split_tree: convert Handle to enum
parent
145d1c1739
commit
fb846b669c
|
|
@ -242,7 +242,7 @@ pub const SplitTree = extern struct {
|
|||
|
||||
// The handle we create the split relative to. Today this is the active
|
||||
// surface but this might be the handle of the given parent if we want.
|
||||
const handle = self.getActiveSurfaceHandle() orelse 0;
|
||||
const handle = self.getActiveSurfaceHandle() orelse .root;
|
||||
|
||||
// Create our split!
|
||||
var new_tree = try old_tree.split(
|
||||
|
|
@ -329,7 +329,7 @@ pub const SplitTree = extern struct {
|
|||
if (active == target) return false;
|
||||
|
||||
// Get the surface at the target location and grab focus.
|
||||
const surface = tree.nodes[target].leaf;
|
||||
const surface = tree.nodes[target.idx()].leaf;
|
||||
surface.grabFocus();
|
||||
|
||||
return true;
|
||||
|
|
@ -389,7 +389,7 @@ pub const SplitTree = extern struct {
|
|||
pub fn getActiveSurface(self: *Self) ?*Surface {
|
||||
const tree = self.getTree() orelse return null;
|
||||
const handle = self.getActiveSurfaceHandle() orelse return null;
|
||||
return tree.nodes[handle].leaf;
|
||||
return tree.nodes[handle.idx()].leaf;
|
||||
}
|
||||
|
||||
fn getActiveSurfaceHandle(self: *Self) ?Surface.Tree.Node.Handle {
|
||||
|
|
@ -697,7 +697,7 @@ pub const SplitTree = extern struct {
|
|||
// Note: we don't need to ref this or anything because its
|
||||
// guaranteed to remain in the new tree since its not part
|
||||
// of the handle we're removing.
|
||||
break :next_focus old_tree.nodes[next_handle].leaf;
|
||||
break :next_focus old_tree.nodes[next_handle.idx()].leaf;
|
||||
};
|
||||
|
||||
// Remove it from the tree.
|
||||
|
|
@ -817,7 +817,7 @@ pub const SplitTree = extern struct {
|
|||
if (!tree.isEmpty()) {
|
||||
priv.tree_bin.setChild(self.buildTree(
|
||||
tree,
|
||||
tree.zoomed orelse 0,
|
||||
tree.zoomed orelse .root,
|
||||
));
|
||||
}
|
||||
|
||||
|
|
@ -844,7 +844,7 @@ pub const SplitTree = extern struct {
|
|||
tree: *const Surface.Tree,
|
||||
current: Surface.Tree.Node.Handle,
|
||||
) *gtk.Widget {
|
||||
return switch (tree.nodes[current]) {
|
||||
return switch (tree.nodes[current.idx()]) {
|
||||
.leaf => |v| v.as(gtk.Widget),
|
||||
.split => |s| SplitTreeSplit.new(
|
||||
current,
|
||||
|
|
@ -1003,7 +1003,7 @@ const SplitTreeSplit = extern struct {
|
|||
self.as(gtk.Widget),
|
||||
) orelse return 0;
|
||||
const tree = split_tree.getTree() orelse return 0;
|
||||
const split: *const Surface.Tree.Split = &tree.nodes[priv.handle].split;
|
||||
const split: *const Surface.Tree.Split = &tree.nodes[priv.handle.idx()].split;
|
||||
|
||||
// Current, min, and max positions as pixels.
|
||||
const pos = paned.getPosition();
|
||||
|
|
|
|||
|
|
@ -78,7 +78,24 @@ pub fn SplitTree(comptime V: type) type {
|
|||
/// A handle into the nodes array. This lets us keep track of
|
||||
/// nodes with 16-bit handles rather than full pointer-width
|
||||
/// values.
|
||||
pub const Handle = u16;
|
||||
pub const Handle = enum(Backing) {
|
||||
root = 0,
|
||||
_,
|
||||
|
||||
pub const Backing = u16;
|
||||
|
||||
pub inline fn idx(self: Handle) usize {
|
||||
return @intFromEnum(self);
|
||||
}
|
||||
|
||||
/// Offset the handle by a given amount.
|
||||
pub fn offset(self: Handle, v: usize) Handle {
|
||||
const self_usize: usize = @intCast(@intFromEnum(self));
|
||||
const final = self_usize + v;
|
||||
assert(final < std.math.maxInt(Backing));
|
||||
return @enumFromInt(final);
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
pub const Split = struct {
|
||||
|
|
@ -166,17 +183,17 @@ pub fn SplitTree(comptime V: type) type {
|
|||
};
|
||||
|
||||
pub const Iterator = struct {
|
||||
i: Node.Handle = 0,
|
||||
i: Node.Handle = .root,
|
||||
nodes: []const Node,
|
||||
|
||||
pub fn next(self: *Iterator) ?ViewEntry {
|
||||
// If we have no nodes, return null.
|
||||
if (self.i >= self.nodes.len) return null;
|
||||
if (@intFromEnum(self.i) >= self.nodes.len) return null;
|
||||
|
||||
// Get the current node and increment the index.
|
||||
const handle = self.i;
|
||||
self.i += 1;
|
||||
const node = self.nodes[handle];
|
||||
self.i = @enumFromInt(handle.idx() + 1);
|
||||
const node = self.nodes[handle.idx()];
|
||||
|
||||
return switch (node) {
|
||||
.leaf => |v| .{ .handle = handle, .view = v },
|
||||
|
|
@ -188,7 +205,10 @@ pub fn SplitTree(comptime V: type) type {
|
|||
/// Change the zoomed state to the given node. Assumes the handle
|
||||
/// is valid.
|
||||
pub fn zoom(self: *Self, handle: ?Node.Handle) void {
|
||||
if (handle) |v| assert(v >= 0 and v < self.nodes.len);
|
||||
if (handle) |v| {
|
||||
assert(@intFromEnum(v) >= 0);
|
||||
assert(@intFromEnum(v) < self.nodes.len);
|
||||
}
|
||||
self.zoomed = handle;
|
||||
}
|
||||
|
||||
|
|
@ -226,8 +246,8 @@ pub fn SplitTree(comptime V: type) type {
|
|||
return switch (to) {
|
||||
.previous => self.previous(from),
|
||||
.next => self.next(from),
|
||||
.previous_wrapped => self.previous(from) orelse self.deepest(.right, 0),
|
||||
.next_wrapped => self.next(from) orelse self.deepest(.left, 0),
|
||||
.previous_wrapped => self.previous(from) orelse self.deepest(.right, .root),
|
||||
.next_wrapped => self.next(from) orelse self.deepest(.left, .root),
|
||||
.spatial => |d| spatial: {
|
||||
// Get our spatial representation.
|
||||
var sp = try self.spatial(alloc);
|
||||
|
|
@ -249,7 +269,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
) Node.Handle {
|
||||
var current: Node.Handle = from;
|
||||
while (true) {
|
||||
switch (self.nodes[current]) {
|
||||
switch (self.nodes[current.idx()]) {
|
||||
.leaf => return current,
|
||||
.split => |s| current = switch (side) {
|
||||
.left => s.left,
|
||||
|
|
@ -268,7 +288,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
/// may want to change this to something that better matches a
|
||||
/// spatial view of the tree later.
|
||||
fn previous(self: *const Self, from: Node.Handle) ?Node.Handle {
|
||||
return switch (self.previousBacktrack(from, 0)) {
|
||||
return switch (self.previousBacktrack(from, .root)) {
|
||||
.result => |v| v,
|
||||
.backtrack, .deadend => null,
|
||||
};
|
||||
|
|
@ -276,7 +296,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
|
||||
/// Same as `previous`, but returns the next view instead.
|
||||
fn next(self: *const Self, from: Node.Handle) ?Node.Handle {
|
||||
return switch (self.nextBacktrack(from, 0)) {
|
||||
return switch (self.nextBacktrack(from, .root)) {
|
||||
.result => |v| v,
|
||||
.backtrack, .deadend => null,
|
||||
};
|
||||
|
|
@ -301,7 +321,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
// value of, then we need to backtrack from here.
|
||||
if (from == current) return .backtrack;
|
||||
|
||||
return switch (self.nodes[current]) {
|
||||
return switch (self.nodes[current.idx()]) {
|
||||
// If we hit a leaf that isn't our target, then deadend.
|
||||
.leaf => .deadend,
|
||||
|
||||
|
|
@ -337,7 +357,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
current: Node.Handle,
|
||||
) Backtrack {
|
||||
if (from == current) return .backtrack;
|
||||
return switch (self.nodes[current]) {
|
||||
return switch (self.nodes[current.idx()]) {
|
||||
.leaf => .deadend,
|
||||
.split => |s| switch (self.nextBacktrack(from, s.right)) {
|
||||
.result => |v| .{ .result = v },
|
||||
|
|
@ -358,7 +378,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
from: Node.Handle,
|
||||
direction: Spatial.Direction,
|
||||
) ?Node.Handle {
|
||||
const target = sp.slots[from];
|
||||
const target = sp.slots[from.idx()];
|
||||
|
||||
var result: ?struct {
|
||||
handle: Node.Handle,
|
||||
|
|
@ -366,7 +386,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
} = null;
|
||||
for (sp.slots, 0..) |slot, handle| {
|
||||
// Never match ourself
|
||||
if (handle == from) continue;
|
||||
if (handle == from.idx()) continue;
|
||||
|
||||
// Only match leaves
|
||||
switch (self.nodes[handle]) {
|
||||
|
|
@ -392,7 +412,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
if (distance >= n.distance) continue;
|
||||
}
|
||||
result = .{
|
||||
.handle = @intCast(handle),
|
||||
.handle = @enumFromInt(handle),
|
||||
.distance = distance,
|
||||
};
|
||||
}
|
||||
|
|
@ -417,7 +437,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
// who directly access the nodes to be able to modify them
|
||||
// (without nasty stuff like this), but given this is internal
|
||||
// usage its perfectly fine to modify the node in-place.
|
||||
const s: *Split = @constCast(&self.nodes[at].split);
|
||||
const s: *Split = @constCast(&self.nodes[at.idx()].split);
|
||||
s.ratio = ratio;
|
||||
}
|
||||
|
||||
|
|
@ -445,7 +465,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
// We know we're going to need the sum total of the nodes
|
||||
// between the two trees plus one for the new split node.
|
||||
const nodes = try alloc.alloc(Node, self.nodes.len + insert.nodes.len + 1);
|
||||
if (nodes.len > std.math.maxInt(Node.Handle)) return error.OutOfMemory;
|
||||
if (nodes.len > std.math.maxInt(Node.Handle.Backing)) return error.OutOfMemory;
|
||||
|
||||
// We can copy our nodes exactly as they are, since they're
|
||||
// mostly not changing (only `at` is changing).
|
||||
|
|
@ -461,8 +481,8 @@ pub fn SplitTree(comptime V: type) type {
|
|||
.leaf => {},
|
||||
.split => |*s| {
|
||||
// We need to offset the handles in the split
|
||||
s.left += @intCast(self.nodes.len);
|
||||
s.right += @intCast(self.nodes.len);
|
||||
s.left = s.left.offset(self.nodes.len);
|
||||
s.right = s.right.offset(self.nodes.len);
|
||||
},
|
||||
};
|
||||
|
||||
|
|
@ -476,12 +496,12 @@ pub fn SplitTree(comptime V: type) type {
|
|||
|
||||
// Copy our previous value to the end of the nodes list and
|
||||
// create our new split node.
|
||||
nodes[nodes.len - 1] = nodes[at];
|
||||
nodes[at] = .{ .split = .{
|
||||
nodes[nodes.len - 1] = nodes[at.idx()];
|
||||
nodes[at.idx()] = .{ .split = .{
|
||||
.layout = layout,
|
||||
.ratio = ratio,
|
||||
.left = @intCast(if (left) self.nodes.len else nodes.len - 1),
|
||||
.right = @intCast(if (left) nodes.len - 1 else self.nodes.len),
|
||||
.left = @enumFromInt(if (left) self.nodes.len else nodes.len - 1),
|
||||
.right = @enumFromInt(if (left) nodes.len - 1 else self.nodes.len),
|
||||
} };
|
||||
|
||||
// We need to increase the reference count of all the nodes.
|
||||
|
|
@ -501,10 +521,10 @@ pub fn SplitTree(comptime V: type) type {
|
|||
gpa: Allocator,
|
||||
at: Node.Handle,
|
||||
) Allocator.Error!Self {
|
||||
assert(at < self.nodes.len);
|
||||
assert(at.idx() < self.nodes.len);
|
||||
|
||||
// If we're removing node zero then we're clearing the tree.
|
||||
if (at == 0) return .empty;
|
||||
if (at == .root) return .empty;
|
||||
|
||||
// The new arena for our new tree.
|
||||
var arena = ArenaAllocator.init(gpa);
|
||||
|
|
@ -514,7 +534,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
// Allocate our new nodes list with the number of nodes we'll
|
||||
// need after the removal.
|
||||
const nodes = try alloc.alloc(Node, self.countAfterRemoval(
|
||||
0,
|
||||
.root,
|
||||
at,
|
||||
0,
|
||||
));
|
||||
|
|
@ -529,9 +549,9 @@ pub fn SplitTree(comptime V: type) type {
|
|||
assert(self.removeNode(
|
||||
&result,
|
||||
0,
|
||||
0,
|
||||
.root,
|
||||
at,
|
||||
) > 0);
|
||||
) != 0);
|
||||
|
||||
// Increase the reference count of all the nodes.
|
||||
try refNodes(gpa, nodes);
|
||||
|
|
@ -542,17 +562,17 @@ pub fn SplitTree(comptime V: type) type {
|
|||
fn removeNode(
|
||||
old: *Self,
|
||||
new: *Self,
|
||||
new_offset: Node.Handle,
|
||||
new_offset: usize,
|
||||
current: Node.Handle,
|
||||
target: Node.Handle,
|
||||
) Node.Handle {
|
||||
) usize {
|
||||
assert(current != target);
|
||||
|
||||
// If we have a zoomed node and this is it then we migrate it.
|
||||
if (old.zoomed) |v| {
|
||||
if (v == current) {
|
||||
assert(new.zoomed == null);
|
||||
new.zoomed = new_offset;
|
||||
new.zoomed = @enumFromInt(new_offset);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -563,7 +583,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
// usage its perfectly fine to modify the node in-place.
|
||||
const new_nodes: []Node = @constCast(new.nodes);
|
||||
|
||||
switch (old.nodes[current]) {
|
||||
switch (old.nodes[current.idx()]) {
|
||||
// Leaf is simple, just copy it over. We don't ref anything
|
||||
// yet because it'd make undo (errdefer) harder. We do that
|
||||
// all at once later.
|
||||
|
|
@ -596,19 +616,19 @@ pub fn SplitTree(comptime V: type) type {
|
|||
s.left,
|
||||
target,
|
||||
);
|
||||
assert(left > 0);
|
||||
assert(left != 0);
|
||||
const right = old.removeNode(
|
||||
new,
|
||||
new_offset + 1 + left,
|
||||
new_offset + left + 1,
|
||||
s.right,
|
||||
target,
|
||||
);
|
||||
assert(right > 0);
|
||||
assert(right != 0);
|
||||
new_nodes[new_offset] = .{ .split = .{
|
||||
.layout = s.layout,
|
||||
.ratio = s.ratio,
|
||||
.left = new_offset + 1,
|
||||
.right = new_offset + 1 + left,
|
||||
.left = @enumFromInt(new_offset + 1),
|
||||
.right = @enumFromInt(new_offset + 1 + left),
|
||||
} };
|
||||
|
||||
return left + right + 1;
|
||||
|
|
@ -626,7 +646,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
) usize {
|
||||
assert(current != target);
|
||||
|
||||
return switch (self.nodes[current]) {
|
||||
return switch (self.nodes[current.idx()]) {
|
||||
// Leaf is simple, always takes one node.
|
||||
.leaf => acc + 1,
|
||||
|
||||
|
|
@ -727,7 +747,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
layout: Split.Layout,
|
||||
acc: usize,
|
||||
) usize {
|
||||
return switch (self.nodes[from]) {
|
||||
return switch (self.nodes[from.idx()]) {
|
||||
.leaf => acc + 1,
|
||||
.split => |s| if (s.layout == layout)
|
||||
self.weight(s.left, layout, acc) +
|
||||
|
|
@ -776,7 +796,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
const parent_handle = switch (self.findParentSplit(
|
||||
layout,
|
||||
from,
|
||||
0,
|
||||
.root,
|
||||
)) {
|
||||
.deadend, .backtrack => return result,
|
||||
.result => |v| v,
|
||||
|
|
@ -794,11 +814,11 @@ pub fn SplitTree(comptime V: type) type {
|
|||
// own but I'm trying to avoid that word: its the ratio of
|
||||
// our spatial width/height to the total.
|
||||
const scale = switch (layout) {
|
||||
.horizontal => sp.slots[parent_handle].width / sp.slots[0].width,
|
||||
.vertical => sp.slots[parent_handle].height / sp.slots[0].height,
|
||||
.horizontal => sp.slots[parent_handle.idx()].width / sp.slots[0].width,
|
||||
.vertical => sp.slots[parent_handle.idx()].height / sp.slots[0].height,
|
||||
};
|
||||
|
||||
const current = result.nodes[parent_handle].split.ratio;
|
||||
const current = result.nodes[parent_handle.idx()].split.ratio;
|
||||
break :full_ratio current * scale;
|
||||
};
|
||||
|
||||
|
|
@ -817,7 +837,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
current: Node.Handle,
|
||||
) Backtrack {
|
||||
if (from == current) return .backtrack;
|
||||
return switch (self.nodes[current]) {
|
||||
return switch (self.nodes[current.idx()]) {
|
||||
.leaf => .deadend,
|
||||
.split => |s| switch (self.findParentSplit(
|
||||
layout,
|
||||
|
|
@ -900,7 +920,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
if (self.nodes.len == 0) return .empty;
|
||||
|
||||
// Get our total dimensions.
|
||||
const dim = self.dimensions(0);
|
||||
const dim = self.dimensions(.root);
|
||||
|
||||
// Create our slots which will match our nodes exactly.
|
||||
const slots = try alloc.alloc(Spatial.Slot, self.nodes.len);
|
||||
|
|
@ -911,7 +931,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
.width = @floatFromInt(dim.width),
|
||||
.height = @floatFromInt(dim.height),
|
||||
};
|
||||
self.fillSpatialSlots(slots, 0);
|
||||
self.fillSpatialSlots(slots, .root);
|
||||
|
||||
// Normalize the dimensions to 1x1 grid.
|
||||
for (slots) |*slot| {
|
||||
|
|
@ -927,10 +947,10 @@ pub fn SplitTree(comptime V: type) type {
|
|||
fn fillSpatialSlots(
|
||||
self: *const Self,
|
||||
slots: []Spatial.Slot,
|
||||
current: Node.Handle,
|
||||
current_: Node.Handle,
|
||||
) void {
|
||||
const current = current_.idx();
|
||||
assert(slots[current].width >= 0 and slots[current].height >= 0);
|
||||
|
||||
switch (self.nodes[current]) {
|
||||
// Leaf node, current slot is already filled by caller.
|
||||
.leaf => {},
|
||||
|
|
@ -938,13 +958,13 @@ pub fn SplitTree(comptime V: type) type {
|
|||
.split => |s| {
|
||||
switch (s.layout) {
|
||||
.horizontal => {
|
||||
slots[s.left] = .{
|
||||
slots[s.left.idx()] = .{
|
||||
.x = slots[current].x,
|
||||
.y = slots[current].y,
|
||||
.width = slots[current].width * s.ratio,
|
||||
.height = slots[current].height,
|
||||
};
|
||||
slots[s.right] = .{
|
||||
slots[s.right.idx()] = .{
|
||||
.x = slots[current].x + slots[current].width * s.ratio,
|
||||
.y = slots[current].y,
|
||||
.width = slots[current].width * (1 - s.ratio),
|
||||
|
|
@ -953,13 +973,13 @@ pub fn SplitTree(comptime V: type) type {
|
|||
},
|
||||
|
||||
.vertical => {
|
||||
slots[s.left] = .{
|
||||
slots[s.left.idx()] = .{
|
||||
.x = slots[current].x,
|
||||
.y = slots[current].y,
|
||||
.width = slots[current].width,
|
||||
.height = slots[current].height * s.ratio,
|
||||
};
|
||||
slots[s.right] = .{
|
||||
slots[s.right.idx()] = .{
|
||||
.x = slots[current].x,
|
||||
.y = slots[current].y + slots[current].height * s.ratio,
|
||||
.width = slots[current].width,
|
||||
|
|
@ -982,7 +1002,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
width: u16,
|
||||
height: u16,
|
||||
} {
|
||||
return switch (self.nodes[current]) {
|
||||
return switch (self.nodes[current.idx()]) {
|
||||
.leaf => .{ .width = 1, .height = 1 },
|
||||
.split => |s| split: {
|
||||
const left = self.dimensions(s.left);
|
||||
|
|
@ -1027,10 +1047,10 @@ pub fn SplitTree(comptime V: type) type {
|
|||
self.formatDiagram(writer) catch
|
||||
try writer.writeAll("failed to draw split tree diagram");
|
||||
} else if (std.mem.eql(u8, fmt, "text")) {
|
||||
try self.formatText(writer, 0, 0);
|
||||
try self.formatText(writer, .root, 0);
|
||||
} else if (fmt.len == 0) {
|
||||
self.formatDiagram(writer) catch {};
|
||||
try self.formatText(writer, 0, 0);
|
||||
try self.formatText(writer, .root, 0);
|
||||
} else {
|
||||
return error.InvalidFormat;
|
||||
}
|
||||
|
|
@ -1048,7 +1068,7 @@ pub fn SplitTree(comptime V: type) type {
|
|||
try writer.writeAll("(zoomed) ");
|
||||
};
|
||||
|
||||
switch (self.nodes[current]) {
|
||||
switch (self.nodes[current.idx()]) {
|
||||
.leaf => |v| if (@hasDecl(View, "splitTreeLabel"))
|
||||
try writer.print("leaf: {s}\n", .{v.splitTreeLabel()})
|
||||
else
|
||||
|
|
@ -1355,7 +1375,7 @@ test "SplitTree: split horizontal" {
|
|||
defer t2.deinit();
|
||||
var t3 = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1459,7 +1479,7 @@ test "SplitTree: split horizontal" {
|
|||
} else return error.NotFound,
|
||||
).?;
|
||||
|
||||
const entry = t5.nodes[handle].leaf;
|
||||
const entry = t5.nodes[handle.idx()].leaf;
|
||||
try testing.expectEqualStrings(
|
||||
entry.label,
|
||||
&.{current - 1},
|
||||
|
|
@ -1489,7 +1509,7 @@ test "SplitTree: split horizontal" {
|
|||
} else return error.NotFound,
|
||||
).?;
|
||||
|
||||
const entry = t5.nodes[handle].leaf;
|
||||
const entry = t5.nodes[handle.idx()].leaf;
|
||||
try testing.expectEqualStrings(
|
||||
entry.label,
|
||||
&.{current + 1},
|
||||
|
|
@ -1520,7 +1540,7 @@ test "SplitTree: split vertical" {
|
|||
|
||||
var t3 = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.down, // split down
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1554,7 +1574,7 @@ test "SplitTree: split horizontal with zero ratio" {
|
|||
// A | B horizontal
|
||||
var splitAB = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1588,7 +1608,7 @@ test "SplitTree: split vertical with zero ratio" {
|
|||
// A | B horizontal
|
||||
var splitAB = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.down, // split right
|
||||
0,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1622,7 +1642,7 @@ test "SplitTree: split horizontal with full width" {
|
|||
// A | B horizontal
|
||||
var splitAB = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
1,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1656,7 +1676,7 @@ test "SplitTree: split vertical with full width" {
|
|||
// A | B horizontal
|
||||
var splitAB = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.down, // split right
|
||||
1,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1688,7 +1708,7 @@ test "SplitTree: remove leaf" {
|
|||
defer t2.deinit();
|
||||
var t3 = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1734,7 +1754,7 @@ test "SplitTree: split twice, remove intermediary" {
|
|||
// A | B horizontal.
|
||||
var split1 = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1744,7 +1764,7 @@ test "SplitTree: split twice, remove intermediary" {
|
|||
// Insert C below that.
|
||||
var split2 = try split1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.down, // split down
|
||||
0.5,
|
||||
&t3, // insert t3
|
||||
|
|
@ -1795,7 +1815,7 @@ test "SplitTree: split twice, remove intermediary" {
|
|||
// never crash. We don't test the result is correct, this just verifies
|
||||
// we don't hit any assertion failures.
|
||||
for (0..split2.nodes.len) |i| {
|
||||
var t = try split2.remove(alloc, @intCast(i));
|
||||
var t = try split2.remove(alloc, @enumFromInt(i));
|
||||
t.deinit();
|
||||
}
|
||||
}
|
||||
|
|
@ -1820,7 +1840,7 @@ test "SplitTree: spatial goto" {
|
|||
// A | B horizontal
|
||||
var splitAB = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -1896,7 +1916,7 @@ test "SplitTree: spatial goto" {
|
|||
},
|
||||
.{ .spatial = .right },
|
||||
)).?;
|
||||
const view = split.nodes[target].leaf;
|
||||
const view = split.nodes[target.idx()].leaf;
|
||||
try testing.expectEqualStrings(view.label, "D");
|
||||
}
|
||||
|
||||
|
|
@ -1914,7 +1934,7 @@ test "SplitTree: spatial goto" {
|
|||
},
|
||||
.{ .spatial = .left },
|
||||
)).?;
|
||||
const view = split.nodes[target].leaf;
|
||||
const view = split.nodes[target.idx()].leaf;
|
||||
try testing.expectEqualStrings("A", view.label);
|
||||
}
|
||||
|
||||
|
|
@ -1951,7 +1971,7 @@ test "SplitTree: resize" {
|
|||
// A | B horizontal
|
||||
var split = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -2028,7 +2048,7 @@ test "SplitTree: zoom" {
|
|||
// A | B horizontal
|
||||
var split = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -2094,7 +2114,7 @@ test "SplitTree: split resets zoom" {
|
|||
// A | B horizontal
|
||||
var split = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
@ -2127,7 +2147,7 @@ test "SplitTree: remove and zoom" {
|
|||
// A | B horizontal
|
||||
var split = try t1.split(
|
||||
alloc,
|
||||
0, // at root
|
||||
.root, // at root
|
||||
.right, // split right
|
||||
0.5,
|
||||
&t2, // insert t2
|
||||
|
|
|
|||
Loading…
Reference in New Issue