apprt/gtk: clean up gotoWindow
parent
bb246b2e0c
commit
dfb94cd55d
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@ -2016,44 +2016,69 @@ const Action = struct {
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}
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}
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pub fn gotoWindow(
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direction: apprt.action.GotoWindow,
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) bool {
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pub fn gotoWindow(direction: apprt.action.GotoWindow) bool {
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const glist = gtk.Window.listToplevels();
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defer glist.free();
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const node = @as(?*glib.List, glist.findCustom(null, findActiveWindow));
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// The window we're starting from is typically our active window.
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const starting: *glib.List = @as(?*glib.List, glist.findCustom(
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null,
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findActiveWindow,
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)) orelse glist;
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const target_node = if (node) |n| switch (direction) {
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.next => n.f_next orelse glist,
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.previous => n.f_prev orelse last: {
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var current = glist;
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while (current.f_next) |next| {
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current = next;
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}
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break :last current;
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},
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} else glist;
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const data = target_node.f_data orelse return false;
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const gtk_window: *gtk.Window = @ptrCast(@alignCast(data));
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gtk.Window.present(gtk_window);
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const ghostty_window = gobject.ext.cast(Window, gtk_window) orelse return false;
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var surface: ?*gobject.Object = null;
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ghostty_window.as(gobject.Object).get("active-surface", &surface, @as(?*anyopaque, null));
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if (surface) |s| {
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const surface_obj = gobject.ext.cast(Surface, s) orelse return false;
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surface_obj.grabFocus();
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return true;
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// Go forward or backwards in the list until we find a valid
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// window that is visible.
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var current_: ?*glib.List = starting;
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while (current_) |node| : (current_ = switch (direction) {
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.next => node.f_next,
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.previous => node.f_prev,
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}) {
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const data = node.f_data orelse continue;
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const gtk_window: *gtk.Window = @ptrCast(@alignCast(data));
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if (gotoWindowMaybe(gtk_window)) return true;
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}
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// If we reached here, we didn't find a valid window to focus.
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// Wrap around.
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current_ = switch (direction) {
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.next => glist,
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.previous => last: {
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var end: *glib.List = glist;
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while (end.f_next) |next| end = next;
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break :last end;
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},
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};
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while (current_) |node| : (current_ = switch (direction) {
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.next => node.f_next,
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.previous => node.f_prev,
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}) {
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if (current_ == starting) break;
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const data = node.f_data orelse continue;
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const gtk_window: *gtk.Window = @ptrCast(@alignCast(data));
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if (gotoWindowMaybe(gtk_window)) return true;
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}
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log.warn("window has no active surface, cannot grab focus", .{});
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return false;
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}
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fn gotoWindowMaybe(gtk_window: *gtk.Window) bool {
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// If it is already active skip it.
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if (gtk_window.isActive() != 0) return false;
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// If it is hidden, skip it.
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if (gtk_window.as(gtk.Widget).isVisible() == 0) return false;
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// If it isn't a Ghostty window, skip it.
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const window = gobject.ext.cast(
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Window,
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gtk_window,
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) orelse return false;
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// Focus our active surface
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const surface = window.getActiveSurface() orelse return false;
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gtk.Window.present(gtk_window);
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surface.grabFocus();
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return true;
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}
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pub fn initialSize(
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target: apprt.Target,
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value: apprt.action.InitialSize,
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@ -793,7 +793,7 @@ pub const Window = extern struct {
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/// Get the currently active surface. See the "active-surface" property.
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/// This does not ref the value.
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fn getActiveSurface(self: *Self) ?*Surface {
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pub fn getActiveSurface(self: *Self) ?*Surface {
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const tab = self.getSelectedTab() orelse return null;
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return tab.getActiveSurface();
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}
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