called directly). performClose is called primarily when UI elements such
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// as the "red X" are pressed.
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func windowShouldClose(_ sender: NSWindow) -> Bool {
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/// Check whether window should be closed without showing an alert
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func windowCanBeClosedWithoutConfirmation() -> Bool {
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// We must have a window. Is it even possible not to?
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guard let window = self.window else { return true }
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@ -1199,12 +1209,22 @@ class BaseTerminalController: NSWindowController,
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// If our surfaces don't require confirmation, close.
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if !surfaceTree.contains(where: { $0.needsConfirmQuit }) { return true }
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return false
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}
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// This is called when performClose is called on a window (NOT when close()
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// is called directly). performClose is called primarily when UI elements such
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// as the "red X" are pressed.
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func windowShouldClose(_ sender: NSWindow) -> Bool {
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guard !windowCanBeClosedWithoutConfirmation() else {
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return true
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}
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// We require confirmation, so show an alert as long as we aren't already.
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confirmClose(
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messageText: "Close Terminal?",
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informativeText: "The terminal still has a running process. If you close the terminal the process will be killed."
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) {
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window.close()
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) { [weak self] in
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self?.window?.close()
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}
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return false
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