terminal: unify palette functionality into shared type DynamicPalette

pull/9412/head
Mitchell Hashimoto 2025-10-30 08:56:07 -07:00
parent c7d5d1b9fc
commit cabca0aca8
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GPG Key ID: 523D5DC389D273BC
9 changed files with 288 additions and 98 deletions

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@ -130,7 +130,7 @@ pub const Cell = struct {
switch (self.style.fg_color) { switch (self.style.fg_color) {
.none => cimgui.c.igText("default"), .none => cimgui.c.igText("default"),
.palette => |idx| { .palette => |idx| {
const rgb = t.color_palette.colors[idx]; const rgb = t.colors.palette.current[idx];
cimgui.c.igValue_Int("Palette", idx); cimgui.c.igValue_Int("Palette", idx);
var color: [3]f32 = .{ var color: [3]f32 = .{
@as(f32, @floatFromInt(rgb.r)) / 255, @as(f32, @floatFromInt(rgb.r)) / 255,
@ -169,7 +169,7 @@ pub const Cell = struct {
switch (self.style.bg_color) { switch (self.style.bg_color) {
.none => cimgui.c.igText("default"), .none => cimgui.c.igText("default"),
.palette => |idx| { .palette => |idx| {
const rgb = t.color_palette.colors[idx]; const rgb = t.colors.palette.current[idx];
cimgui.c.igValue_Int("Palette", idx); cimgui.c.igValue_Int("Palette", idx);
var color: [3]f32 = .{ var color: [3]f32 = .{
@as(f32, @floatFromInt(rgb.r)) / 255, @as(f32, @floatFromInt(rgb.r)) / 255,

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@ -51,7 +51,7 @@ pub fn renderInTable(
switch (cursor.style.fg_color) { switch (cursor.style.fg_color) {
.none => cimgui.c.igText("default"), .none => cimgui.c.igText("default"),
.palette => |idx| { .palette => |idx| {
const rgb = t.color_palette.colors[idx]; const rgb = t.colors.palette.current[idx];
cimgui.c.igValue_Int("Palette", idx); cimgui.c.igValue_Int("Palette", idx);
var color: [3]f32 = .{ var color: [3]f32 = .{
@as(f32, @floatFromInt(rgb.r)) / 255, @as(f32, @floatFromInt(rgb.r)) / 255,
@ -90,7 +90,7 @@ pub fn renderInTable(
switch (cursor.style.bg_color) { switch (cursor.style.bg_color) {
.none => cimgui.c.igText("default"), .none => cimgui.c.igText("default"),
.palette => |idx| { .palette => |idx| {
const rgb = t.color_palette.colors[idx]; const rgb = t.colors.palette.current[idx];
cimgui.c.igValue_Int("Palette", idx); cimgui.c.igValue_Int("Palette", idx);
var color: [3]f32 = .{ var color: [3]f32 = .{
@as(f32, @floatFromInt(rgb.r)) / 255, @as(f32, @floatFromInt(rgb.r)) / 255,

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@ -1258,7 +1258,7 @@ pub fn Renderer(comptime GraphicsAPI: type) type {
.mouse = state.mouse, .mouse = state.mouse,
.preedit = preedit, .preedit = preedit,
.cursor_style = cursor_style, .cursor_style = cursor_style,
.color_palette = state.terminal.color_palette.colors, .color_palette = state.terminal.colors.palette.current,
.scrollbar = scrollbar, .scrollbar = scrollbar,
.full_rebuild = full_rebuild, .full_rebuild = full_rebuild,
}; };

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@ -73,17 +73,8 @@ scrolling_region: ScrollingRegion,
/// The last reported pwd, if any. /// The last reported pwd, if any.
pwd: std.ArrayList(u8), pwd: std.ArrayList(u8),
/// The default color palette. This is only modified by changing the config file /// The color state for this terminal.
/// and is used to reset the palette when receiving an OSC 104 command. colors: Colors,
default_palette: color.Palette = color.default,
/// The color palette to use. The mask indicates which palette indices have been
/// modified with OSC 4
color_palette: struct {
const Mask = std.StaticBitSet(@typeInfo(color.Palette).array.len);
colors: color.Palette = color.default,
mask: Mask = .initEmpty(),
} = .{},
/// The previous printed character. This is used for the repeat previous /// The previous printed character. This is used for the repeat previous
/// char CSI (ESC [ <n> b). /// char CSI (ESC [ <n> b).
@ -134,6 +125,23 @@ flags: packed struct {
dirty: Dirty = .{}, dirty: Dirty = .{},
} = .{}, } = .{},
/// The various color configurations a terminal maintains and that can
/// be set dynamically via OSC, with defaults usually coming from a
/// configuration.
pub const Colors = struct {
background: color.DynamicRGB,
foreground: color.DynamicRGB,
cursor: color.DynamicRGB,
palette: color.DynamicPalette,
pub const default: Colors = .{
.background = .unset,
.foreground = .unset,
.cursor = .unset,
.palette = .default,
};
};
/// This is a set of dirty flags the renderer can use to determine /// This is a set of dirty flags the renderer can use to determine
/// what parts of the screen need to be redrawn. It is up to the renderer /// what parts of the screen need to be redrawn. It is up to the renderer
/// to clear these flags. /// to clear these flags.
@ -199,6 +207,7 @@ pub const Options = struct {
cols: size.CellCountInt, cols: size.CellCountInt,
rows: size.CellCountInt, rows: size.CellCountInt,
max_scrollback: usize = 10_000, max_scrollback: usize = 10_000,
colors: Colors = .default,
/// The default mode state. When the terminal gets a reset, it /// The default mode state. When the terminal gets a reset, it
/// will revert back to this state. /// will revert back to this state.
@ -212,7 +221,7 @@ pub fn init(
) !Terminal { ) !Terminal {
const cols = opts.cols; const cols = opts.cols;
const rows = opts.rows; const rows = opts.rows;
return Terminal{ return .{
.cols = cols, .cols = cols,
.rows = rows, .rows = rows,
.active_screen = .primary, .active_screen = .primary,
@ -226,6 +235,7 @@ pub fn init(
.right = cols - 1, .right = cols - 1,
}, },
.pwd = .empty, .pwd = .empty,
.colors = opts.colors,
.modes = .{ .modes = .{
.values = opts.default_modes, .values = opts.default_modes,
.default = opts.default_modes, .default = opts.default_modes,

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@ -1,3 +1,5 @@
const colorpkg = @This();
const std = @import("std"); const std = @import("std");
const assert = std.debug.assert; const assert = std.debug.assert;
const x11_color = @import("x11_color.zig"); const x11_color = @import("x11_color.zig");
@ -45,6 +47,97 @@ pub const default: Palette = default: {
/// Palette is the 256 color palette. /// Palette is the 256 color palette.
pub const Palette = [256]RGB; pub const Palette = [256]RGB;
/// A palette that can have its colors changed and reset. Purposely built
/// for terminal color operations.
pub const DynamicPalette = struct {
/// The current palette including any user modifications.
current: Palette,
/// The original/default palette values.
original: Palette,
/// A bitset where each bit represents whether the corresponding
/// palette index has been modified from its default value.
mask: Mask,
const Mask = std.StaticBitSet(@typeInfo(Palette).array.len);
pub const default: DynamicPalette = .init(colorpkg.default);
/// Initialize a dynamic palette with a default palette.
pub fn init(def: Palette) DynamicPalette {
return .{
.current = def,
.original = def,
.mask = .initEmpty(),
};
}
/// Set a custom color at the given palette index.
pub fn set(self: *DynamicPalette, idx: u8, color: RGB) void {
self.current[idx] = color;
self.mask.set(idx);
}
/// Reset the color at the given palette index to its original value.
pub fn reset(self: *DynamicPalette, idx: u8) void {
self.current[idx] = self.original[idx];
self.mask.unset(idx);
}
/// Reset all colors to their original values.
pub fn resetAll(self: *DynamicPalette) void {
self.* = .init(self.original);
}
/// Change the default palette, but preserve the changed values.
pub fn changeDefault(self: *DynamicPalette, def: Palette) void {
self.original = def;
// Fast path, the palette is usually not changed.
if (self.mask.count() == 0) {
self.current = self.original;
return;
}
// There are usually less set than unset, so iterate over the changed
// values and override them.
var current = def;
var it = self.mask.iterator(.{});
while (it.next()) |idx| current[idx] = self.current[idx];
self.current = current;
}
};
/// RGB value that can be changed and reset. This can also be totally unset
/// in every way, in which case the caller can determine their own ultimate
/// default.
pub const DynamicRGB = struct {
override: ?RGB,
default: ?RGB,
pub const unset: DynamicRGB = .{ .override = null, .default = null };
pub fn init(def: RGB) DynamicRGB {
return .{
.override = null,
.default = def,
};
}
pub fn get(self: *const DynamicRGB) ?RGB {
return self.override orelse self.default;
}
pub fn set(self: *DynamicRGB, color: RGB) void {
self.current = color;
}
pub fn reset(self: *DynamicRGB) void {
self.current = self.default;
}
};
/// Color names in the standard 8 or 16 color palette. /// Color names in the standard 8 or 16 color palette.
pub const Name = enum(u8) { pub const Name = enum(u8) {
black = 0, black = 0,
@ -456,3 +549,118 @@ test "RGB.parse" {
try testing.expectError(error.InvalidFormat, RGB.parse("#fffff")); try testing.expectError(error.InvalidFormat, RGB.parse("#fffff"));
try testing.expectError(error.InvalidFormat, RGB.parse("#gggggg")); try testing.expectError(error.InvalidFormat, RGB.parse("#gggggg"));
} }
test "DynamicPalette: init" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
try testing.expectEqual(default, p.current);
try testing.expectEqual(default, p.original);
try testing.expectEqual(@as(usize, 0), p.mask.count());
}
test "DynamicPalette: set" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
const new_color = RGB{ .r = 255, .g = 0, .b = 0 };
p.set(0, new_color);
try testing.expectEqual(new_color, p.current[0]);
try testing.expect(p.mask.isSet(0));
try testing.expectEqual(@as(usize, 1), p.mask.count());
try testing.expectEqual(default[0], p.original[0]);
}
test "DynamicPalette: reset" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
const new_color = RGB{ .r = 255, .g = 0, .b = 0 };
p.set(0, new_color);
try testing.expect(p.mask.isSet(0));
p.reset(0);
try testing.expectEqual(default[0], p.current[0]);
try testing.expect(!p.mask.isSet(0));
try testing.expectEqual(@as(usize, 0), p.mask.count());
}
test "DynamicPalette: resetAll" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
const new_color = RGB{ .r = 255, .g = 0, .b = 0 };
p.set(0, new_color);
p.set(5, new_color);
p.set(10, new_color);
try testing.expectEqual(@as(usize, 3), p.mask.count());
p.resetAll();
try testing.expectEqual(default, p.current);
try testing.expectEqual(default, p.original);
try testing.expectEqual(@as(usize, 0), p.mask.count());
}
test "DynamicPalette: changeDefault with no changes" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
var new_palette = default;
new_palette[0] = RGB{ .r = 100, .g = 100, .b = 100 };
p.changeDefault(new_palette);
try testing.expectEqual(new_palette, p.original);
try testing.expectEqual(new_palette, p.current);
try testing.expectEqual(@as(usize, 0), p.mask.count());
}
test "DynamicPalette: changeDefault preserves changes" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
const custom_color = RGB{ .r = 255, .g = 0, .b = 0 };
p.set(5, custom_color);
try testing.expect(p.mask.isSet(5));
var new_palette = default;
new_palette[0] = RGB{ .r = 100, .g = 100, .b = 100 };
new_palette[5] = RGB{ .r = 50, .g = 50, .b = 50 };
p.changeDefault(new_palette);
try testing.expectEqual(new_palette, p.original);
try testing.expectEqual(new_palette[0], p.current[0]);
try testing.expectEqual(custom_color, p.current[5]);
try testing.expect(p.mask.isSet(5));
try testing.expectEqual(@as(usize, 1), p.mask.count());
}
test "DynamicPalette: changeDefault with multiple changes" {
const testing = std.testing;
var p: DynamicPalette = .init(default);
const red = RGB{ .r = 255, .g = 0, .b = 0 };
const green = RGB{ .r = 0, .g = 255, .b = 0 };
const blue = RGB{ .r = 0, .g = 0, .b = 255 };
p.set(1, red);
p.set(2, green);
p.set(3, blue);
var new_palette = default;
new_palette[0] = RGB{ .r = 50, .g = 50, .b = 50 };
new_palette[1] = RGB{ .r = 60, .g = 60, .b = 60 };
p.changeDefault(new_palette);
try testing.expectEqual(new_palette[0], p.current[0]);
try testing.expectEqual(red, p.current[1]);
try testing.expectEqual(green, p.current[2]);
try testing.expectEqual(blue, p.current[3]);
try testing.expectEqual(@as(usize, 3), p.mask.count());
}

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@ -225,24 +225,24 @@ pub const TerminalFormatter = struct {
.plain => break :palette, .plain => break :palette,
.vt => { .vt => {
for (self.terminal.color_palette.colors, 0..) |rgb, i| { for (self.terminal.colors.palette.current, 0..) |rgb, i| {
try writer.print( try writer.print(
"\x1b]4;{d};rgb:{x:0>2}/{x:0>2}/{x:0>2}\x1b\\", "\x1b]4;{d};rgb:{x:0>2}/{x:0>2}/{x:0>2}\x1b\\",
.{ i, rgb.r, rgb.g, rgb.b }, .{ i, rgb.r, rgb.g, rgb.b },
); );
} }
}, },
// For HTML, we emit CSS to setup our palette variables. // For HTML, we emit CSS to setup our palette variables.
.html => { .html => {
try writer.writeAll("<style>:root{"); try writer.writeAll("<style>:root{");
for (self.terminal.color_palette.colors, 0..) |rgb, i| { for (self.terminal.colors.palette.current, 0..) |rgb, i| {
try writer.print( try writer.print(
"--vt-palette-{d}: #{x:0>2}{x:0>2}{x:0>2};", "--vt-palette-{d}: #{x:0>2}{x:0>2}{x:0>2};",
.{ i, rgb.r, rgb.g, rgb.b }, .{ i, rgb.r, rgb.g, rgb.b },
); );
} }
try writer.writeAll("}</style>"); try writer.writeAll("}</style>");
}, },
} }
@ -3839,9 +3839,9 @@ test "TerminalFormatter vt with palette" {
try s2.nextSlice(output); try s2.nextSlice(output);
// Verify the palettes match // Verify the palettes match
try testing.expectEqual(t.color_palette.colors[0], t2.color_palette.colors[0]); try testing.expectEqual(t.colors.palette.current[0], t2.colors.palette.current[0]);
try testing.expectEqual(t.color_palette.colors[1], t2.color_palette.colors[1]); try testing.expectEqual(t.colors.palette.current[1], t2.colors.palette.current[1]);
try testing.expectEqual(t.color_palette.colors[255], t2.color_palette.colors[255]); try testing.expectEqual(t.colors.palette.current[255], t2.colors.palette.current[255]);
} }
test "TerminalFormatter with selection" { test "TerminalFormatter with selection" {
@ -4972,7 +4972,7 @@ test "Page VT with palette option emits RGB" {
{ {
builder.clearRetainingCapacity(); builder.clearRetainingCapacity();
var opts: Options = .vt; var opts: Options = .vt;
opts.palette = &t.color_palette.colors; opts.palette = &t.colors.palette.current;
var formatter: PageFormatter = .init(page, opts); var formatter: PageFormatter = .init(page, opts);
try formatter.format(&builder.writer); try formatter.format(&builder.writer);
const output = builder.writer.buffered(); const output = builder.writer.buffered();
@ -5021,7 +5021,7 @@ test "Page html with palette option emits RGB" {
{ {
builder.clearRetainingCapacity(); builder.clearRetainingCapacity();
var opts: Options = .{ .emit = .html }; var opts: Options = .{ .emit = .html };
opts.palette = &t.color_palette.colors; opts.palette = &t.colors.palette.current;
var formatter: PageFormatter = .init(page, opts); var formatter: PageFormatter = .init(page, opts);
try formatter.format(&builder.writer); try formatter.format(&builder.writer);
const output = builder.writer.buffered(); const output = builder.writer.buffered();

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@ -305,10 +305,7 @@ pub const Handler = struct {
switch (req.*) { switch (req.*) {
.set => |set| { .set => |set| {
switch (set.target) { switch (set.target) {
.palette => |i| { .palette => |i| self.terminal.colors.palette.set(i, set.color),
self.terminal.color_palette.colors[i] = set.color;
self.terminal.color_palette.mask.set(i);
},
.dynamic, .dynamic,
.special, .special,
=> {}, => {},
@ -316,24 +313,13 @@ pub const Handler = struct {
}, },
.reset => |target| switch (target) { .reset => |target| switch (target) {
.palette => |i| { .palette => |i| self.terminal.colors.palette.reset(i),
const mask = &self.terminal.color_palette.mask;
self.terminal.color_palette.colors[i] = self.terminal.default_palette[i];
mask.unset(i);
},
.dynamic, .dynamic,
.special, .special,
=> {}, => {},
}, },
.reset_palette => { .reset_palette => self.terminal.colors.palette.resetAll(),
const mask = &self.terminal.color_palette.mask;
var mask_iterator = mask.iterator(.{});
while (mask_iterator.next()) |i| {
self.terminal.color_palette.colors[i] = self.terminal.default_palette[i];
}
mask.* = .initEmpty();
},
.query, .query,
.reset_special, .reset_special,
@ -599,19 +585,19 @@ test "OSC 4 set and reset palette" {
defer s.deinit(); defer s.deinit();
// Save default color // Save default color
const default_color_0 = t.default_palette[0]; const default_color_0 = t.colors.palette.original[0];
// Set color 0 to red // Set color 0 to red
try s.nextSlice("\x1b]4;0;rgb:ff/00/00\x1b\\"); try s.nextSlice("\x1b]4;0;rgb:ff/00/00\x1b\\");
try testing.expectEqual(@as(u8, 0xff), t.color_palette.colors[0].r); try testing.expectEqual(@as(u8, 0xff), t.colors.palette.current[0].r);
try testing.expectEqual(@as(u8, 0x00), t.color_palette.colors[0].g); try testing.expectEqual(@as(u8, 0x00), t.colors.palette.current[0].g);
try testing.expectEqual(@as(u8, 0x00), t.color_palette.colors[0].b); try testing.expectEqual(@as(u8, 0x00), t.colors.palette.current[0].b);
try testing.expect(t.color_palette.mask.isSet(0)); try testing.expect(t.colors.palette.mask.isSet(0));
// Reset color 0 // Reset color 0
try s.nextSlice("\x1b]104;0\x1b\\"); try s.nextSlice("\x1b]104;0\x1b\\");
try testing.expectEqual(default_color_0, t.color_palette.colors[0]); try testing.expectEqual(default_color_0, t.colors.palette.current[0]);
try testing.expect(!t.color_palette.mask.isSet(0)); try testing.expect(!t.colors.palette.mask.isSet(0));
} }
test "OSC 104 reset all palette colors" { test "OSC 104 reset all palette colors" {
@ -625,16 +611,16 @@ test "OSC 104 reset all palette colors" {
try s.nextSlice("\x1b]4;0;rgb:ff/00/00\x1b\\"); try s.nextSlice("\x1b]4;0;rgb:ff/00/00\x1b\\");
try s.nextSlice("\x1b]4;1;rgb:00/ff/00\x1b\\"); try s.nextSlice("\x1b]4;1;rgb:00/ff/00\x1b\\");
try s.nextSlice("\x1b]4;2;rgb:00/00/ff\x1b\\"); try s.nextSlice("\x1b]4;2;rgb:00/00/ff\x1b\\");
try testing.expect(t.color_palette.mask.isSet(0)); try testing.expect(t.colors.palette.mask.isSet(0));
try testing.expect(t.color_palette.mask.isSet(1)); try testing.expect(t.colors.palette.mask.isSet(1));
try testing.expect(t.color_palette.mask.isSet(2)); try testing.expect(t.colors.palette.mask.isSet(2));
// Reset all palette colors // Reset all palette colors
try s.nextSlice("\x1b]104\x1b\\"); try s.nextSlice("\x1b]104\x1b\\");
try testing.expectEqual(t.default_palette[0], t.color_palette.colors[0]); try testing.expectEqual(t.colors.palette.original[0], t.colors.palette.current[0]);
try testing.expectEqual(t.default_palette[1], t.color_palette.colors[1]); try testing.expectEqual(t.colors.palette.original[1], t.colors.palette.current[1]);
try testing.expectEqual(t.default_palette[2], t.color_palette.colors[2]); try testing.expectEqual(t.colors.palette.original[2], t.colors.palette.current[2]);
try testing.expect(!t.color_palette.mask.isSet(0)); try testing.expect(!t.colors.palette.mask.isSet(0));
try testing.expect(!t.color_palette.mask.isSet(1)); try testing.expect(!t.colors.palette.mask.isSet(1));
try testing.expect(!t.color_palette.mask.isSet(2)); try testing.expect(!t.colors.palette.mask.isSet(2));
} }

View File

@ -234,8 +234,7 @@ pub fn init(self: *Termio, alloc: Allocator, opts: termio.Options) !void {
}; };
}); });
errdefer term.deinit(alloc); errdefer term.deinit(alloc);
term.default_palette = opts.config.palette; term.colors.palette.changeDefault(opts.config.palette);
term.color_palette.colors = opts.config.palette;
// Set the image size limits // Set the image size limits
try term.screen.kitty_images.setLimit( try term.screen.kitty_images.setLimit(
@ -451,16 +450,8 @@ pub fn changeConfig(self: *Termio, td: *ThreadData, config: *DerivedConfig) !voi
// Update the default palette. Note this will only apply to new colors drawn // Update the default palette. Note this will only apply to new colors drawn
// since we decode all palette colors to RGB on usage. // since we decode all palette colors to RGB on usage.
self.terminal.default_palette = config.palette; self.terminal.colors.palette.changeDefault(config.palette);
self.terminal.flags.dirty.palette = true;
// Update the active palette, except for any colors that were modified with
// OSC 4
for (0..config.palette.len) |i| {
if (!self.terminal.color_palette.mask.isSet(i)) {
self.terminal.color_palette.colors[i] = config.palette[i];
self.terminal.flags.dirty.palette = true;
}
}
// Set the image size limits // Set the image size limits
try self.terminal.screen.kitty_images.setLimit( try self.terminal.screen.kitty_images.setLimit(

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@ -1133,8 +1133,7 @@ pub const StreamHandler = struct {
switch (set.target) { switch (set.target) {
.palette => |i| { .palette => |i| {
self.terminal.flags.dirty.palette = true; self.terminal.flags.dirty.palette = true;
self.terminal.color_palette.colors[i] = set.color; self.terminal.colors.palette.set(i, set.color);
self.terminal.color_palette.mask.set(i);
}, },
.dynamic => |dynamic| switch (dynamic) { .dynamic => |dynamic| switch (dynamic) {
.foreground => { .foreground => {
@ -1178,15 +1177,13 @@ pub const StreamHandler = struct {
.reset => |target| switch (target) { .reset => |target| switch (target) {
.palette => |i| { .palette => |i| {
const mask = &self.terminal.color_palette.mask;
self.terminal.flags.dirty.palette = true; self.terminal.flags.dirty.palette = true;
self.terminal.color_palette.colors[i] = self.terminal.default_palette[i]; self.terminal.colors.palette.reset(i);
mask.unset(i);
self.surfaceMessageWriter(.{ self.surfaceMessageWriter(.{
.color_change = .{ .color_change = .{
.target = target, .target = target,
.color = self.terminal.color_palette.colors[i], .color = self.terminal.colors.palette.current[i],
}, },
}); });
}, },
@ -1242,15 +1239,15 @@ pub const StreamHandler = struct {
}, },
.reset_palette => { .reset_palette => {
const mask = &self.terminal.color_palette.mask; const mask = &self.terminal.colors.palette.mask;
var mask_iterator = mask.iterator(.{}); var mask_it = mask.iterator(.{});
while (mask_iterator.next()) |i| { while (mask_it.next()) |i| {
self.terminal.flags.dirty.palette = true; self.terminal.flags.dirty.palette = true;
self.terminal.color_palette.colors[i] = self.terminal.default_palette[i]; self.terminal.colors.palette.reset(@intCast(i));
self.surfaceMessageWriter(.{ self.surfaceMessageWriter(.{
.color_change = .{ .color_change = .{
.target = .{ .palette = @intCast(i) }, .target = .{ .palette = @intCast(i) },
.color = self.terminal.color_palette.colors[i], .color = self.terminal.colors.palette.current[i],
}, },
}); });
} }
@ -1266,7 +1263,7 @@ pub const StreamHandler = struct {
if (self.osc_color_report_format == .none) break :report; if (self.osc_color_report_format == .none) break :report;
const color = switch (kind) { const color = switch (kind) {
.palette => |i| self.terminal.color_palette.colors[i], .palette => |i| self.terminal.colors.palette.current[i],
.dynamic => |dynamic| switch (dynamic) { .dynamic => |dynamic| switch (dynamic) {
.foreground => self.foreground_color orelse self.default_foreground_color, .foreground => self.foreground_color orelse self.default_foreground_color,
.background => self.background_color orelse self.default_background_color, .background => self.background_color orelse self.default_background_color,
@ -1399,7 +1396,7 @@ pub const StreamHandler = struct {
if (stream.written().len == 0) try writer.writeAll("\x1b]21"); if (stream.written().len == 0) try writer.writeAll("\x1b]21");
const color: terminal.color.RGB = switch (key) { const color: terminal.color.RGB = switch (key) {
.palette => |palette| self.terminal.color_palette.colors[palette], .palette => |palette| self.terminal.colors.palette.current[palette],
.special => |special| switch (special) { .special => |special| switch (special) {
.foreground => self.foreground_color orelse self.default_foreground_color, .foreground => self.foreground_color orelse self.default_foreground_color,
.background => self.background_color orelse self.default_background_color, .background => self.background_color orelse self.default_background_color,
@ -1422,8 +1419,7 @@ pub const StreamHandler = struct {
.set => |v| switch (v.key) { .set => |v| switch (v.key) {
.palette => |palette| { .palette => |palette| {
self.terminal.flags.dirty.palette = true; self.terminal.flags.dirty.palette = true;
self.terminal.color_palette.colors[palette] = v.color; self.terminal.colors.palette.set(palette, v.color);
self.terminal.color_palette.mask.unset(palette);
}, },
.special => |special| { .special => |special| {
@ -1457,8 +1453,7 @@ pub const StreamHandler = struct {
.reset => |key| switch (key) { .reset => |key| switch (key) {
.palette => |palette| { .palette => |palette| {
self.terminal.flags.dirty.palette = true; self.terminal.flags.dirty.palette = true;
self.terminal.color_palette.colors[palette] = self.terminal.default_palette[palette]; self.terminal.colors.palette.reset(palette);
self.terminal.color_palette.mask.unset(palette);
}, },
.special => |special| { .special => |special| {