gtk-ng: add a helper for creating GTK actions (#8228)
- Reduces boilerplate. - Adds type safety. - Adds comptime checks for action and group names which otherwise could cause panics at runtime.pull/8235/head
commit
b7913f09ad
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@ -11,4 +11,5 @@ pub const WeakRef = @import("gtk-ng/weak_ref.zig").WeakRef;
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test {
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@import("std").testing.refAllDecls(@This());
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_ = @import("gtk-ng/ext.zig");
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}
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@ -1112,38 +1112,16 @@ pub const Application = extern struct {
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const as_variant_type = glib.VariantType.new("as");
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defer as_variant_type.free();
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// The set of actions. Each action has (in order):
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// [0] The action name
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// [1] The callback function
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// [2] The glib.VariantType of the parameter
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//
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// For action names:
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// https://docs.gtk.org/gio/type_func.Action.name_is_valid.html
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const actions = .{
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.{ "new-window", actionNewWindow, null },
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.{ "new-window-command", actionNewWindow, as_variant_type },
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.{ "open-config", actionOpenConfig, null },
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.{ "present-surface", actionPresentSurface, t_variant_type },
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.{ "quit", actionQuit, null },
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.{ "reload-config", actionReloadConfig, null },
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const actions = [_]ext.actions.Action(Self){
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.init("new-window", actionNewWindow, null),
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.init("new-window-command", actionNewWindow, as_variant_type),
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.init("open-config", actionOpenConfig, null),
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.init("present-surface", actionPresentSurface, t_variant_type),
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.init("quit", actionQuit, null),
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.init("reload-config", actionReloadConfig, null),
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};
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const action_map = self.as(gio.ActionMap);
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inline for (actions) |entry| {
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const action = gio.SimpleAction.new(
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entry[0],
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entry[2],
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);
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defer action.unref();
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_ = gio.SimpleAction.signals.activate.connect(
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action,
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*Self,
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entry[1],
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self,
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.{},
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);
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action_map.addAction(action.as(gio.Action));
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}
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ext.actions.add(Self, self, &actions);
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}
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/// Setup our global shortcuts.
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@ -160,62 +160,26 @@ pub const SplitTree = extern struct {
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gtk.Widget.initTemplate(self.as(gtk.Widget));
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// Initialize our actions
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self.initActions();
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self.initActionMap();
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// Initialize some basic state
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const priv = self.private();
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priv.pending_close = null;
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}
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fn initActions(self: *Self) void {
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// The set of actions. Each action has (in order):
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// [0] The action name
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// [1] The callback function
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// [2] The glib.VariantType of the parameter
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//
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// For action names:
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// https://docs.gtk.org/gio/type_func.Action.name_is_valid.html
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const actions: []const struct {
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[:0]const u8,
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*const fn (*gio.SimpleAction, ?*glib.Variant, *Self) callconv(.c) void,
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?*glib.VariantType,
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} = &.{
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fn initActionMap(self: *Self) void {
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const s_variant_type = glib.ext.VariantType.newFor([:0]const u8);
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defer s_variant_type.free();
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const actions = [_]ext.actions.Action(Self){
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// All of these will eventually take a target surface parameter.
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// For now all our targets originate from the focused surface.
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.{ "new-split", &actionNewSplit, glib.ext.VariantType.newFor([:0]const u8) },
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.{ "equalize", &actionEqualize, null },
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.{ "zoom", &actionZoom, null },
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.init("new-split", actionNewSplit, s_variant_type),
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.init("equalize", actionEqualize, null),
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.init("zoom", actionZoom, null),
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};
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// We need to collect our actions into a group since we're just
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// a plain widget that doesn't implement ActionGroup directly.
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const group = gio.SimpleActionGroup.new();
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errdefer group.unref();
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const map = group.as(gio.ActionMap);
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for (actions) |entry| {
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const action = gio.SimpleAction.new(
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entry[0],
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entry[2],
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);
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defer {
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action.unref();
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if (entry[2]) |ptype| ptype.free();
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}
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_ = gio.SimpleAction.signals.activate.connect(
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action,
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*Self,
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entry[1],
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self,
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.{},
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);
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map.addAction(action.as(gio.Action));
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}
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self.as(gtk.Widget).insertActionGroup(
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"split-tree",
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group.as(gio.ActionGroup),
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);
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ext.actions.addAsGroup(Self, self, "split-tree", &actions);
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}
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/// Create a new split in the given direction from the currently
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@ -1233,7 +1233,7 @@ pub const Surface = extern struct {
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gtk.Widget.initTemplate(self.as(gtk.Widget));
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// Initialize our actions
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self.initActions();
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self.initActionMap();
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const priv = self.private();
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@ -1281,43 +1281,12 @@ pub const Surface = extern struct {
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self.propConfig(undefined, null);
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}
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fn initActions(self: *Self) void {
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// The set of actions. Each action has (in order):
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// [0] The action name
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// [1] The callback function
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// [2] The glib.VariantType of the parameter
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//
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// For action names:
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// https://docs.gtk.org/gio/type_func.Action.name_is_valid.html
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const actions = .{
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.{ "prompt-title", actionPromptTitle, null },
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fn initActionMap(self: *Self) void {
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const actions = [_]ext.actions.Action(Self){
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.init("prompt-title", actionPromptTitle, null),
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};
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// We need to collect our actions into a group since we're just
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// a plain widget that doesn't implement ActionGroup directly.
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const group = gio.SimpleActionGroup.new();
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errdefer group.unref();
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const map = group.as(gio.ActionMap);
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inline for (actions) |entry| {
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const action = gio.SimpleAction.new(
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entry[0],
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entry[2],
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);
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defer action.unref();
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_ = gio.SimpleAction.signals.activate.connect(
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action,
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*Self,
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entry[1],
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self,
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.{},
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);
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map.addAction(action.as(gio.Action));
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}
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self.as(gtk.Widget).insertActionGroup(
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"surface",
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group.as(gio.ActionGroup),
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);
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ext.actions.addAsGroup(Self, self, "surface", &actions);
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}
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fn dispose(self: *Self) callconv(.c) void {
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@ -1780,10 +1749,7 @@ pub const Surface = extern struct {
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) callconv(.c) c_int {
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const alloc = Application.default().allocator();
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if (g_value_holds(
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value,
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gdk.FileList.getGObjectType(),
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)) {
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if (ext.gValueHolds(value, gdk.FileList.getGObjectType())) {
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var data = std.ArrayList(u8).init(alloc);
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defer data.deinit();
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@ -1827,7 +1793,7 @@ pub const Surface = extern struct {
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return 1;
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}
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if (g_value_holds(value, gio.File.getGObjectType())) {
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if (ext.gValueHolds(value, gio.File.getGObjectType())) {
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const object = value.getObject() orelse return 0;
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const file = gobject.ext.cast(gio.File, object) orelse return 0;
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const path = file.getPath() orelse return 0;
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@ -1855,7 +1821,7 @@ pub const Surface = extern struct {
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return 1;
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}
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if (g_value_holds(value, gobject.ext.types.string)) {
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if (ext.gValueHolds(value, gobject.ext.types.string)) {
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if (value.getString()) |string| {
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Clipboard.paste(self, std.mem.span(string));
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}
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@ -3039,16 +3005,6 @@ const Clipboard = struct {
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};
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};
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/// Check a GValue to see what's type its wrapping. This is equivalent to GTK's
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/// `G_VALUE_HOLDS` macro but Zig's C translator does not like it.
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fn g_value_holds(value_: ?*gobject.Value, g_type: gobject.Type) bool {
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if (value_) |value| {
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if (value.f_g_type == g_type) return true;
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return gobject.typeCheckValueHolds(value, g_type) != 0;
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}
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return false;
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}
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/// Compute a fraction [0.0, 1.0] from the supplied progress, which is clamped
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/// to [0, 100].
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fn computeFraction(progress: u8) f64 {
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@ -177,7 +177,7 @@ pub const Tab = extern struct {
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gtk.Widget.initTemplate(self.as(gtk.Widget));
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// Init our actions
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self.initActions();
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self.initActionMap();
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// If our configuration is null then we get the configuration
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// from the application.
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@ -198,45 +198,13 @@ pub const Tab = extern struct {
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};
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}
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/// Setup our action map.
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fn initActions(self: *Self) void {
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// The set of actions. Each action has (in order):
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// [0] The action name
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// [1] The callback function
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// [2] The glib.VariantType of the parameter
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//
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// For action names:
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// https://docs.gtk.org/gio/type_func.Action.name_is_valid.html
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const actions = .{
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.{ "close", actionClose, null },
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.{ "ring-bell", actionRingBell, null },
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fn initActionMap(self: *Self) void {
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const actions = [_]ext.actions.Action(Self){
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.init("close", actionClose, null),
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.init("ring-bell", actionRingBell, null),
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};
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// We need to collect our actions into a group since we're just
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// a plain widget that doesn't implement ActionGroup directly.
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const group = gio.SimpleActionGroup.new();
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errdefer group.unref();
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const map = group.as(gio.ActionMap);
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inline for (actions) |entry| {
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const action = gio.SimpleAction.new(
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entry[0],
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entry[2],
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);
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defer action.unref();
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_ = gio.SimpleAction.signals.activate.connect(
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action,
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*Self,
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entry[1],
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self,
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.{},
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);
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map.addAction(action.as(gio.Action));
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}
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self.as(gtk.Widget).insertActionGroup(
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"tab",
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group.as(gio.ActionGroup),
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);
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ext.actions.addAsGroup(Self, self, "tab", &actions);
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}
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//---------------------------------------------------------------
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@ -331,42 +331,27 @@ pub const Window = extern struct {
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/// Setup our action map.
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fn initActionMap(self: *Self) void {
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const actions = .{
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.{ "about", actionAbout, null },
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.{ "close", actionClose, null },
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.{ "close-tab", actionCloseTab, null },
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.{ "new-tab", actionNewTab, null },
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.{ "new-window", actionNewWindow, null },
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.{ "ring-bell", actionRingBell, null },
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.{ "split-right", actionSplitRight, null },
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.{ "split-left", actionSplitLeft, null },
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.{ "split-up", actionSplitUp, null },
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.{ "split-down", actionSplitDown, null },
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.{ "copy", actionCopy, null },
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.{ "paste", actionPaste, null },
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.{ "reset", actionReset, null },
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.{ "clear", actionClear, null },
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const actions = [_]ext.actions.Action(Self){
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.init("about", actionAbout, null),
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.init("close", actionClose, null),
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.init("close-tab", actionCloseTab, null),
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.init("new-tab", actionNewTab, null),
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.init("new-window", actionNewWindow, null),
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.init("ring-bell", actionRingBell, null),
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.init("split-right", actionSplitRight, null),
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.init("split-left", actionSplitLeft, null),
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.init("split-up", actionSplitUp, null),
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.init("split-down", actionSplitDown, null),
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.init("copy", actionCopy, null),
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.init("paste", actionPaste, null),
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.init("reset", actionReset, null),
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.init("clear", actionClear, null),
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// TODO: accept the surface that toggled the command palette
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.{ "toggle-command-palette", actionToggleCommandPalette, null },
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.{ "toggle-inspector", actionToggleInspector, null },
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.init("toggle-command-palette", actionToggleCommandPalette, null),
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.init("toggle-inspector", actionToggleInspector, null),
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};
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const action_map = self.as(gio.ActionMap);
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inline for (actions) |entry| {
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const action = gio.SimpleAction.new(
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entry[0],
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entry[2],
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);
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defer action.unref();
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_ = gio.SimpleAction.signals.activate.connect(
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action,
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*Self,
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entry[1],
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self,
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.{},
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);
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action_map.addAction(action.as(gio.Action));
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}
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ext.actions.add(Self, self, &actions);
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}
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/// Winproto backend for this window.
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|
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@ -5,11 +5,15 @@
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const std = @import("std");
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const assert = std.debug.assert;
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const testing = std.testing;
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const gio = @import("gio");
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const glib = @import("glib");
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const gobject = @import("gobject");
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const gtk = @import("gtk");
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pub const actions = @import("ext/actions.zig");
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/// Wrapper around `gobject.boxedCopy` to copy a boxed type `T`.
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pub fn boxedCopy(comptime T: type, ptr: *const T) *T {
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const copy = gobject.boxedCopy(T.getGObjectType(), ptr);
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@ -50,3 +54,15 @@ pub fn getAncestor(comptime T: type, widget: *gtk.Widget) ?*T {
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// We can assert the unwrap because getAncestor above
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return gobject.ext.cast(T, ancestor).?;
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}
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/// Check a gobject.Value to see what type it is wrapping. This is equivalent to GTK's
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/// `G_VALUE_HOLDS()` macro but Zig's C translator does not like it.
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pub fn gValueHolds(value_: ?*const gobject.Value, g_type: gobject.Type) bool {
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const value = value_ orelse return false;
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if (value.f_g_type == g_type) return true;
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return gobject.typeCheckValueHolds(value, g_type) != 0;
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}
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test {
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_ = actions;
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}
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|
|
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@ -0,0 +1,158 @@
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const std = @import("std");
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const assert = std.debug.assert;
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const testing = std.testing;
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|
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const gio = @import("gio");
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const glib = @import("glib");
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const gobject = @import("gobject");
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const gtk = @import("gtk");
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const gValueHolds = @import("../ext.zig").gValueHolds;
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/// Check that an action name is valid.
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///
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/// Reimplementation of `g_action_name_is_valid()` so that it can be
|
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/// used at comptime.
|
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///
|
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/// See:
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/// https://docs.gtk.org/gio/type_func.Action.name_is_valid.html
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fn gActionNameIsValid(name: [:0]const u8) bool {
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if (name.len == 0) return false;
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for (name) |c| switch (c) {
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'-' => continue,
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'.' => continue,
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'0'...'9' => continue,
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'a'...'z' => continue,
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'A'...'Z' => continue,
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else => return false,
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};
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return true;
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}
|
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test "gActionNameIsValid" {
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try testing.expect(gActionNameIsValid("ring-bell"));
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try testing.expect(!gActionNameIsValid("ring_bell"));
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}
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/// Function to create a structure for describing an action.
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pub fn Action(comptime T: type) type {
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return struct {
|
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pub const Callback = *const fn (*gio.SimpleAction, ?*glib.Variant, *T) callconv(.c) void;
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name: [:0]const u8,
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callback: Callback,
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parameter_type: ?*const glib.VariantType,
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|
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/// Function to initialize a new action so that we can comptime check the name.
|
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pub fn init(comptime name: [:0]const u8, callback: Callback, parameter_type: ?*const glib.VariantType) @This() {
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comptime assert(gActionNameIsValid(name));
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|
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return .{
|
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.name = name,
|
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.callback = callback,
|
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.parameter_type = parameter_type,
|
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};
|
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}
|
||||
};
|
||||
}
|
||||
|
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/// Add actions to a widget that implements gio.ActionMap.
|
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pub fn add(comptime T: type, self: *T, actions: []const Action(T)) void {
|
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addToMap(T, self, self.as(gio.ActionMap), actions);
|
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}
|
||||
|
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/// Add actions to the given map.
|
||||
pub fn addToMap(comptime T: type, self: *T, map: *gio.ActionMap, actions: []const Action(T)) void {
|
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for (actions) |entry| {
|
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assert(gActionNameIsValid(entry.name));
|
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const action = gio.SimpleAction.new(
|
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entry.name,
|
||||
entry.parameter_type,
|
||||
);
|
||||
defer action.unref();
|
||||
_ = gio.SimpleAction.signals.activate.connect(
|
||||
action,
|
||||
*T,
|
||||
entry.callback,
|
||||
self,
|
||||
.{},
|
||||
);
|
||||
map.addAction(action.as(gio.Action));
|
||||
}
|
||||
}
|
||||
|
||||
/// Add actions to a widget that doesn't implement ActionGroup directly.
|
||||
pub fn addAsGroup(comptime T: type, self: *T, comptime name: [:0]const u8, actions: []const Action(T)) void {
|
||||
comptime assert(gActionNameIsValid(name));
|
||||
|
||||
// Collect our actions into a group since we're just a plain widget that
|
||||
// doesn't implement ActionGroup directly.
|
||||
const group = gio.SimpleActionGroup.new();
|
||||
errdefer group.unref();
|
||||
|
||||
addToMap(T, self, group.as(gio.ActionMap), actions);
|
||||
|
||||
self.as(gtk.Widget).insertActionGroup(
|
||||
name,
|
||||
group.as(gio.ActionGroup),
|
||||
);
|
||||
}
|
||||
|
||||
test "adding actions to an object" {
|
||||
// This test requires a connection to an active display environment.
|
||||
if (gtk.initCheck() == 0) return;
|
||||
|
||||
const callbacks = struct {
|
||||
fn callback(_: *gio.SimpleAction, variant_: ?*glib.Variant, self: *gtk.Box) callconv(.c) void {
|
||||
const i32_variant_type = glib.ext.VariantType.newFor(i32);
|
||||
defer i32_variant_type.free();
|
||||
|
||||
const variant = variant_ orelse return;
|
||||
assert(variant.isOfType(i32_variant_type) != 0);
|
||||
|
||||
var value = std.mem.zeroes(gobject.Value);
|
||||
_ = value.init(gobject.ext.types.int);
|
||||
defer value.unset();
|
||||
|
||||
value.setInt(variant.getInt32());
|
||||
|
||||
self.as(gobject.Object).setProperty("spacing", &value);
|
||||
}
|
||||
};
|
||||
|
||||
const box = gtk.Box.new(.vertical, 0);
|
||||
_ = box.as(gobject.Object).refSink();
|
||||
defer box.unref();
|
||||
|
||||
{
|
||||
const i32_variant_type = glib.ext.VariantType.newFor(i32);
|
||||
defer i32_variant_type.free();
|
||||
|
||||
const actions = [_]Action(gtk.Box){
|
||||
.init("test", callbacks.callback, i32_variant_type),
|
||||
};
|
||||
|
||||
addAsGroup(gtk.Box, box, "test", &actions);
|
||||
}
|
||||
|
||||
const expected = std.crypto.random.intRangeAtMost(i32, 1, std.math.maxInt(u31));
|
||||
const parameter = glib.Variant.newInt32(expected);
|
||||
|
||||
try testing.expect(box.as(gtk.Widget).activateActionVariant("test.test", parameter) != 0);
|
||||
|
||||
_ = glib.MainContext.iteration(null, @intFromBool(true));
|
||||
|
||||
var value = std.mem.zeroes(gobject.Value);
|
||||
_ = value.init(gobject.ext.types.int);
|
||||
defer value.unset();
|
||||
|
||||
box.as(gobject.Object).getProperty("spacing", &value);
|
||||
|
||||
try testing.expect(gValueHolds(&value, gobject.ext.types.int));
|
||||
|
||||
const actual = value.getInt();
|
||||
try testing.expectEqual(expected, actual);
|
||||
}
|
||||
Loading…
Reference in New Issue