nodemask: drop nodes_shift

nodes_shift_{left,right} are not used. Drop them.

Signed-off-by: Yury Norov [NVIDIA] <yury.norov@gmail.com>
pull/1285/head
Yury Norov 2025-03-12 22:19:49 -04:00
parent ca91b95001
commit 74a2bd0bfb
1 changed files with 0 additions and 19 deletions

View File

@ -39,9 +39,6 @@
* int nodes_full(mask) Is mask full (all bits sets)?
* int nodes_weight(mask) Hamming weight - number of set bits
*
* void nodes_shift_right(dst, src, n) Shift right
* void nodes_shift_left(dst, src, n) Shift left
*
* unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES
* unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
* unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
@ -247,22 +244,6 @@ static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int n
return bitmap_weight(srcp->bits, nbits);
}
#define nodes_shift_right(dst, src, n) \
__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
static __always_inline void __nodes_shift_right(nodemask_t *dstp,
const nodemask_t *srcp, int n, int nbits)
{
bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
}
#define nodes_shift_left(dst, src, n) \
__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
static __always_inline void __nodes_shift_left(nodemask_t *dstp,
const nodemask_t *srcp, int n, int nbits)
{
bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
}
/* FIXME: better would be to fix all architectures to never return
> MAX_NUMNODES, then the silly min_ts could be dropped. */