lib: mul_u64_u64_div_u64(): optimise the divide code

Replace the bit by bit algorithm with one that generates 16 bits per
iteration on 32bit architectures and 32 bits on 64bit ones.

On my zen 5 this reduces the time for the tests (using the generic code)
from ~3350ns to ~1000ns.

Running the 32bit algorithm on 64bit x86 takes ~1500ns.  It'll be slightly
slower on a real 32bit system, mostly due to register pressure.

The savings for 32bit x86 are much higher (tested in userspace).  The
worst case (lots of bits in the quotient) drops from ~900 clocks to ~130
(pretty much independant of the arguments).  Other 32bit architectures may
see better savings.

It is possibly to optimise for divisors that span less than
__LONG_WIDTH__/2 bits.  However I suspect they don't happen that often and
it doesn't remove any slow cpu divide instructions which dominate the
result.

Typical improvements for 64bit random divides:
               old     new
sandy bridge:  470     150
haswell:       400     144
piledriver:    960     467   I think rdpmc is very slow.
zen5:          244      80
(Timing is 'rdpmc; mul_div(); rdpmc' with the multiply depending on the
first rdpmc and the second rdpmc depending on the quotient.)

Object code (64bit x86 test program): old 0x173 new 0x141.

Link: https://lkml.kernel.org/r/20251105201035.64043-9-david.laight.linux@gmail.com
Signed-off-by: David Laight <david.laight.linux@gmail.com>
Reviewed-by: Nicolas Pitre <npitre@baylibre.com>
Cc: Biju Das <biju.das.jz@bp.renesas.com>
Cc: Borislav Betkov <bp@alien8.de>
Cc: "H. Peter Anvin" <hpa@zytor.com>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Li RongQing <lirongqing@baidu.com>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleinxer <tglx@linutronix.de>
Cc: Uwe Kleine-König <u.kleine-koenig@baylibre.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
pull/1354/merge
David Laight 2025-11-05 20:10:34 +00:00 committed by Andrew Morton
parent 630f96a687
commit d10bb374c4
1 changed files with 83 additions and 37 deletions

View File

@ -190,7 +190,6 @@ EXPORT_SYMBOL(iter_div_u64_rem);
#define mul_add(a, b, c) add_u64_u32(mul_u32_u32(a, b), c)
#if defined(__SIZEOF_INT128__) && !defined(test_mul_u64_add_u64_div_u64)
static inline u64 mul_u64_u64_add_u64(u64 *p_lo, u64 a, u64 b, u64 c)
{
/* native 64x64=128 bits multiplication */
@ -199,9 +198,7 @@ static inline u64 mul_u64_u64_add_u64(u64 *p_lo, u64 a, u64 b, u64 c)
*p_lo = prod;
return prod >> 64;
}
#else
static inline u64 mul_u64_u64_add_u64(u64 *p_lo, u64 a, u64 b, u64 c)
{
/* perform a 64x64=128 bits multiplication in 32bit chunks */
@ -216,12 +213,37 @@ static inline u64 mul_u64_u64_add_u64(u64 *p_lo, u64 a, u64 b, u64 c)
*p_lo = (y << 32) + (u32)x;
return add_u64_u32(z, y >> 32);
}
#endif
#ifndef BITS_PER_ITER
#define BITS_PER_ITER (__LONG_WIDTH__ >= 64 ? 32 : 16)
#endif
#if BITS_PER_ITER == 32
#define mul_u64_long_add_u64(p_lo, a, b, c) mul_u64_u64_add_u64(p_lo, a, b, c)
#define add_u64_long(a, b) ((a) + (b))
#else
#undef BITS_PER_ITER
#define BITS_PER_ITER 16
static inline u32 mul_u64_long_add_u64(u64 *p_lo, u64 a, u32 b, u64 c)
{
u64 n_lo = mul_add(a, b, c);
u64 n_med = mul_add(a >> 32, b, c >> 32);
n_med = add_u64_u32(n_med, n_lo >> 32);
*p_lo = n_med << 32 | (u32)n_lo;
return n_med >> 32;
}
#define add_u64_long(a, b) add_u64_u32(a, b)
#endif
u64 mul_u64_add_u64_div_u64(u64 a, u64 b, u64 c, u64 d)
{
u64 n_lo, n_hi;
unsigned long d_msig, q_digit;
unsigned int reps, d_z_hi;
u64 quotient, n_lo, n_hi;
u32 overflow;
n_hi = mul_u64_u64_add_u64(&n_lo, a, b, c);
@ -240,46 +262,70 @@ u64 mul_u64_add_u64_div_u64(u64 a, u64 b, u64 c, u64 d)
return ~0ULL;
}
int shift = __builtin_ctzll(d);
/* Left align the divisor, shifting the dividend to match */
d_z_hi = __builtin_clzll(d);
if (d_z_hi) {
d <<= d_z_hi;
n_hi = n_hi << d_z_hi | n_lo >> (64 - d_z_hi);
n_lo <<= d_z_hi;
}
/* try reducing the fraction in case the dividend becomes <= 64 bits */
if ((n_hi >> shift) == 0) {
u64 n = shift ? (n_lo >> shift) | (n_hi << (64 - shift)) : n_lo;
reps = 64 / BITS_PER_ITER;
/* Optimise loop count for small dividends */
if (!(u32)(n_hi >> 32)) {
reps -= 32 / BITS_PER_ITER;
n_hi = n_hi << 32 | n_lo >> 32;
n_lo <<= 32;
}
#if BITS_PER_ITER == 16
if (!(u32)(n_hi >> 48)) {
reps--;
n_hi = add_u64_u32(n_hi << 16, n_lo >> 48);
n_lo <<= 16;
}
#endif
/* Invert the dividend so we can use add instead of subtract. */
n_lo = ~n_lo;
n_hi = ~n_hi;
return div64_u64(n, d >> shift);
/*
* The remainder value if needed would be:
* res = div64_u64_rem(n, d >> shift, &rem);
* rem = (rem << shift) + (n_lo - (n << shift));
* Get the most significant BITS_PER_ITER bits of the divisor.
* This is used to get a low 'guestimate' of the quotient digit.
*/
d_msig = (d >> (64 - BITS_PER_ITER)) + 1;
/*
* Now do a 'long division' with BITS_PER_ITER bit 'digits'.
* The 'guess' quotient digit can be low and BITS_PER_ITER+1 bits.
* The worst case is dividing ~0 by 0x8000 which requires two subtracts.
*/
quotient = 0;
while (reps--) {
q_digit = (unsigned long)(~n_hi >> (64 - 2 * BITS_PER_ITER)) / d_msig;
/* Shift 'n' left to align with the product q_digit * d */
overflow = n_hi >> (64 - BITS_PER_ITER);
n_hi = add_u64_u32(n_hi << BITS_PER_ITER, n_lo >> (64 - BITS_PER_ITER));
n_lo <<= BITS_PER_ITER;
/* Add product to negated divisor */
overflow += mul_u64_long_add_u64(&n_hi, d, q_digit, n_hi);
/* Adjust for the q_digit 'guestimate' being low */
while (overflow < 0xffffffff >> (32 - BITS_PER_ITER)) {
q_digit++;
n_hi += d;
overflow += n_hi < d;
}
quotient = add_u64_long(quotient << BITS_PER_ITER, q_digit);
}
/* Do the full 128 by 64 bits division */
shift = __builtin_clzll(d);
d <<= shift;
int p = 64 + shift;
u64 res = 0;
bool carry;
do {
carry = n_hi >> 63;
shift = carry ? 1 : __builtin_clzll(n_hi);
if (p < shift)
break;
p -= shift;
n_hi <<= shift;
n_hi |= n_lo >> (64 - shift);
n_lo <<= shift;
if (carry || (n_hi >= d)) {
n_hi -= d;
res |= 1ULL << p;
}
} while (n_hi);
/* The remainder value if needed would be n_hi << p */
return res;
/*
* The above only ensures the remainder doesn't overflow,
* it can still be possible to add (aka subtract) another copy
* of the divisor.
*/
if ((n_hi + d) > n_hi)
quotient++;
return quotient;
}
#if !defined(test_mul_u64_add_u64_div_u64)
EXPORT_SYMBOL(mul_u64_add_u64_div_u64);