A memory-to-memory pipeline device consists in three
entities: two DMA engine and one video processing entities.
The DMA engine entities are linked to a V4L interface.
This commit add a new v4l2_m2m_{un}register_media_controller
API to register this topology.
For instance, a typical mem2mem device topology would
look like this:
Device topology
- entity 1: source (1 pad, 1 link)
type Node subtype V4L flags 0
pad0: Source
-> "proc":1 [ENABLED,IMMUTABLE]
- entity 3: proc (2 pads, 2 links)
type Node subtype Unknown flags 0
pad0: Source
-> "sink":0 [ENABLED,IMMUTABLE]
pad1: Sink
<- "source":0 [ENABLED,IMMUTABLE]
- entity 6: sink (1 pad, 1 link)
type Node subtype V4L flags 0
pad0: Sink
<- "proc":0 [ENABLED,IMMUTABLE]
[hans.verkuil@cisco.com: mark interface links as IMMUTABLE]
Suggested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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| .. | ||
| acpi | ||
| asm-generic | ||
| clocksource | ||
| crypto | ||
| drm | ||
| dt-bindings | ||
| keys | ||
| kvm | ||
| linux | ||
| math-emu | ||
| media | ||
| memory | ||
| misc | ||
| net | ||
| pcmcia | ||
| ras | ||
| rdma | ||
| scsi | ||
| soc | ||
| sound | ||
| target | ||
| trace | ||
| uapi | ||
| video | ||
| xen | ||