ci: specifically target the main Ghostty target
parent
5e69b30240
commit
a12ef43441
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@ -88,7 +88,7 @@ jobs:
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# codesigning. IMPORTANT: this must NOT run in a Nix environment.
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# Nix breaks xcodebuild so this has to be run outside.
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- name: Build Ghostty.app
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run: cd macos && xcodebuild -configuration Release
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run: cd macos && xcodebuild -target Ghostty -configuration Release
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# We inject the "build number" as simply the number of commits since HEAD.
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# This will be a monotonically always increasing build number that we use.
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@ -88,7 +88,7 @@ jobs:
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# codesigning. IMPORTANT: this must NOT run in a Nix environment.
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# Nix breaks xcodebuild so this has to be run outside.
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- name: Build Ghostty.app
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run: cd macos && xcodebuild
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run: cd macos && xcodebuild -target Ghostty
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build-windows:
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runs-on: windows-2019
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@ -779,6 +779,7 @@
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 1;
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DEVELOPMENT_ASSET_PATHS = "";
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DEVELOPMENT_TEAM = "";
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ENABLE_PREVIEWS = YES;
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ENABLE_USER_SCRIPT_SANDBOXING = YES;
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GCC_C_LANGUAGE_STANDARD = gnu17;
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@ -817,6 +818,7 @@
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 1;
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DEVELOPMENT_ASSET_PATHS = "";
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DEVELOPMENT_TEAM = "";
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ENABLE_PREVIEWS = YES;
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ENABLE_USER_SCRIPT_SANDBOXING = YES;
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GCC_C_LANGUAGE_STANDARD = gnu17;
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@ -855,6 +857,7 @@
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 1;
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DEVELOPMENT_ASSET_PATHS = "";
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DEVELOPMENT_TEAM = "";
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ENABLE_PREVIEWS = YES;
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ENABLE_USER_SCRIPT_SANDBOXING = YES;
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GCC_C_LANGUAGE_STANDARD = gnu17;
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