mirror-ghostty/include/ghostty/vt/wasm.h

142 lines
4.0 KiB
C

/**
* @file wasm.h
*
* WebAssembly utility functions for libghostty-vt.
*/
#ifndef GHOSTTY_VT_WASM_H
#define GHOSTTY_VT_WASM_H
#ifdef __wasm__
#include <stddef.h>
#include <stdint.h>
/** @defgroup wasm WebAssembly Utilities
*
* Convenience functions for allocating various types in WebAssembly builds.
* **These are only available the libghostty-vt wasm module.**
*
* Ghostty relies on pointers to various types for ABI compatibility, and
* creating those pointers in Wasm can be tedious. These functions provide
* a purely additive set of utilities that simplify memory management in
* Wasm environments without changing the core C library API.
*
* @note These functions always use the default allocator. If you need
* custom allocation strategies, you should allocate types manually using
* your custom allocator. This is a very rare use case in the WebAssembly
* world so these are optimized for simplicity.
*
* ## Example Usage
*
* Here's a simple example of using the Wasm utilities with the key encoder:
*
* @code
* const { exports } = wasmInstance;
* const view = new DataView(wasmMemory.buffer);
*
* // Create key encoder
* const encoderPtr = exports.ghostty_wasm_alloc_opaque();
* exports.ghostty_key_encoder_new(null, encoderPtr);
* const encoder = view.getUint32(encoder, true);
*
* // Configure encoder with Kitty protocol flags
* const flagsPtr = exports.ghostty_wasm_alloc_u8();
* view.setUint8(flagsPtr, 0x1F);
* exports.ghostty_key_encoder_setopt(encoder, 5, flagsPtr);
*
* // Allocate output buffer and size pointer
* const bufferSize = 32;
* const bufPtr = exports.ghostty_wasm_alloc_buffer(bufferSize);
* const writtenPtr = exports.ghostty_wasm_alloc_usize();
*
* // Encode the key event
* exports.ghostty_key_encoder_encode(
* encoder, eventPtr, bufPtr, bufferSize, writtenPtr
* );
*
* // Read encoded output
* const bytesWritten = view.getUint32(writtenPtr, true);
* const encoded = new Uint8Array(wasmMemory.buffer, bufPtr, bytesWritten);
* @endcode
*
* @remark The code above is pretty ugly! This is the lowest level interface
* to the libghostty-vt Wasm module. In practice, this should be wrapped
* in a higher-level API that abstracts away all this.
*
* @{
*/
/**
* Allocate an opaque pointer. This can be used for any opaque pointer
* types such as GhosttyKeyEncoder, GhosttyKeyEvent, etc.
*
* @return Pointer to allocated opaque pointer, or NULL if allocation failed
* @ingroup wasm
*/
void** ghostty_wasm_alloc_opaque(void);
/**
* Free an opaque pointer allocated by ghostty_wasm_alloc_opaque().
*
* @param ptr Pointer to free, or NULL (NULL is safely ignored)
* @ingroup wasm
*/
void ghostty_wasm_free_opaque(void **ptr);
/**
* Allocate a buffer of the specified length.
*
* @param len Number of bytes to allocate
* @return Pointer to allocated buffer, or NULL if allocation failed
* @ingroup wasm
*/
uint8_t* ghostty_wasm_alloc_buffer(size_t len);
/**
* Free a buffer allocated by ghostty_wasm_alloc_buffer().
*
* @param ptr Pointer to the buffer to free, or NULL (NULL is safely ignored)
* @param len Length of the buffer (must match the length passed to alloc)
* @ingroup wasm
*/
void ghostty_wasm_free_buffer(uint8_t *ptr, size_t len);
/**
* Allocate a single uint8_t value.
*
* @return Pointer to allocated uint8_t, or NULL if allocation failed
* @ingroup wasm
*/
uint8_t* ghostty_wasm_alloc_u8(void);
/**
* Free a uint8_t allocated by ghostty_wasm_alloc_u8().
*
* @param ptr Pointer to free, or NULL (NULL is safely ignored)
* @ingroup wasm
*/
void ghostty_wasm_free_u8(uint8_t *ptr);
/**
* Allocate a single size_t value.
*
* @return Pointer to allocated size_t, or NULL if allocation failed
* @ingroup wasm
*/
size_t* ghostty_wasm_alloc_usize(void);
/**
* Free a size_t allocated by ghostty_wasm_alloc_usize().
*
* @param ptr Pointer to free, or NULL (NULL is safely ignored)
* @ingroup wasm
*/
void ghostty_wasm_free_usize(size_t *ptr);
/** @} */
#endif /* __wasm__ */
#endif /* GHOSTTY_VT_WASM_H */