Commit Graph

12187 Commits (7071a22cb54ffbbe0b9d46aeec9954f9c25cd69c)

Author SHA1 Message Date
Mitchell Hashimoto f04d679b15
Update iTerm2 colorschemes (#8553)
Upstream revision:
b314fc5404
2025-09-06 20:21:08 -07:00
Mitchell Hashimoto 38544b7a8b
ci: do not run release tip workflow if corresponding commit released
Fixes #8549

This also brings the release tip workflow more in line with the release
tag workflow by using a setup job to create outputs that are reused by
the other jobs.

https://ampcode.com/threads/T-e2d431ad-8be8-46d2-aaa3-9fae71f9ff31
2025-09-06 20:20:14 -07:00
mitchellh ae95bb39ab deps: Update iTerm2 color schemes 2025-09-07 00:15:14 +00:00
Mitchell Hashimoto ea878f9b2f
fix(terminal): move cursor left if VS15 makes cell narrow (#8538)
Without this change, a phantom space appears after any character with
default emoji presentation that is converted to text with VS15. The only
other terminal I know of that respects variation selectors is Kitty, and
it walks the cursor back, which feels like the best choice, since that
way the behavior is observable (no way to know if the terminal supports
variation selectors otherwise without hard-coding that info per term)
and "dumb" programs like `cat` will output things correctly, and not
gain a phantom space after any VS15'd emoji.

> [!NOTE]
> ### Tests should be added for this behavior, including edge cases like
with cursor pending wrap
2025-09-06 13:49:21 -07:00
Qwerasd fdd22ec786 fix(terminal): move cursor left if VS15 makes cell narrow
Without this change, a phantom space appears after any character with
default emoji presentation that is converted to text with VS15. The only
other terminal I know of that respects variation selectors is Kitty, and
it walks the cursor back, which feels like the best choice, since that
way the behavior is observable (no way to know if the terminal supports
variation selectors otherwise without hard-coding that info per term)
and "dumb" programs like `cat` will output things correctly, and not
gain a phantom space after any VS15'd emoji.
2025-09-06 13:46:14 -07:00
Mitchell Hashimoto ae7061efb0
[benchmarks] Use std.mem.doNotOptimizeAway to avoid data collisions (#8548)
I've been playing with benchmarks over in my [branch swapping out
ziglyph for
uucode](https://github.com/ghostty-org/ghostty/compare/main...jacobsandlund:jacob/uucode?expand=1),
and I ran into an interesting issue where benchmarks were giving odd
numbers.

TL;DR: writing to `buf[0]` ends up slowing down the benchmark in
inconsistent ways because it's the same buffer that's being written and
read in the loop, so switching to `std.mem.doNotOptimizeAway` fixes
this.

## Full story:

I ran the `codepoint-width` benchmark with the following (and also did
similarly for `grapheme-bench` and `is-symbol`):

```
zig-out/bin/ghostty-gen +utf8 | head -c 200000000 > data.txt
hyperfine --warmup 4 'zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table' 'zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode'
```

... and I was surprised to see that `uucode` was 3% slower than Ghostty,
despite similar implementations. I debugged this, bringing the `uucode`
implementation to the exact same assembly (minus offsets) as Ghostty,
even re-using the same table data (fun fact I learned is that even
though these tables are large, zig or LLVM saw they were byte-by-byte
equivalent and optimized them down to one table). Still though, 3%
slower.

Then I realized that if I wrote to a separate `buf` on `self` the
difference went away, and I figured out it's this writing to `buf[0]`
that is tripping up the CPU, because in the next outer loop it'll write
over that again when reading from the data file, and then it's read as
part of getting the code point.

### with buf[0]

```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
  Time (mean ± σ):     944.7 ms ±   0.8 ms    [User: 900.2 ms, System: 42.8 ms]
  Range (min … max):   943.4 ms … 945.9 ms    10 runs

Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
  Time (mean ± σ):     974.0 ms ±   0.7 ms    [User: 929.3 ms, System: 43.1 ms]
  Range (min … max):   973.3 ms … 975.2 ms    10 runs

Summary
  zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table ran
    1.03 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
```

### with mem.doNotOptimizeAway

```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
  Time (mean ± σ):     929.4 ms ±   2.7 ms    [User: 884.8 ms, System: 43.0 ms]
  Range (min … max):   926.7 ms … 936.3 ms    10 runs

Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
  Time (mean ± σ):     931.2 ms ±   2.5 ms    [User: 886.6 ms, System: 42.9 ms]
  Range (min … max):   927.3 ms … 935.7 ms    10 runs

Summary
  zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table ran
    1.00 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
```

### with buf[0], mode = .uucode

Another interesting thing is that with `buf[0]`, it's highly dependent
on the offsets somehow. If I switched the default mode line from `mode:
Mode = .noop` to `mode: Mode = .uucode`, it shifts the offsets ever so
slightly and even though that default mode is not getting used (since
it's passed in), it flips the results of the benchmark around:

```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
  Time (mean ± σ):     973.3 ms ±   2.2 ms    [User: 928.9 ms, System: 42.9 ms]
  Range (min … max):   968.0 ms … 975.9 ms    10 runs

Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
  Time (mean ± σ):     945.8 ms ±   1.4 ms    [User: 901.2 ms, System: 42.8 ms]
  Range (min … max):   943.5 ms … 948.5 ms    10 runs

Summary
  zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode ran
    1.03 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
```

looking at the assembly with `mode: Mode = .noop`:

```
# table.txt:

   165 	                // away
** 166 	                buf[0] = @intCast(width);

ghostty-bench[0x100017370] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x100017374] <+512>: b      0x100017288               ; <+276> at CodepointWidth.zig:168:9
ghostty-bench[0x100017378] <+516>: mov    w0, #0x0                  ; =0 

# uucode.txt:

** 229 	                buf[0] = @intCast(width);

ghostty-bench[0x1000177bc] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x1000177c0] <+512>: b      0x1000176d4               ; <+276> at CodepointWidth.zig:231:9
ghostty-bench[0x1000177c4] <+516>: mov    w0, #0x0                  ; =0 
```

vs `mode: Mode = .uucode`:

```
# table.txt:

** 166 	                buf[0] = @intCast(width);

ghostty-bench[0x100017374] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x100017378] <+512>: b      0x10001728c               ; <+276> at CodepointWidth.zig:168:9
ghostty-bench[0x10001737c] <+516>: mov    w0, #0x0                  ; =0 

# uucode.txt:

** 229 	                buf[0] = @intCast(width);

ghostty-bench[0x1000177c0] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x1000177c4] <+512>: b      0x1000176d8               ; <+276> at CodepointWidth.zig:231:9
ghostty-bench[0x1000177c8] <+516>: mov    w0, #0x0                  ; =0 
```

... shows the only difference is the offsets, which somehow have a large
impact on the result of the benchmark.
2025-09-06 12:48:40 -07:00
Mitchell Hashimoto 66b702f30c
macOS: ghostty launched via CLI should come to front (#8546)
This fixes an issue I noticed where manually launching the `ghostty`
binary in the app bundle via the CLI would open the app but not create a
window or bring it to the front.
2025-09-06 12:45:29 -07:00
Mitchell Hashimoto 43d532475b
macOS: probable cli should return false on macOS for desktop launch (#8544)
Fixes #8542

The comment explains why this is needed.
2025-09-06 12:45:11 -07:00
Jacob Sandlund 113e89b389 [benchmarks] Use std.mem.doNotOptimizeAway to avoid data collisions 2025-09-06 15:06:00 -04:00
Jeffrey C. Ollie 26e9b0a0f3
update zon2nix to version that builds with Zig 0.15 (#8545) 2025-09-06 09:58:24 -05:00
Mitchell Hashimoto 6324f2b3d8
macOS: ghostty launched via CLI should come to front
This fixes an issue I noticed where manually launching the `ghostty`
binary in the app bundle via the CLI would open the app but not create a
window or bring it to the front.
2025-09-06 07:16:51 -07:00
Jeffrey C. Ollie 314191737d
update zon2nix to version that builds with Zig 0.15 2025-09-06 09:10:49 -05:00
Mitchell Hashimoto 6e1d6f3afe
config: probable cli should return false on macOS for desktop launch
Fixes #8542

The comment explains why this is needed.
2025-09-06 07:09:09 -07:00
Mitchell Hashimoto e4c3a56242
Micro-optimize GlyphKey Context (#8536)
Use fast hash function on key for better distribution.

Direct compare glyph in eql to avoid Packed.from() if not neccessary.

16% -> 6.4% reduction during profiling runs.
2025-09-05 15:25:14 -07:00
Jesse Miller cf39d5c512 Glphkey.hash CityHash64 -> hash.int 2025-09-05 15:21:47 -07:00
Mitchell Hashimoto 6b21662219
Fix off-by-one error & adjust overline pos in cell height mod (#8022)
I noticed that there was an off-by-one error in cell height adjustment
when the number of pixels to add/subtract is odd. The metrics measured
from the top would be shifted by one less than they should, so, for
example, the underline position would move one pixel closer to the
baseline than it had been (or one pixel further away if subtracting).

Also noticed that the overline position was missing here, so added that.
2025-09-05 13:10:17 -07:00
Jesse Miller 8824256059 Micro-optimize GlyphKey Context
Use fast hash function on key for better distribution.

Direct compare glyph in eql to avoid Packed.from() if not neccessary.

16% -> 6.4% reduction during profiling runs.
2025-09-05 13:37:39 -06:00
Mitchell Hashimoto 15777050f3
apprt/gtk: set the title on the window immediately if set (#8535)
Fixes #5934

This was never confirmed to be a real issue on GTK, but it is
theoretically possible and good hygiene in general. Typically, we'd get
the title through a binding which comes from a bindinggroup which comes
from the active surface in the active tab. All of this takes multiple
event loop ticks to settle, if you will.

This commit changes it so that if an explicit, static title is set, we
set that title on startup before the window is mapped. The syncing still
happens later, but at least the window will have a title from the
initialization.
2025-09-05 12:03:03 -07:00
Mitchell Hashimoto 12bd7baaeb
apprt/gtk: set the title on the window immediately if set
Fixes #5934

This was never confirmed to be a real issue on GTK, but it is
theoretically possible and good hygience in general. Typically, we'd get
the title through a binding which comes from a bindinggroup which comes
from the active surface in the active tab. All of this takes multiple
event loop ticks to settle, if you will.

This commit changes it so that if an explicit, static title is set, we
set that title on startup before the window is mapped. The syncing still
happens later, but at least the window will have a title from the
initialization.
2025-09-05 11:52:43 -07:00
Mitchell Hashimoto 0333a6f1d2
apprt/gtk: don't use Stacked for surface error status page (#8534)
Fixes #8533

Replace the usage of `Stacked` for error pages with programmatically
swapping the child of the `adw.Bin`.

I regret to say I don't know the root cause of this. I only know that
the usage of `Stacked` plus `Gtk.Paned` and the way we programmatically
change the paned position and stack child during initialization causes
major issues.

This change isn't without its warts, too, and you can see them heavily
commented in the diff.

(1) We have to workaround a GTK template double-free bug that is well
known to us: if you bind a template child that is also the direct child
of the template class, GTK does a double free on dispose. We workaround
this by removing our child in dispose. Valgrind verifies the fix.

(2) We have to workaround an issue where setting an `Adw.Bin` child
during a glarea realize causes some kind of critical GTK error that
results in a hard crash. We delay changing our bin child to an idle
tick.
2025-09-05 11:26:45 -07:00
Mitchell Hashimoto ef822612d3
apprt/gtk: don't use Stacked for surface error status page
Fixes #8533

Replace the usage of `Stacked` for error pages with programmatically
swapping the child of the `adw.Bin`.

I regret to say I don't know the root cause of this. I only know that
the usage of `Stacked` plus `Gtk.Paned` and the way we programmatically 
change the paned position and stack child during initialization causes
major issues.

This change isn't without its warts, too, and you can see them heavily
commented in the diff. 

(1) We have to workaround a GTK template double-free bug that is well known 
to us: if you bind a template child that is also the direct child of the 
template class, GTK does a double free on dispose. We workaround this by
removing our child in dispose. Valgrind verifies the fix.

(2) We have to workaround an issue where setting an `Adw.Bin` child
during a glarea realize causes some kind of critical GTK error that
results in a hard crash. We delay changing our bin child to an idle
tick.
2025-09-05 11:14:53 -07:00
Jeffrey C. Ollie a88e6cd428
renderer: add LUT-based implementation of isSymbol (#8528)
The LUT-based lookup gives a ~20%-30% speedup over the "naive" isSymbol
implementation.

<img width="1206" height="730" alt="Screenshot From 2025-09-04 22-45-10"
src="https://github.com/user-attachments/assets/09a8ef3a-8b4b-43ba-963a-849338307251"
/>
<img width="1206" height="730" alt="Screenshot From 2025-09-04 22-41-54"
src="https://github.com/user-attachments/assets/27962a88-f99c-446d-b986-30f526239ba3"
/>

Fixes #8523
2025-09-05 12:04:28 -05:00
Jeffrey C. Ollie 1ef220a679
render: address review feedback
1. `inline` the table get.
2. Delete unused functions on the LUT table.
3. Disable the isSymbol test under valgrind
2025-09-05 11:40:03 -05:00
Mitchell Hashimoto 0492cd16fa
gtk-ng: deprecate detection of launch source (#8511)
Detecting the launch source frequently failed because various launchers
fail to sanitize the environment variables that Ghostty used to detect
the launch source. For example, if your desktop environment was launched
by `systemd`, but your desktop environment did not sanitize the
`INVOCATION_ID` or the `JOURNAL_STREAM` environment variables, Ghostty
would assume that it had been launched by `systemd` and behave as such.

This led to complaints about Ghostty not creating new windows when users
expected that it would.

To remedy this, Ghostty no longer does any detection of the launch
source. If your launch source is something other than the CLI, it must
be explicitly speciflied on the CLI. All of Ghostty's default desktop
and service files do this. Users or packagers that create custom desktop
or service files will need to take this into account.

On GTK, the `desktop` setting for `gtk-single-instance` is replaced with
`detect`. `detect` behaves as `gtk-single-instance=true` if one of the
following conditions is true:

1. If no CLI arguments have been set.
2. If `--launched-from` has been set to `desktop`, `dbus`, or `systemd`.

Otherwise `detect` behaves as `gtk-single-instance=false`.
2025-09-05 08:59:32 -07:00
Mitchell Hashimoto 587f47a587
apprt/gtk-ng: clean up our single instance, new window interactions
This removes `launched-from` entirely and moves our `gtk-single-instance`
detection logic to assume true unless we detect CLI instead of assume
false unless we detect desktop/dbus/systemd.

The "assume true" scenario for single instance is desirable because
detecting a CLI instance is much more reliable.

Removing `launched-from` fixes an issue where we had a
difficult-to-understand relationship between `launched-from`,
`gtk-single-instance`, and `initial-window`. Now, only
`gtk-single-instance` has some hueristic logic. And `initial-window`
ALWAYS sends a GTK activation signal regardless of single instance or
not.

As a result, we need to be explicit in our systemd, dbus, desktop files
about what we want Ghostty to do, but everything works as you'd mostly
expect.

Now, if you put plain old `ghostty` in your terminal, you get a new
Ghostty instance. If you put it anywhere else, you get a GTK single
instance activation call (either creates a first instance or opens a new
window in the existing instance). Works for launchers and so on.
2025-09-05 10:17:17 -05:00
Jeffrey C. Ollie d10e474860
gtk-ng: deprecate detection of launch source
Detecting the launch source frequently failed because various launchers
fail to sanitize the environment variables that Ghostty used to
detect the launch source. For example, if your desktop environment was
launched by `systemd`, but your desktop environment did not sanitize the
`INVOCATION_ID` or the `JOURNAL_STREAM` environment variables, Ghostty
would assume that it had been launched by `systemd` and behave as such.

This led to complaints about Ghostty not creating new windows when users
expected that it would.

To remedy this, Ghostty no longer does any detection of the launch
source. If your launch source is something other than the CLI, it must
be explicitly speciflied on the CLI. All of Ghostty's default desktop
and service files do this. Users or packagers that create custom desktop
or service files will need to take this into account.

On GTK, the `desktop` setting for `gtk-single-instance` is replaced with
`detect`. `detect` behaves as `gtk-single-instance=true` if one of the
following conditions is true:

1. If no CLI arguments have been set.
2. If `--launched-from` has been set to `desktop`, `dbus`, or `systemd`.

Otherwise `detect` behaves as `gtk-single-instance=false`.
2025-09-05 09:54:24 -05:00
Mitchell Hashimoto 4552ea9104
devshell: add poop (#8529) 2025-09-05 07:24:02 -07:00
Mitchell Hashimoto 19b76df80e
gtk: the Future is Now (#8531) 2025-09-05 07:23:37 -07:00
Jeffrey C. Ollie e024b77ad5
drop the new LUT type as no performance advantage detected 2025-09-05 07:58:05 -05:00
Jeffrey C. Ollie a7da96faee
add two LUT-based implementations of isSymbol 2025-09-05 07:58:01 -05:00
Leah Amelia Chen 93debc439c
gtk: the Future is Now 2025-09-05 10:10:52 +02:00
Jeffrey C. Ollie bb78adbd93
devshell: add poop 2025-09-04 23:44:23 -05:00
Mitchell Hashimoto 968b9d536d
gtk: nuke the legacy apprt from orbit (#8520)
We don't really have any large outstanding regressions on -ng to warrant
keeping this alive anymore. ¡Adiós!
2025-09-04 20:15:06 -07:00
Leah Amelia Chen ac52af27d3
gtk: nuke the legacy apprt from orbit
We don't really have any large outstanding regressions on -ng to warrant
keeping this alive anymore. ¡Adiós!
2025-09-05 00:21:41 +02:00
Mitchell Hashimoto 8a2ab8ff21
ai: add `gh-issue` command to help diagnose GitHub issues (#8526)
This enables agents (namely Amp) to use `/gh-issue <number/url>` to
begin diagnosing a GitHub issue, explaining the problem, and suggesting
a plan of action. This action explicitly prompts the AI to not write
code.

**You can run this manually too,** for testing or curiosity or for
pasting into another LLM. Execute it like any other script:
`.agents/command/gh-issue <issue>`

I've used this manually for months with good results, so now I'm
formalizing it in the repo for other contributors.

Example diagnosing #8523:

https://ampcode.com/threads/T-3e26e8cc-83d1-4e3c-9b5e-02d9111909a7

**I'm going to be highly selective about integrating repository-level
commands.** I think guiding AI contributors in the right direction is
going to result in less AI slop being sent to us. But I want to only add
commands that maintainers use and also can vouch for. The best way to
vouch is to share something like an Amp thread link that shows it
working on real data.

Ironically, no AI was used to write this PR. I did consult Claude Chat
for help on some Nu syntax, but verified it manually with the Nu manual.
2025-09-04 14:02:26 -07:00
Mitchell Hashimoto ee573ebd36
ai: add `gh-issue` command to help diagnose GitHub issues
This enables agents (namely Amp) to use `/gh-issue <number/url>` to 
begin diagnosing a GitHub issue, explaining the problem, and suggesting
a plan of action. This action explicitly prompts the AI to not write
code.

I've used this manually for months with good results, so now I'm
formalizing it in the repo for other contributors.

Example diagnosing #8523:

https://ampcode.com/threads/T-3e26e8cc-83d1-4e3c-9b5e-02d9111909a7
2025-09-04 13:56:50 -07:00
Mitchell Hashimoto e2504d9cbf
Fix font handling for bitmap and non-sfnt fonts (#8512)
Fixes #8483, fixes #2991

With this change, `font.face.getMetrics` is now infallible, and real
bitmap fonts are properly handled and can be configured as the primary
font (or used as fallbacks), as long as the backend (FreeType or
CoreText) knows how to interpret them, since we now fall back on the
backend for any metrics we can't extract from sfnt tables (which means
we don't need any to be present in the first place).

Also, doing this uncovered a double-free issue in our FreeType
`renderGlyph` code, which thankfully wasn't too hard to track down and
fix.

> [!NOTE]
> We should vendor a true bitmap font in each of the native formats
supported by each backend and add tests for the metrics being computed
right and the glyphs being rendered correctly. Idk if we wanna block
this PR on that or not.
2025-09-04 12:20:49 -07:00
Mitchell Hashimoto 93744a4002
update zig-gobject to Zig 0.15 version (but still builds on Zig 0.14) (#8522) 2025-09-04 11:10:23 -07:00
Qwerasd a590194cd7 reduce nesting 2025-09-04 12:04:12 -06:00
Qwerasd 3ac2da99f4
Constrain dingbats + add some more symbol-like blocks to isSymbol (#8510)
This is a very minimal change to fix a regression from when the
constraints were reworked (moved off the GPU and on to the CPU), where
we weren't constraining dingbats anymore. This fixes that and also adds
several other Unicode blocks to also treat as symbols.

In the future (post-1.2) I'll make a more comprehensive set of custom
constraints that differ depending on a hand-rolled list of character
attributes.

|Before|After|
|-|-|
|<img width="1708" height="2096" alt="image"
src="https://github.com/user-attachments/assets/8ce593ac-f032-4c75-80e1-030dd301115d"
/>|<img width="1708" height="2096" alt="image"
src="https://github.com/user-attachments/assets/06dc2307-342d-4ea2-959d-7416eee6ddc2"
/>|

You'll notice that with spaces in between (so each glyph can be up to 2
cells wide), there's very little change with a font with wider cells,
there would be more of a change for people with narrower fonts. The real
star of the show is when they're all shoved together and need to be
constrained to 1 cell; it's utter chaos without constraints, but with
constraints it's nice and orderly (some glyphs get too small to read
well, but there's nothing we can really do about that, users should
really have a font like Iosevka Fixed installed on their system if they
want a good source for terminal-compatible symbol glyphs)
2025-09-04 11:54:23 -06:00
Jeffrey C. Ollie 43ee3cc8c6
update zig-gobject to Zig 0.15 version (but still builds on Zig 0.14) 2025-09-04 11:58:06 -05:00
Qwerasd aeae54072c fix(font/freetype): mark glyph bitmap as owned if modifying
This caused a malloc fault due to a double free when deiniting the face
if we didn't do this, which makes sense- making it possible to actually
load bitmap fonts revealed this bug which was sitting dormant the whole
time before that ever since I refactored the freetype rasterization.
2025-09-03 21:33:38 -06:00
Qwerasd 5c1d87fda6 fix(font): make `face.getMetrics()` infallible
Before we had a bad day if we tried to get the metrics of a bitmap font,
which would happen if we ever used one as fallback because we started
doing it for all fonts when we added fallback font scaling. This is a
pretty easy fix and finally allows users to configure true bitmap fonts
as their primary font as long as FreeType/CoreText can handle it.
2025-09-03 21:13:39 -06:00
Qwerasd 7c4b45ecee font: expand set of characters considered symbols
Low hanging fruit of some Unicode blocks that are full of very symbol-y
characters.
2025-09-03 18:06:05 -06:00
Qwerasd 2464728851 font: constrain dingbats
This was a regression, we were giving dingbats an extra cell of
constraint width but not actually applying constraints to them.
2025-09-03 18:01:40 -06:00
Mitchell Hashimoto c3e7857a2c
gtk-ng: pull in latest zig-gobject changes (#8468) 2025-09-03 15:53:35 -07:00
Jeffrey C. Ollie e67db2a01c gtk-ng: pull in latest zig-gobject changes 2025-09-03 15:49:34 -07:00
Mitchell Hashimoto befee07f16
macOS: prevent focus loss in hidden titlebar + non-native fullscreen (#8508)
Fixes #8415

When using hidden titlebar with non-native fullscreen, the window would
lose focus after entering the first command. This occurred because:

1. Shell commands update the window title
2. Title changes trigger reapplyHiddenStyle() 
3. reapplyHiddenStyle() re-adds .titled to the style mask
4. Style mask changes during fullscreen confuse AppKit, causing focus
loss

Fixed by adding a guard to skip titlebar restyling while fullscreen is
active, using terminalController.fullscreenStyle.isFullscreen for proper
detection of both native and non-native fullscreen modes.

AI disclaimer:
https://ampcode.com/threads/T-c4ef59cc-1232-4fa5-8f09-c65724ee84d3 But I
hand-modified the end.
2025-09-03 10:19:19 -07:00
Mitchell Hashimoto c8243ffd99
macOS: prevent focus loss in hidden titlebar + non-native fullscreen
When using hidden titlebar with non-native fullscreen, the window would
lose focus after entering the first command. This occurred because:

1. Shell commands update the window title
2. Title changes trigger reapplyHiddenStyle() 
3. reapplyHiddenStyle() re-adds .titled to the style mask
4. Style mask changes during fullscreen confuse AppKit, causing focus loss

Fixed by adding a guard to skip titlebar restyling while fullscreen is
active, using terminalController.fullscreenStyle.isFullscreen for
proper detection of both native and non-native fullscreen modes.

https://ampcode.com/threads/T-c4ef59cc-1232-4fa5-8f09-c65724ee84d3
2025-09-03 10:01:28 -07:00
Mitchell Hashimoto 084ff2de67
Initial AGENTS.md (#8507)
I've been using agents a lot more with Ghostty and so are contributors.
Ghostty welcomes AI contributions (but they must be disclosed as AI
assisted), and this AGENTS.md will help everyone using agents work
better with the codebase.

This AGENTS.md has thus far been working for me very successfully,
despite being simple. I suspect we'll add to it as time goes on but I
also want to avoid making it too large and polluting the context.

**Changes should not be made to `AGENTS.md` unless it demonstrably
improves agent behavior.** To demonstrate agent behavior, I'd prefer
sharing an amp thread before and after the change with the same prompt
and model to show an improvement.
2025-09-03 09:28:40 -07:00