mirror-ghostty/src/TextRenderer.zig

117 lines
3.3 KiB
Zig

const TextRenderer = @This();
const std = @import("std");
const ftc = @import("freetype/c.zig");
const gl = @import("opengl.zig");
alloc: std.mem.Allocator,
ft: ftc.FT_Library,
face: ftc.FT_Face,
chars: CharList,
const CharList = std.ArrayListUnmanaged(Char);
const Char = struct {
tex: gl.Texture,
size: @Vector(2, c_uint),
bearing: @Vector(2, c_int),
advance: c_uint,
};
pub fn init(alloc: std.mem.Allocator) !TextRenderer {
var ft: ftc.FT_Library = undefined;
if (ftc.FT_Init_FreeType(&ft) != 0) {
return error.FreetypeInitFailed;
}
var face: ftc.FT_Face = undefined;
if (ftc.FT_New_Memory_Face(
ft,
face_ttf,
face_ttf.len,
0,
&face,
) != 0) {
return error.FreetypeFaceFailed;
}
_ = ftc.FT_Set_Pixel_Sizes(face, 0, 48);
// disable byte-alignment restriction
gl.c.glPixelStorei(gl.c.GL_UNPACK_ALIGNMENT, 1);
// Pre-render all the ASCII characters
var chars = try CharList.initCapacity(alloc, 128);
var i: usize = 0;
while (i < chars.capacity) : (i += 1) {
// Load the character
if (ftc.FT_Load_Char(face, i, ftc.FT_LOAD_RENDER) != 0) {
return error.GlyphLoadFailed;
}
if (face.*.glyph.*.bitmap.buffer == null) {
// Unrenderable characters
chars.appendAssumeCapacity(.{
.tex = undefined,
.size = undefined,
.bearing = undefined,
.advance = undefined,
});
continue;
}
// Generate the texture
const tex = try gl.Texture.create();
var binding = try tex.bind(gl.c.GL_TEXTURE_2D);
defer binding.unbind();
try binding.image2D(
0,
gl.c.GL_RED,
@intCast(c_int, face.*.glyph.*.bitmap.width),
@intCast(c_int, face.*.glyph.*.bitmap.rows),
0,
gl.c.GL_RED,
gl.c.GL_UNSIGNED_BYTE,
face.*.glyph.*.bitmap.buffer,
);
try binding.parameter(gl.c.GL_TEXTURE_WRAP_S, gl.c.GL_CLAMP_TO_EDGE);
try binding.parameter(gl.c.GL_TEXTURE_WRAP_T, gl.c.GL_CLAMP_TO_EDGE);
try binding.parameter(gl.c.GL_TEXTURE_MIN_FILTER, gl.c.GL_LINEAR);
try binding.parameter(gl.c.GL_TEXTURE_MAG_FILTER, gl.c.GL_LINEAR);
// Store the character
chars.appendAssumeCapacity(.{
.tex = tex,
.size = .{
face.*.glyph.*.bitmap.width,
face.*.glyph.*.bitmap.rows,
},
.bearing = .{
face.*.glyph.*.bitmap_left,
face.*.glyph.*.bitmap_top,
},
.advance = @intCast(c_uint, face.*.glyph.*.advance.x),
});
}
return TextRenderer{
.alloc = alloc,
.ft = ft,
.face = face,
.chars = chars,
};
}
pub fn deinit(self: *TextRenderer) void {
// TODO: delete textures
self.chars.deinit(self.alloc);
if (ftc.FT_Done_Face(self.face) != 0)
std.log.err("freetype face deinitialization failed", .{});
if (ftc.FT_Done_FreeType(self.ft) != 0)
std.log.err("freetype library deinitialization failed", .{});
self.* = undefined;
}
const face_ttf = @embedFile("../fonts/Inconsolata-Regular.ttf");