perf: improve style hash and eql fns
parent
9e754f9939
commit
58c26957b4
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@ -54,6 +54,15 @@ pub const Style = struct {
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rgb,
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};
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/// True if the color is equal to another color.
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pub fn eql(self: Color, other: Color) bool {
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return @as(Tag, self) == @as(Tag, other) and switch (self) {
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.none => true,
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.palette => self.palette == other.palette,
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.rgb => self.rgb == other.rgb,
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};
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}
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/// Formatting to make debug logs easier to read
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/// by only including non-default attributes.
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pub fn format(
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@ -79,28 +88,16 @@ pub const Style = struct {
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};
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/// True if the style is the default style.
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pub fn default(self: Style) bool {
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pub inline fn default(self: Style) bool {
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return self.eql(.{});
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}
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/// True if the style is equal to another style.
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/// For performance do direct comparisons first.
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pub fn eql(self: Style, other: Style) bool {
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inline for (comptime std.meta.fields(Style)) |field| {
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if (comptime std.meta.hasUniqueRepresentation(field.type)) {
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if (@field(self, field.name) != @field(other, field.name)) {
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return false;
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}
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}
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}
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inline for (comptime std.meta.fields(Style)) |field| {
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if (comptime !std.meta.hasUniqueRepresentation(field.type)) {
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if (!std.meta.eql(@field(self, field.name), @field(other, field.name))) {
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return false;
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}
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}
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}
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return true;
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return self.flags == other.flags and
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self.fg_color.eql(other.fg_color) and
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self.bg_color.eql(other.bg_color) and
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self.underline_color.eql(other.underline_color);
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}
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/// Returns the bg color for a cell with this style given the cell
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@ -509,12 +506,12 @@ pub const Style = struct {
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}
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};
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fn fromStyle(style: Style) PackedStyle {
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inline fn fromStyle(style: Style) PackedStyle {
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return .{
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.tags = .{
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.fg = std.meta.activeTag(style.fg_color),
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.bg = std.meta.activeTag(style.bg_color),
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.underline = std.meta.activeTag(style.underline_color),
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.fg = @as(Color.Tag, style.fg_color),
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.bg = @as(Color.Tag, style.bg_color),
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.underline = @as(Color.Tag, style.underline_color),
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},
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.data = .{
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.fg = .fromColor(style.fg_color),
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@ -527,8 +524,11 @@ pub const Style = struct {
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};
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pub fn hash(self: *const Style) u64 {
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const packed_style = PackedStyle.fromStyle(self.*);
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return std.hash.XxHash3.hash(0, std.mem.asBytes(&packed_style));
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// We pack the style in to 128 bits, fold it to 64 bits,
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// then use std.hash.int to make it sufficiently uniform.
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const packed_style: PackedStyle = .fromStyle(self.*);
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const wide: [2]u64 = @bitCast(packed_style);
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return @call(.always_inline, std.hash.int, .{wide[0] ^ wide[1]});
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}
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comptime {
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