use unicode.graphemeBreak in src/font/shaper/web_canvas.zig

pull/8757/head
Jacob Sandlund 2025-09-23 09:42:28 -04:00
parent b01770c21c
commit 7386dae079
1 changed files with 3 additions and 3 deletions

View File

@ -3,7 +3,7 @@ const assert = std.debug.assert;
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
const font = @import("../main.zig"); const font = @import("../main.zig");
const terminal = @import("../../terminal/main.zig"); const terminal = @import("../../terminal/main.zig");
const uucode = @import("uucode"); const unicode = @import("../../unicode/main.zig");
const log = std.log.scoped(.font_shaper); const log = std.log.scoped(.font_shaper);
@ -111,7 +111,7 @@ pub const Shaper = struct {
// font ligatures. However, we do support grapheme clustering. // font ligatures. However, we do support grapheme clustering.
// This means we can render things like skin tone emoji but // This means we can render things like skin tone emoji but
// we can't render things like single glyph "=>". // we can't render things like single glyph "=>".
var break_state: uucode.GraphemeBreakState = .default; var break_state: unicode.GraphemeBreakState = .{};
var cp1: u21 = @intCast(codepoints[0]); var cp1: u21 = @intCast(codepoints[0]);
var start: usize = 0; var start: usize = 0;
@ -126,7 +126,7 @@ pub const Shaper = struct {
const cp2: u21 = @intCast(codepoints[i]); const cp2: u21 = @intCast(codepoints[i]);
defer cp1 = cp2; defer cp1 = cp2;
break :blk uucode.graphemeBreak( break :blk unicode.graphemeBreak(
cp1, cp1,
cp2, cp2,
&break_state, &break_state,