fix: use surfaceConfig.backgroundColor to determine if the theme is light or dark
Signed-off-by: Aaron Ruan <i@ar212.com>1.1.x
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3a7fb03ef9
commit
602b47ff4e
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@ -218,6 +218,9 @@ class TerminalController: BaseTerminalController {
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// Set our explicit appearance if we need to based on the configuration.
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window.appearance = surfaceConfig.windowAppearance
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// Update our window light/darkness based on our updated background color
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window.isLightTheme = OSColor(surfaceConfig.backgroundColor).isLightColor
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// If our window is not visible, then we do nothing. Some things such as blurring
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// have no effect if the window is not visible. Ultimately, we'll have this called
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// at some point when a surface becomes focused.
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@ -3,6 +3,10 @@ import Cocoa
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class TerminalWindow: NSWindow {
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@objc dynamic var keyEquivalent: String = ""
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/// This is used to determine if certain elements should be drawn light or dark and should
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/// be updated whenever the window background color or surrounding elements changes.
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var isLightTheme: Bool = false
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lazy var titlebarColor: NSColor = backgroundColor {
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didSet {
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guard let titlebarContainer else { return }
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@ -295,7 +299,6 @@ class TerminalWindow: NSWindow {
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if newTabButtonImageLayer == nil {
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let isLightTheme = backgroundColor.isLightColor
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let fillColor: NSColor = isLightTheme ? .black.withAlphaComponent(0.85) : .white.withAlphaComponent(0.85)
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let newImage = NSImage(size: newTabButtonImage.size, flipped: false) { rect in
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newTabButtonImage.draw(in: rect)
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@ -714,7 +717,7 @@ fileprivate class WindowButtonsBackdropView: NSView {
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init(window: TerminalWindow) {
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self.terminalWindow = window
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self.isLightTheme = window.backgroundColor.isLightColor
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self.isLightTheme = window.isLightTheme
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super.init(frame: .zero)
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