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const std = @import("std");
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const assert = std.debug.assert;
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const c = @import("c.zig").c;
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pub const Range = opaque {
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pub fn destroy(self: *Range) void {
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c.FcRangeDestroy(self.cval());
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}
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pub inline fn cval(self: *Range) *c.struct__FcRange {
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return @ptrCast(self);
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}
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};
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