rename setUnfocused to setUnfocusedFill
parent
52c2f02fa4
commit
cfcd11863e
|
|
@ -713,7 +713,7 @@ pub const SplitTree = extern struct {
|
|||
if (!surface.getFocused()) {
|
||||
// If we have more than 1 active surface and we aren't focused we want to apply unfocused-split-fill
|
||||
if (self.getTree()) |tree| {
|
||||
if (tree.nodes.len > 1) surface.setUnfocused();
|
||||
if (tree.nodes.len > 1) surface.setUnfocusedFill();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1493,7 +1493,7 @@ pub const Surface = extern struct {
|
|||
}
|
||||
|
||||
/// If unfocused add the unfocused-split widget for this surface
|
||||
pub fn setUnfocused(self: *Self) void {
|
||||
pub fn setUnfocusedFill(self: *Self) void {
|
||||
const priv = self.private();
|
||||
if (!priv.focused and (priv.unfocused_widget == null)) {
|
||||
priv.unfocused_widget = unfocused_widget: {
|
||||
|
|
|
|||
Loading…
Reference in New Issue