terminal/tmux: make sure we always have space for one action

pull/9860/head
Mitchell Hashimoto 2025-12-08 07:25:59 -08:00
parent b26c42f4a6
commit ec5a60a119
No known key found for this signature in database
GPG Key ID: 523D5DC389D273BC
2 changed files with 43 additions and 49 deletions

View File

@ -47,6 +47,11 @@ pub const Viewer = struct {
/// the contents for the actions as well as the actions slice itself.
action_arena: ArenaAllocator.State,
/// A single action pre-allocated that we use for single-action
/// returns (common). This ensures that we can never get allocation
/// errors on single-action returns, especially those such as `.exit`.
action_single: [1]Action,
pub const Action = union(enum) {
/// Tmux has closed the control mode connection, we should end
/// our viewer session in some way.
@ -116,6 +121,7 @@ pub const Viewer = struct {
.session_id = 0,
.windows = .empty,
.action_arena = .{},
.action_single = undefined,
};
}
@ -128,36 +134,39 @@ pub const Viewer = struct {
/// keyboard input for a pane, etc.) and process it. The returned
/// list is a set of actions to take as a result of the input prior
/// to the next input. This list may be empty.
pub fn next(self: *Viewer, input: Input) Allocator.Error![]const Action {
pub fn next(self: *Viewer, input: Input) []const Action {
// Developer note: this function must never return an error. If
// an error occurs we must go into a defunct state or some other
// state to gracefully handle it.
return switch (input) {
.tmux => try self.nextTmux(input.tmux),
.tmux => self.nextTmux(input.tmux),
};
}
fn nextTmux(
self: *Viewer,
n: control.Notification,
) Allocator.Error![]const Action {
) []const Action {
return switch (self.state) {
.defunct => defunct: {
log.info("received notification in defunct state, ignoring", .{});
break :defunct &.{};
},
.startup_block => try self.nextStartupBlock(n),
.startup_session => try self.nextStartupSession(n),
.idle => try self.nextIdle(n),
.startup_block => self.nextStartupBlock(n),
.startup_session => self.nextStartupSession(n),
.idle => self.nextIdle(n),
// Once we're in the main states, there's a bunch of shared
// logic so we centralize it.
.list_windows => try self.nextCommand(n),
.list_windows => self.nextCommand(n),
};
}
fn nextStartupBlock(
self: *Viewer,
n: control.Notification,
) Allocator.Error![]const Action {
) []const Action {
assert(self.state == .startup_block);
switch (n) {
@ -168,7 +177,7 @@ pub const Viewer = struct {
// I don't think this is technically possible (reading the
// tmux source code), but if we see an exit we can semantically
// handle this without issue.
.exit => return try self.defunct(),
.exit => return self.defunct(),
// Any begin and end (even error) is fine! Now we wait for
// session-changed to get the initial session ID. session-changed
@ -190,18 +199,18 @@ pub const Viewer = struct {
fn nextStartupSession(
self: *Viewer,
n: control.Notification,
) Allocator.Error![]const Action {
) []const Action {
assert(self.state == .startup_session);
switch (n) {
.enter => unreachable,
.exit => return try self.defunct(),
.exit => return self.defunct(),
.session_changed => |info| {
self.session_id = info.id;
self.state = .list_windows;
return try self.singleAction(.{ .command = std.fmt.comptimePrint(
return self.singleAction(.{ .command = std.fmt.comptimePrint(
"list-windows -F '{s}'\n",
.{comptime Format.list_windows.comptimeFormat()},
) });
@ -214,12 +223,12 @@ pub const Viewer = struct {
fn nextIdle(
self: *Viewer,
n: control.Notification,
) Allocator.Error![]const Action {
) []const Action {
assert(self.state == .idle);
switch (n) {
.enter => unreachable,
.exit => return try self.defunct(),
.exit => return self.defunct(),
else => return &.{},
}
}
@ -227,11 +236,11 @@ pub const Viewer = struct {
fn nextCommand(
self: *Viewer,
n: control.Notification,
) Allocator.Error![]const Action {
) []const Action {
switch (n) {
.enter => unreachable,
.exit => return try self.defunct(),
.exit => return self.defunct(),
inline .block_end,
.block_err,
@ -244,8 +253,8 @@ pub const Viewer = struct {
.list_windows => {
// Move to defunct on error blocks.
if (comptime tag == .block_err) return try self.defunct();
return self.receivedListWindows(content) catch return try self.defunct();
if (comptime tag == .block_err) return self.defunct();
return self.receivedListWindows(content) catch return self.defunct();
},
},
@ -297,35 +306,20 @@ pub const Viewer = struct {
// requests to collect all of the screen contents, other terminal
// state, etc.
return try self.singleAction(.{ .windows = self.windows.items });
return self.singleAction(.{ .windows = self.windows.items });
}
/// Helper to return a single action. The input action must not use
/// any allocated memory from `action_arena` since this will reset
/// the arena.
fn singleAction(
self: *Viewer,
action: Action,
) Allocator.Error![]const Action {
// Make our actual arena
var arena = self.action_arena.promote(self.alloc);
// Need to be careful to update our internal state after
// doing allocations since the arena takes a copy of the state.
defer self.action_arena = arena.state;
// Free everything. We could retain some state here if we wanted
// but I don't think its worth it.
_ = arena.reset(.free_all);
/// Helper to return a single action. The input action may use the arena
/// for allocated memory; this will not touch the arena.
fn singleAction(self: *Viewer, action: Action) []const Action {
// Make our single action slice.
const alloc = arena.allocator();
return try alloc.dupe(Action, &.{action});
self.action_single[0] = action;
return &self.action_single;
}
fn defunct(self: *Viewer) Allocator.Error![]const Action {
fn defunct(self: *Viewer) []const Action {
self.state = .defunct;
return try self.singleAction(.exit);
return self.singleAction(.exit);
}
};
@ -387,10 +381,10 @@ const Format = struct {
test "immediate exit" {
var viewer = Viewer.init(testing.allocator);
defer viewer.deinit();
const actions = try viewer.next(.{ .tmux = .exit });
const actions = viewer.next(.{ .tmux = .exit });
try testing.expectEqual(1, actions.len);
try testing.expectEqual(.exit, actions[0]);
const actions2 = try viewer.next(.{ .tmux = .exit });
const actions2 = viewer.next(.{ .tmux = .exit });
try testing.expectEqual(0, actions2.len);
}
@ -399,12 +393,12 @@ test "initial flow" {
defer viewer.deinit();
// First we receive the initial block end
const actions0 = try viewer.next(.{ .tmux = .{ .block_end = "" } });
const actions0 = viewer.next(.{ .tmux = .{ .block_end = "" } });
try testing.expectEqual(0, actions0.len);
// Then we receive session-changed with the initial session
{
const actions = try viewer.next(.{ .tmux = .{ .session_changed = .{
const actions = viewer.next(.{ .tmux = .{ .session_changed = .{
.id = 42,
.name = "main",
} } });
@ -416,7 +410,7 @@ test "initial flow" {
// Simulate our list-windows command
{
const actions = try viewer.next(.{ .tmux = .{
const actions = viewer.next(.{ .tmux = .{
.block_end =
\\$0 @0 83 44 027b,83x44,0,0[83x20,0,0,0,83x23,0,21,1]
,
@ -426,9 +420,9 @@ test "initial flow" {
try testing.expectEqual(1, actions[0].windows.len);
}
const exit_actions = try viewer.next(.{ .tmux = .exit });
const exit_actions = viewer.next(.{ .tmux = .exit });
try testing.expectEqual(1, exit_actions.len);
try testing.expectEqual(.exit, exit_actions[0]);
const final_actions = try viewer.next(.{ .tmux = .exit });
const final_actions = viewer.next(.{ .tmux = .exit });
try testing.expectEqual(0, final_actions.len);
}

View File

@ -422,7 +422,7 @@ pub const StreamHandler = struct {
break :tmux;
};
for (try viewer.next(.{ .tmux = tmux })) |action| {
for (viewer.next(.{ .tmux = tmux })) |action| {
log.info("tmux viewer action={f}", .{action});
switch (action) {
.exit => {